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vtkWin32OpenGLRenderWindow Class Reference

#include <vtkWin32OpenGLRenderWindow.h>

Inheritance diagram for vtkWin32OpenGLRenderWindow:
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Collaboration diagram for vtkWin32OpenGLRenderWindow:
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Public Types

typedef vtkOpenGLRenderWindow Superclass
 
- Public Types inherited from vtkOpenGLRenderWindow
typedef vtkRenderWindow Superclass
 
- Public Types inherited from vtkRenderWindow
typedef vtkWindow Superclass
 
- Public Types inherited from vtkWindow
typedef vtkObject Superclass
 

Public Member Functions

virtual vtkTypeBool IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkWin32OpenGLRenderWindowNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
void Start (void) override
 Begin the rendering process. More...
 
void Frame (void) override
 End the rendering process and display the image. More...
 
virtual void WindowInitialize (void)
 Create the window. More...
 
void Initialize (void) override
 Initialize the rendering window. More...
 
void Finalize (void) override
 Finalize the rendering window. More...
 
void SetFullScreen (vtkTypeBool) override
 Change the window to fill the entire screen. More...
 
void WindowRemap (void) override
 Remap the window. More...
 
virtual void PrefFullScreen (void)
 Set the preferred window size to full screen. More...
 
intGetSize () override
 Get the current size of the window in pixels. More...
 
intGetScreenSize () override
 Get the current size of the screen in pixels. More...
 
intGetPosition () override
 Get the position in screen coordinates of the window. More...
 
void SetWindowName (const char *) override
 Set the name of the window. More...
 
void SetWindowInfo (const char *) override
 Set this RenderWindow's window id to a pre-existing window. More...
 
void SetNextWindowInfo (const char *) override
 Sets the WindowInfo that will be used after a WindowRemap. More...
 
void SetParentInfo (const char *) override
 Sets the HWND id of the window that WILL BE created. More...
 
void * GetGenericDisplayId () override
 Dummy stubs for vtkWindow API. More...
 
void * GetGenericWindowId () override
 Dummy stubs for vtkWindow API. More...
 
void * GetGenericParentId () override
 Dummy stubs for vtkWindow API. More...
 
void * GetGenericContext () override
 Dummy stubs for vtkWindow API. More...
 
void * GetGenericDrawable () override
 Dummy stubs for vtkWindow API. More...
 
void SetDisplayId (void *) override
 Dummy stubs for vtkWindow API. More...
 
HWND GetWindowId ()
 Get the window id. More...
 
bool InitializeFromCurrentContext () override
 Initialize the render window from the information associated with the currently activated OpenGL context. More...
 
bool GetPlatformSupportsRenderWindowSharing () override
 Does this platform support render window data sharing. More...
 
void SetContextId (HGLRC)
 
void SetDeviceContext (HDC)
 
void SetNextWindowId (HWND)
 Set the window id of the new window once a WindowRemap is done. More...
 
void SetNextWindowId (void *arg) override
 Set the window id of the new window once a WindowRemap is done. More...
 
void SetStereoCapableWindow (vtkTypeBool capable) override
 Prescribe that the window be created in a stereo-capable mode. More...
 
void MakeCurrent () override
 Make this windows OpenGL context the current context. More...
 
bool IsCurrent () override
 Tells if this window is the current OpenGL context for the calling thread. More...
 
const char * ReportCapabilities () override
 Get report of capabilities for the render window. More...
 
int IsDirect () override
 Is this render window using hardware acceleration? 0-false, 1-true. More...
 
int GetEventPending () override
 Check to see if a mouse button has been pressed or mouse wheel activated. More...
 
void Clean ()
 Clean up device contexts, rendering contexts, etc. More...
 
void SetCurrentCursor (int) override
 Change the shape of the cursor. More...
 
bool DetectDPI () override
 Attempt to detect and set the DPI of the display device by querying the system. More...
 
void SetOffScreenRendering (vtkTypeBool offscreen) override
 Override the default implementation so that we can actively switch between on and off screen rendering. More...
 
bool SetSwapControl (int i) override
 Set the number of vertical syncs required between frames. More...
 
void SetSize (int, int) override
 Set the size of the window in pixels. More...
 
void SetSize (int a[2]) override
 Set the size of the window in pixels. More...
 
void SetPosition (int, int) override
 Set the position of the window. More...
 
void SetPosition (int a[2]) override
 Set the position of the window. More...
 
void SetWindowId (HWND)
 Set the window id to a pre-existing window. More...
 
void SetWindowId (void *foo) override
 Set the window id to a pre-existing window. More...
 
void SetParentId (HWND)
 Set the window's parent id to a pre-existing window. More...
 
void SetParentId (void *foo) override
 Set the window's parent id to a pre-existing window. More...
 
virtual void SetupPalette (HDC hDC)
 Initialize OpenGL for this window. More...
 
virtual void SetupPixelFormatPaletteAndContext (HDC hDC, DWORD dwFlags, int debug, int bpp=16, int zbpp=16)
 Initialize OpenGL for this window. More...
 
void HideCursor () override
 Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
 
void ShowCursor () override
 Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
 
void SetCursorPosition (int x, int y) override
 Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
 
void PushContext () override
 Ability to push and pop this window's context as the current context. More...
 
void PopContext () override
 Ability to push and pop this window's context as the current context. More...
 
- Public Member Functions inherited from vtkOpenGLRenderWindow
vtkOpenGLRenderWindowNewInstance () const
 
const char * GetRenderingBackend () override
 What rendering backend has the user requested. More...
 
void ActivateTexture (vtkTextureObject *)
 Activate a texture unit for this texture. More...
 
void DeactivateTexture (vtkTextureObject *)
 Deactivate a previously activated texture. More...
 
int GetTextureUnitForTexture (vtkTextureObject *)
 Get the texture unit for a given texture object. More...
 
int GetDepthBufferSize () override
 Get the size of the depth buffer. More...
 
bool GetUsingSRGBColorSpace ()
 Is this window/fo in sRGB colorspace. More...
 
int GetColorBufferSizes (int *rgba) override
 Get the size of the color buffer. More...
 
int GetColorBufferInternalFormat (int attachmentPoint)
 Get the internal format of current attached texture or render buffer. More...
 
virtual void OpenGLInit ()
 Initialize OpenGL for this window. More...
 
virtual void OpenGLInitState ()
 
virtual void OpenGLInitContext ()
 
void GetOpenGLVersion (int &major, int &minor)
 Get the major and minor version numbers of the OpenGL context we are using ala 3.2, 3.3, 4.0, etc... More...
 
unsigned int GetBackLeftBuffer ()
 Return the OpenGL name of the back left buffer. More...
 
unsigned int GetBackRightBuffer ()
 Return the OpenGL name of the back right buffer. More...
 
unsigned int GetFrontLeftBuffer ()
 Return the OpenGL name of the front left buffer. More...
 
unsigned int GetFrontRightBuffer ()
 Return the OpenGL name of the front right buffer. More...
 
unsigned int GetBackBuffer ()
 Return the OpenGL name of the back left buffer. More...
 
unsigned int GetFrontBuffer ()
 Return the OpenGL name of the front left buffer. More...
 
virtual vtkMTimeType GetContextCreationTime ()
 Get the time when the OpenGL context was created. More...
 
vtkTextureUnitManagerGetTextureUnitManager ()
 Returns its texture unit manager object. More...
 
void WaitForCompletion () override
 Block the thread until the actual rendering is finished(). More...
 
virtual void DrawPixels (int x1, int y1, int x2, int y2, int numComponents, int dataType, void *data)
 Replacement for the old glDrawPixels function. More...
 
virtual void DrawPixels (int dstXmin, int dstYmin, int dstXmax, int dstYmax, int srcXmin, int srcYmin, int srcXmax, int srcYmax, int srcWidth, int srcHeight, int numComponents, int dataType, void *data)
 Replacement for the old glDrawPixels function, but it allows for scaling the data and using only part of the texture. More...
 
virtual void DrawPixels (int srcWidth, int srcHeight, int numComponents, int dataType, void *data)
 Replacement for the old glDrawPixels function. More...
 
virtual float GetMaximumHardwareLineWidth ()
 Return the largest line width supported by the hardware. More...
 
virtual bool IsPointSpriteBugPresent ()
 Returns true if driver has an EGL/OpenGL bug that makes vtkChartsCoreCxx-TestChartDoubleColors and other tests to fail because point sprites don't work correctly (gl_PointCoord is undefined) unless glEnable(GL_POINT_SPRITE) More...
 
int GetDefaultTextureInternalFormat (int vtktype, int numComponents, bool needInteger, bool needFloat, bool needSRGB)
 Get a mapping of vtk data types to native texture formats for this window we put this on the RenderWindow so that every texture does not have to build these structures themselves. More...
 
std::string GetOpenGLSupportMessage ()
 Return a message profiding additional details about the results of calling SupportsOpenGL() This can be used to retrieve more specifics about what failed. More...
 
int SetUseOffScreenBuffers (bool offScreen) override
 Create and bind offscreen rendering buffers without destroying the current OpenGL context. More...
 
bool GetUseOffScreenBuffers () override
 
int SupportsOpenGL () override
 Does this render window support OpenGL? 0-false, 1-true. More...
 
void RegisterGraphicsResources (vtkGenericOpenGLResourceFreeCallback *cb)
 
void UnregisterGraphicsResources (vtkGenericOpenGLResourceFreeCallback *cb)
 
virtual unsigned int GetDefaultFrameBufferId ()
 Returns the id for the frame buffer object, if any, used by the render window in which the window does all its rendering. More...
 
virtual vtkOpenGLStateGetState ()
 
vtkOpenGLBufferObjectGetTQuad2DVBO ()
 
int GetNoiseTextureUnit ()
 
void StereoUpdate () override
 Update the system, if needed, due to stereo rendering. More...
 
void StereoMidpoint () override
 Intermediate method performs operations required between the rendering of the left and right eye. More...
 
void Render () override
 Handle opengl specific code and calls superclass. More...
 
unsigned char * GetPixelData (int x, int y, int x2, int y2, int front, int right) override
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
int GetPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right) override
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
int SetPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int right) override
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
int SetPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int right) override
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
floatGetRGBAPixelData (int x, int y, int x2, int y2, int front, int right=0) override
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
int GetRGBAPixelData (int x, int y, int x2, int y2, int front, vtkFloatArray *data, int right=0) override
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
int SetRGBAPixelData (int x, int y, int x2, int y2, float *data, int front, int blend=0, int right=0) override
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
int SetRGBAPixelData (int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0, int right=0) override
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
void ReleaseRGBAPixelData (float *data) override
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
unsigned char * GetRGBACharPixelData (int x, int y, int x2, int y2, int front, int right=0) override
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
int GetRGBACharPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right=0) override
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
int SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0, int right=0) override
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
int SetRGBACharPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0, int right=0) override
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
floatGetZbufferData (int x1, int y1, int x2, int y2) override
 Set/Get the zbuffer data from an image. More...
 
int GetZbufferData (int x1, int y1, int x2, int y2, float *z) override
 Set/Get the zbuffer data from an image. More...
 
int GetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *z) override
 Set/Get the zbuffer data from an image. More...
 
int SetZbufferData (int x1, int y1, int x2, int y2, float *buffer) override
 Set/Get the zbuffer data from an image. More...
 
int SetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *buffer) override
 Set/Get the zbuffer data from an image. More...
 
virtual vtkOpenGLShaderCacheGetShaderCache ()
 Returns an Shader Cache object. More...
 
virtual vtkOpenGLVertexBufferObjectCacheGetVBOCache ()
 Returns an Shader Cache object. More...
 
virtual unsigned int GetFrameBufferObject ()
 Returns the current default FBO (0 when OffScreenRendering is inactive). More...
 
- Public Member Functions inherited from vtkRenderWindow
vtkRenderWindowNewInstance () const
 
virtual void AddRenderer (vtkRenderer *)
 Add a renderer to the list of renderers. More...
 
void RemoveRenderer (vtkRenderer *)
 Remove a renderer from the list of renderers. More...
 
int HasRenderer (vtkRenderer *)
 Query if a renderer is in the list of renderers. More...
 
 vtkGetNewMacro (RenderTimer, vtkRenderTimerLog) vtkRendererCollection *GetRenderers()
 Get the render timer log for this window. More...
 
void CaptureGL2PSSpecialProps (vtkCollection *specialProps)
 The GL2PS exporter must handle certain props in a special way (e.g. More...
 
virtual void CopyResultFrame ()
 Performed at the end of the rendering process to generate image. More...
 
virtual vtkRenderWindowInteractorMakeRenderWindowInteractor ()
 Create an interactor to control renderers in this window. More...
 
const char * GetStereoTypeAsString ()
 
virtual void StereoRenderComplete ()
 Handles work required once both views have been rendered when using stereo rendering. More...
 
virtual vtkTypeBool GetIsPicking ()
 
virtual void SetIsPicking (vtkTypeBool)
 
virtual void IsPickingOn ()
 
virtual void IsPickingOff ()
 
virtual int CheckInRenderStatus ()
 Are we rendering at the moment. More...
 
virtual void ClearInRenderStatus ()
 Clear status (after an exception was thrown for example) More...
 
void SetInteractor (vtkRenderWindowInteractor *)
 Set the interactor to the render window. More...
 
void UnRegister (vtkObjectBase *o) override
 This Method detects loops of RenderWindow<->Interactor, so objects are freed properly. More...
 
virtual bool IsDrawable ()
 Test if the window has a valid drawable. More...
 
virtual void SetForceMakeCurrent ()
 If called, allow MakeCurrent() to skip cache-check when called. More...
 
virtual int GetNumberOfDevices ()
 Returns the number of devices (graphics cards) on a system. More...
 
virtual int GetCapturingGL2PSSpecialProps ()
 Returns true if the render process is capturing text actors. More...
 
virtual int GetCurrentCursor ()
 Change the shape of the cursor. More...
 
virtual vtkTypeBool GetFullScreen ()
 Turn on/off rendering full screen window size. More...
 
virtual void FullScreenOn ()
 Turn on/off rendering full screen window size. More...
 
virtual void FullScreenOff ()
 Turn on/off rendering full screen window size. More...
 
virtual void SetBorders (vtkTypeBool)
 Turn on/off window manager borders. More...
 
virtual vtkTypeBool GetBorders ()
 Turn on/off window manager borders. More...
 
virtual void BordersOn ()
 Turn on/off window manager borders. More...
 
virtual void BordersOff ()
 Turn on/off window manager borders. More...
 
virtual vtkTypeBool GetStereoCapableWindow ()
 Prescribe that the window be created in a stereo-capable mode. More...
 
virtual void StereoCapableWindowOn ()
 Prescribe that the window be created in a stereo-capable mode. More...
 
virtual void StereoCapableWindowOff ()
 Prescribe that the window be created in a stereo-capable mode. More...
 
virtual vtkTypeBool GetStereoRender ()
 Turn on/off stereo rendering. More...
 
void SetStereoRender (vtkTypeBool stereo)
 Turn on/off stereo rendering. More...
 
virtual void StereoRenderOn ()
 Turn on/off stereo rendering. More...
 
virtual void StereoRenderOff ()
 Turn on/off stereo rendering. More...
 
virtual void SetAlphaBitPlanes (vtkTypeBool)
 Turn on/off the use of alpha bitplanes. More...
 
virtual vtkTypeBool GetAlphaBitPlanes ()
 Turn on/off the use of alpha bitplanes. More...
 
virtual void AlphaBitPlanesOn ()
 Turn on/off the use of alpha bitplanes. More...
 
virtual void AlphaBitPlanesOff ()
 Turn on/off the use of alpha bitplanes. More...
 
virtual void SetPointSmoothing (vtkTypeBool)
 Turn on/off point smoothing. More...
 
virtual vtkTypeBool GetPointSmoothing ()
 Turn on/off point smoothing. More...
 
virtual void PointSmoothingOn ()
 Turn on/off point smoothing. More...
 
virtual void PointSmoothingOff ()
 Turn on/off point smoothing. More...
 
virtual void SetLineSmoothing (vtkTypeBool)
 Turn on/off line smoothing. More...
 
virtual vtkTypeBool GetLineSmoothing ()
 Turn on/off line smoothing. More...
 
virtual void LineSmoothingOn ()
 Turn on/off line smoothing. More...
 
virtual void LineSmoothingOff ()
 Turn on/off line smoothing. More...
 
virtual void SetPolygonSmoothing (vtkTypeBool)
 Turn on/off polygon smoothing. More...
 
virtual vtkTypeBool GetPolygonSmoothing ()
 Turn on/off polygon smoothing. More...
 
virtual void PolygonSmoothingOn ()
 Turn on/off polygon smoothing. More...
 
virtual void PolygonSmoothingOff ()
 Turn on/off polygon smoothing. More...
 
virtual int GetStereoType ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoType (int)
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToCrystalEyes ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToRedBlue ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToInterlaced ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToLeft ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToRight ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToDresden ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToAnaglyph ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToCheckerboard ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToSplitViewportHorizontal ()
 Set/Get what type of stereo rendering to use. More...
 
void SetStereoTypeToFake ()
 Set/Get what type of stereo rendering to use. More...
 
virtual void SetAnaglyphColorSaturation (float)
 Set/get the anaglyph color saturation factor. More...
 
virtual float GetAnaglyphColorSaturation ()
 Set/get the anaglyph color saturation factor. More...
 
virtual void SetAnaglyphColorMask (int, int)
 Set/get the anaglyph color mask values. More...
 
void SetAnaglyphColorMask (int[2])
 Set/get the anaglyph color mask values. More...
 
virtual intGetAnaglyphColorMask ()
 Set/get the anaglyph color mask values. More...
 
virtual void GetAnaglyphColorMask (int data[2])
 Set/get the anaglyph color mask values. More...
 
virtual void SetSwapBuffers (vtkTypeBool)
 Turn on/off buffer swapping between images. More...
 
virtual vtkTypeBool GetSwapBuffers ()
 Turn on/off buffer swapping between images. More...
 
virtual void SwapBuffersOn ()
 Turn on/off buffer swapping between images. More...
 
virtual void SwapBuffersOff ()
 Turn on/off buffer swapping between images. More...
 
float GetZbufferDataAtPoint (int x, int y)
 Set/Get the zbuffer data from the frame buffer. More...
 
virtual int GetNeverRendered ()
 This flag is set if the window hasn't rendered since it was created. More...
 
virtual int GetAbortRender ()
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual void SetAbortRender (int)
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual int GetInAbortCheck ()
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual void SetInAbortCheck (int)
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual int CheckAbortStatus ()
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual void SetDesiredUpdateRate (double)
 Set/Get the desired update rate. More...
 
virtual double GetDesiredUpdateRate ()
 Set/Get the desired update rate. More...
 
virtual int GetNumberOfLayers ()
 Get the number of layers for renderers. More...
 
virtual void SetNumberOfLayers (int)
 Get the number of layers for renderers. More...
 
virtual vtkRenderWindowInteractorGetInteractor ()
 Get the interactor associated with this render window. More...
 
virtual void SetSharedRenderWindow (vtkRenderWindow *)
 Set/Get an already existing window that this window should share data with if possible. More...
 
virtual vtkRenderWindowGetSharedRenderWindow ()
 Set/Get an already existing window that this window should share data with if possible. More...
 
virtual void SetMultiSamples (int)
 Set / Get the number of multisamples to use for hardware antialiasing. More...
 
virtual int GetMultiSamples ()
 Set / Get the number of multisamples to use for hardware antialiasing. More...
 
virtual void SetStencilCapable (vtkTypeBool)
 Set / Get the availability of the stencil buffer. More...
 
virtual vtkTypeBool GetStencilCapable ()
 Set / Get the availability of the stencil buffer. More...
 
virtual void StencilCapableOn ()
 Set / Get the availability of the stencil buffer. More...
 
virtual void StencilCapableOff ()
 Set / Get the availability of the stencil buffer. More...
 
virtual void SetDeviceIndex (int)
 If there are several graphics card installed on a system, this index can be used to specify which card you want to render to. More...
 
virtual int GetDeviceIndex ()
 If there are several graphics card installed on a system, this index can be used to specify which card you want to render to. More...
 
virtual bool GetUseSRGBColorSpace ()
 Set/Get if we want this window to use the sRGB color space. More...
 
virtual void SetUseSRGBColorSpace (bool)
 Set/Get if we want this window to use the sRGB color space. More...
 
virtual void UseSRGBColorSpaceOn ()
 Set/Get if we want this window to use the sRGB color space. More...
 
virtual void UseSRGBColorSpaceOff ()
 Set/Get if we want this window to use the sRGB color space. More...
 
- Public Member Functions inherited from vtkWindow
vtkWindowNewInstance () const
 
intGetActualSize ()
 GetSize() returns the size * this->TileScale, whereas this method returns the size without multiplying with the tile scale. More...
 
virtual void SetMapped (vtkTypeBool)
 Keep track of whether the rendering window has been mapped to screen. More...
 
virtual vtkTypeBool GetMapped ()
 Keep track of whether the rendering window has been mapped to screen. More...
 
virtual void MappedOn ()
 Keep track of whether the rendering window has been mapped to screen. More...
 
virtual void MappedOff ()
 Keep track of whether the rendering window has been mapped to screen. More...
 
virtual void SetErase (vtkTypeBool)
 Turn on/off erasing the screen between images. More...
 
virtual vtkTypeBool GetErase ()
 Turn on/off erasing the screen between images. More...
 
virtual void EraseOn ()
 Turn on/off erasing the screen between images. More...
 
virtual void EraseOff ()
 Turn on/off erasing the screen between images. More...
 
virtual void SetDoubleBuffer (vtkTypeBool)
 Keep track of whether double buffering is on or off. More...
 
virtual vtkTypeBool GetDoubleBuffer ()
 Keep track of whether double buffering is on or off. More...
 
virtual void DoubleBufferOn ()
 Keep track of whether double buffering is on or off. More...
 
virtual void DoubleBufferOff ()
 Keep track of whether double buffering is on or off. More...
 
virtual char * GetWindowName ()
 Get name of rendering window. More...
 
virtual int GetDPI ()
 Return a best estimate to the dots per inch of the display device being rendered (or printed). More...
 
virtual void SetDPI (int)
 Return a best estimate to the dots per inch of the display device being rendered (or printed). More...
 
virtual vtkTypeBool GetOffScreenRendering ()
 Create a window in memory instead of on the screen. More...
 
virtual void OffScreenRenderingOn ()
 Create a window in memory instead of on the screen. More...
 
virtual void OffScreenRenderingOff ()
 Create a window in memory instead of on the screen. More...
 
virtual void SetTileScale (int, int)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
void SetTileScale (int[2])
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual intGetTileScale ()
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void GetTileScale (int &, int &)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void GetTileScale (int[2])
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
void SetTileScale (int s)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void SetTileViewport (double, double, double, double)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void SetTileViewport (double[4])
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual doubleGetTileViewport ()
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void GetTileViewport (double &, double &, double &, double &)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
virtual void GetTileViewport (double[4])
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
vtkTypeBool HasObserver (unsigned long event)
 
vtkTypeBool HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkTypeBool HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkTypeBool HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static vtkWin32OpenGLRenderWindowNew ()
 
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkWin32OpenGLRenderWindowSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkOpenGLRenderWindow
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkOpenGLRenderWindowSafeDownCast (vtkObjectBase *o)
 
static void SetGlobalMaximumNumberOfMultiSamples (int val)
 Set/Get the maximum number of multisamples. More...
 
static int GetGlobalMaximumNumberOfMultiSamples ()
 Set/Get the maximum number of multisamples. More...
 
- Static Public Member Functions inherited from vtkRenderWindow
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkRenderWindowSafeDownCast (vtkObjectBase *o)
 
static vtkRenderWindowNew ()
 Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on, positioned at (0,0), double buffering turned on. More...
 
static const char * GetRenderLibrary ()
 What rendering library has the user requested. More...
 
- Static Public Member Functions inherited from vtkWindow
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkWindowSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkWin32OpenGLRenderWindow ()
 
 ~vtkWin32OpenGLRenderWindow ()
 
virtual LRESULT MessageProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
 
void ResizeWhileOffscreen (int xsize, int ysize)
 
void CreateAWindow () override
 Create a not-off-screen window. More...
 
void DestroyWindow () override
 Destroy a not-off-screen window. More...
 
void InitializeApplication ()
 
void CleanUpOffScreenRendering (void)
 
void CreateOffScreenWindow (int width, int height)
 
void CleanUpRenderers ()
 
void VTKRegisterClass ()
 
- Protected Member Functions inherited from vtkOpenGLRenderWindow
 vtkOpenGLRenderWindow ()
 
 ~vtkOpenGLRenderWindow () override
 
void InitializeTextureInternalFormats ()
 
virtual int ReadPixels (const vtkRecti &rect, int front, int glFormat, int glType, void *data, int right=0)
 
int CreateHardwareOffScreenWindow (int width, int height)
 Create an offScreen window based on OpenGL framebuffer extension. More...
 
int CreateHardwareOffScreenBuffers (int width, int height, bool bind=false)
 
void BindHardwareOffScreenBuffers ()
 
void DestroyHardwareOffScreenWindow ()
 Destroy an offscreen window based on OpenGL framebuffer extension. More...
 
void UnbindHardwareOffScreenBuffers ()
 
void DestroyHardwareOffScreenBuffers ()
 
virtual void ReleaseGraphicsResources (vtkRenderWindow *)
 Free up any graphics resources associated with this window a value of NULL means the context may already be destroyed. More...
 
void SetTextureUnitManager (vtkTextureUnitManager *textureUnitManager)
 Set the texture unit manager. More...
 
void SaveGLState ()
 Query and save OpenGL state. More...
 
void RestoreGLState ()
 Restore OpenGL state at end of the rendering. More...
 
- Protected Member Functions inherited from vtkRenderWindow
 vtkRenderWindow ()
 
 ~vtkRenderWindow () override
 
virtual void DoStereoRender ()
 
- Protected Member Functions inherited from vtkWindow
 vtkWindow ()
 
 ~vtkWindow () override
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Static Protected Member Functions

static LRESULT APIENTRY WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
 

Protected Attributes

HINSTANCE ApplicationInstance
 
HPALETTE Palette
 
HPALETTE OldPalette
 
HGLRC ContextId
 
HDC DeviceContext
 
BOOL MFChandledWindow
 
HWND WindowId
 
HWND ParentId
 
HWND NextWindowId
 
int OwnWindow
 
int ScreenSize [2]
 
std::stack< HGLRC > ContextStack
 
std::stack< HDC > DCStack
 
int CreatingOffScreenWindow
 
int CursorHidden
 
int ForceMakeCurrent
 
int WindowIdReferenceCount
 
- Protected Attributes inherited from vtkOpenGLRenderWindow
vtkOpenGLShaderCacheShaderCache
 
vtkOpenGLVertexBufferObjectCacheVBOCache
 
vtkOpenGLStateState
 
bool OpenGLSupportTested
 
int OpenGLSupportResult
 
std::string OpenGLSupportMessage
 
int TextureInternalFormats [VTK_UNICODE_STRING][3][5]
 
std::map< const vtkTextureObject *, intTextureResourceIds
 
int OffScreenUseFrameBuffer
 Flag telling if a framebuffer-based offscreen is currently in use. More...
 
std::map< std::string, intGLStateIntegers
 
unsigned int BackLeftBuffer
 
unsigned int BackRightBuffer
 
unsigned int FrontLeftBuffer
 
unsigned int FrontRightBuffer
 
unsigned int FrontBuffer
 
unsigned int BackBuffer
 
unsigned int DefaultFrameBufferId
 
int OwnContext
 Flag telling if the context has been created here or was inherited. More...
 
vtkTimeStamp ContextCreationTime
 
vtkTextureUnitManagerTextureUnitManager
 
vtkTextureObjectDrawPixelsTextureObject
 
bool Initialized
 
bool GlewInitValid
 
float MaximumHardwareLineWidth
 
char * Capabilities
 
vtkOpenGLBufferObjectTQuad2DVBO
 
vtkTextureObjectNoiseTextureObject
 
int NumberOfFrameBuffers
 Variables used by the framebuffer-based offscreen method. More...
 
unsigned int TextureObjects [4]
 Variables used by the framebuffer-based offscreen method. More...
 
unsigned int FrameBufferObject
 Variables used by the framebuffer-based offscreen method. More...
 
unsigned int DepthRenderBufferObject
 Variables used by the framebuffer-based offscreen method. More...
 
int HardwareBufferSize [2]
 Variables used by the framebuffer-based offscreen method. More...
 
bool HardwareOffScreenBuffersBind
 Variables used by the framebuffer-based offscreen method. More...
 
- Protected Attributes inherited from vtkRenderWindow
vtkRendererCollectionRenderers
 
vtkNew< vtkRenderTimerLogRenderTimer
 
vtkTypeBool Borders
 
vtkTypeBool FullScreen
 
int OldScreen [5]
 
vtkTypeBool PointSmoothing
 
vtkTypeBool LineSmoothing
 
vtkTypeBool PolygonSmoothing
 
vtkTypeBool StereoRender
 
int StereoType
 
vtkTypeBool StereoCapableWindow
 
vtkTypeBool AlphaBitPlanes
 
vtkRenderWindowInteractorInteractor
 
unsigned char * StereoBuffer
 
floatAccumulationBuffer
 
unsigned int AccumulationBufferSize
 
unsigned char * ResultFrame
 
vtkTypeBool SwapBuffers
 
double DesiredUpdateRate
 
int AbortRender
 
int InAbortCheck
 
int InRender
 
int NeverRendered
 
int NumberOfLayers
 
int CurrentCursor
 
vtkTypeBool IsPicking
 
float AnaglyphColorSaturation
 
int AnaglyphColorMask [2]
 
int MultiSamples
 
vtkTypeBool StencilCapable
 
int CapturingGL2PSSpecialProps
 
int DeviceIndex
 
bool UseSRGBColorSpace
 
double AbortCheckTime
 The universal time since the last abort check occurred. More...
 
vtkRenderWindowSharedRenderWindow
 
- Protected Attributes inherited from vtkWindow
vtkTypeBool OffScreenRendering
 
char * WindowName
 
int Size [2]
 
int Position [2]
 
vtkTypeBool Mapped
 
vtkTypeBool Erase
 
vtkTypeBool DoubleBuffer
 
int DPI
 
double TileViewport [4]
 
int TileSize [2]
 
int TileScale [2]
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Additional Inherited Members

- Public Attributes inherited from vtkOpenGLRenderWindow
std::set< vtkGenericOpenGLResourceFreeCallback * > Resources
 

Detailed Description

Definition at line 35 of file vtkWin32OpenGLRenderWindow.h.

Member Typedef Documentation

Definition at line 39 of file vtkWin32OpenGLRenderWindow.h.

Constructor & Destructor Documentation

vtkWin32OpenGLRenderWindow::vtkWin32OpenGLRenderWindow ( )
protected
vtkWin32OpenGLRenderWindow::~vtkWin32OpenGLRenderWindow ( )
protected

Member Function Documentation

static vtkWin32OpenGLRenderWindow* vtkWin32OpenGLRenderWindow::New ( )
static
static vtkTypeBool vtkWin32OpenGLRenderWindow::IsTypeOf ( const char *  type)
static
virtual vtkTypeBool vtkWin32OpenGLRenderWindow::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkOpenGLRenderWindow.

static vtkWin32OpenGLRenderWindow* vtkWin32OpenGLRenderWindow::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkWin32OpenGLRenderWindow::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkOpenGLRenderWindow.

vtkWin32OpenGLRenderWindow* vtkWin32OpenGLRenderWindow::NewInstance ( ) const
void vtkWin32OpenGLRenderWindow::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
overridevirtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkOpenGLRenderWindow.

void vtkWin32OpenGLRenderWindow::Start ( void  )
overridevirtual

Begin the rendering process.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::Frame ( void  )
overridevirtual

End the rendering process and display the image.

Implements vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::WindowInitialize ( void  )
virtual

Create the window.

void vtkWin32OpenGLRenderWindow::Initialize ( void  )
overridevirtual

Initialize the rendering window.

This will setup all system-specific resources. This method and Finalize() must be symmetric and it should be possible to call them multiple times, even changing WindowId in-between. This is what WindowRemap does.

Reimplemented from vtkOpenGLRenderWindow.

void vtkWin32OpenGLRenderWindow::Finalize ( void  )
overridevirtual

Finalize the rendering window.

This will shutdown all system-specific resources. After having called this, it should be possible to destroy a window that was used for a SetWindowId() call without any ill effects.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetFullScreen ( vtkTypeBool  )
overridevirtual

Change the window to fill the entire screen.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::WindowRemap ( void  )
overridevirtual

Remap the window.

Implements vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::PrefFullScreen ( void  )
virtual

Set the preferred window size to full screen.

void vtkWin32OpenGLRenderWindow::SetSize ( int  ,
int   
)
overridevirtual

Set the size of the window in pixels.

Reimplemented from vtkOpenGLRenderWindow.

void vtkWin32OpenGLRenderWindow::SetSize ( int  a[2])
inlineoverridevirtual

Set the size of the window in pixels.

Reimplemented from vtkOpenGLRenderWindow.

Definition at line 92 of file vtkWin32OpenGLRenderWindow.h.

int* vtkWin32OpenGLRenderWindow::GetSize ( )
overridevirtual

Get the current size of the window in pixels.

Reimplemented from vtkWindow.

void vtkWin32OpenGLRenderWindow::SetPosition ( int  ,
int   
)
overridevirtual

Set the position of the window.

Reimplemented from vtkWindow.

void vtkWin32OpenGLRenderWindow::SetPosition ( int  a[2])
inlineoverridevirtual

Set the position of the window.

Reimplemented from vtkWindow.

Definition at line 105 of file vtkWin32OpenGLRenderWindow.h.

int* vtkWin32OpenGLRenderWindow::GetScreenSize ( )
overridevirtual

Get the current size of the screen in pixels.

Implements vtkWindow.

int* vtkWin32OpenGLRenderWindow::GetPosition ( )
overridevirtual

Get the position in screen coordinates of the window.

Reimplemented from vtkWindow.

void vtkWin32OpenGLRenderWindow::SetWindowName ( const char *  )
overridevirtual

Set the name of the window.

This appears at the top of the window normally.

Reimplemented from vtkWindow.

void vtkWin32OpenGLRenderWindow::SetWindowInfo ( const char *  )
overridevirtual

Set this RenderWindow's window id to a pre-existing window.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetNextWindowInfo ( const char *  )
overridevirtual

Sets the WindowInfo that will be used after a WindowRemap.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetParentInfo ( const char *  )
overridevirtual

Sets the HWND id of the window that WILL BE created.

Implements vtkRenderWindow.

void* vtkWin32OpenGLRenderWindow::GetGenericDisplayId ( )
inlineoverridevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 139 of file vtkWin32OpenGLRenderWindow.h.

void* vtkWin32OpenGLRenderWindow::GetGenericWindowId ( )
inlineoverridevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 140 of file vtkWin32OpenGLRenderWindow.h.

void* vtkWin32OpenGLRenderWindow::GetGenericParentId ( )
inlineoverridevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 141 of file vtkWin32OpenGLRenderWindow.h.

void* vtkWin32OpenGLRenderWindow::GetGenericContext ( )
inlineoverridevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 142 of file vtkWin32OpenGLRenderWindow.h.

void* vtkWin32OpenGLRenderWindow::GetGenericDrawable ( )
inlineoverridevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

Definition at line 143 of file vtkWin32OpenGLRenderWindow.h.

void vtkWin32OpenGLRenderWindow::SetDisplayId ( void *  )
overridevirtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

HWND vtkWin32OpenGLRenderWindow::GetWindowId ( )

Get the window id.

void vtkWin32OpenGLRenderWindow::SetWindowId ( HWND  )

Set the window id to a pre-existing window.

void vtkWin32OpenGLRenderWindow::SetWindowId ( void *  foo)
inlineoverridevirtual

Set the window id to a pre-existing window.

Implements vtkRenderWindow.

Definition at line 156 of file vtkWin32OpenGLRenderWindow.h.

bool vtkWin32OpenGLRenderWindow::InitializeFromCurrentContext ( )
overridevirtual

Initialize the render window from the information associated with the currently activated OpenGL context.

Reimplemented from vtkOpenGLRenderWindow.

bool vtkWin32OpenGLRenderWindow::GetPlatformSupportsRenderWindowSharing ( )
inlineoverridevirtual

Does this platform support render window data sharing.

Reimplemented from vtkRenderWindow.

Definition at line 168 of file vtkWin32OpenGLRenderWindow.h.

void vtkWin32OpenGLRenderWindow::SetParentId ( HWND  )

Set the window's parent id to a pre-existing window.

void vtkWin32OpenGLRenderWindow::SetParentId ( void *  foo)
inlineoverridevirtual

Set the window's parent id to a pre-existing window.

Implements vtkRenderWindow.

Definition at line 175 of file vtkWin32OpenGLRenderWindow.h.

void vtkWin32OpenGLRenderWindow::SetContextId ( HGLRC  )
void vtkWin32OpenGLRenderWindow::SetDeviceContext ( HDC  )
void vtkWin32OpenGLRenderWindow::SetNextWindowId ( HWND  )

Set the window id of the new window once a WindowRemap is done.

void vtkWin32OpenGLRenderWindow::SetNextWindowId ( void *  arg)
overridevirtual

Set the window id of the new window once a WindowRemap is done.

This is the generic prototype as required by the vtkRenderWindow parent.

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetStereoCapableWindow ( vtkTypeBool  capable)
overridevirtual

Prescribe that the window be created in a stereo-capable mode.

This method must be called before the window is realized. This method overrides the superclass method since this class can actually check whether the window has been realized yet.

Reimplemented from vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::MakeCurrent ( )
overridevirtual

Make this windows OpenGL context the current context.

Implements vtkRenderWindow.

bool vtkWin32OpenGLRenderWindow::IsCurrent ( )
overridevirtual

Tells if this window is the current OpenGL context for the calling thread.

Implements vtkRenderWindow.

const char* vtkWin32OpenGLRenderWindow::ReportCapabilities ( )
overridevirtual

Get report of capabilities for the render window.

Reimplemented from vtkOpenGLRenderWindow.

int vtkWin32OpenGLRenderWindow::IsDirect ( )
overridevirtual

Is this render window using hardware acceleration? 0-false, 1-true.

Reimplemented from vtkRenderWindow.

int vtkWin32OpenGLRenderWindow::GetEventPending ( )
overridevirtual

Check to see if a mouse button has been pressed or mouse wheel activated.

All other events are ignored by this method. This is a useful check to abort a long render.

Implements vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetupPalette ( HDC  hDC)
virtual

Initialize OpenGL for this window.

virtual void vtkWin32OpenGLRenderWindow::SetupPixelFormatPaletteAndContext ( HDC  hDC,
DWORD  dwFlags,
int  debug,
int  bpp = 16,
int  zbpp = 16 
)
virtual

Initialize OpenGL for this window.

void vtkWin32OpenGLRenderWindow::Clean ( )

Clean up device contexts, rendering contexts, etc.

void vtkWin32OpenGLRenderWindow::HideCursor ( )
overridevirtual

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.

Set cursor position in window (note that (0,0) is the lower left corner).

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::ShowCursor ( )
overridevirtual

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.

Set cursor position in window (note that (0,0) is the lower left corner).

Implements vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetCursorPosition ( int  x,
int  y 
)
overridevirtual

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.

Set cursor position in window (note that (0,0) is the lower left corner).

Reimplemented from vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::SetCurrentCursor ( int  )
overridevirtual

Change the shape of the cursor.

Reimplemented from vtkRenderWindow.

bool vtkWin32OpenGLRenderWindow::DetectDPI ( )
overridevirtual

Attempt to detect and set the DPI of the display device by querying the system.

Note that this is not supported on most backends, and this method will return false if the DPI could not be detected. Use GetDPI() to inspect the detected value.

Reimplemented from vtkWindow.

void vtkWin32OpenGLRenderWindow::SetOffScreenRendering ( vtkTypeBool  offscreen)
overridevirtual

Override the default implementation so that we can actively switch between on and off screen rendering.

Reimplemented from vtkWindow.

void vtkWin32OpenGLRenderWindow::PushContext ( )
overridevirtual

Ability to push and pop this window's context as the current context.

The idea being to if needed make this window's context current and when done releasing resources restore the prior context

Reimplemented from vtkOpenGLRenderWindow.

void vtkWin32OpenGLRenderWindow::PopContext ( )
overridevirtual

Ability to push and pop this window's context as the current context.

The idea being to if needed make this window's context current and when done releasing resources restore the prior context

Reimplemented from vtkOpenGLRenderWindow.

bool vtkWin32OpenGLRenderWindow::SetSwapControl ( int  i)
overridevirtual

Set the number of vertical syncs required between frames.

A value of 0 means swap buffers as quickly as possible regardless of the vertical refresh. A value of 1 means swap buffers in sync with the vertical refresh to eliminate tearing. A value of -1 means use a value of 1 unless we missed a frame in which case swap immediately. Returns true if the call succeeded.

Reimplemented from vtkOpenGLRenderWindow.

virtual LRESULT vtkWin32OpenGLRenderWindow::MessageProc ( HWND  hWnd,
UINT  message,
WPARAM  wParam,
LPARAM  lParam 
)
protectedvirtual
static LRESULT APIENTRY vtkWin32OpenGLRenderWindow::WndProc ( HWND  hWnd,
UINT  message,
WPARAM  wParam,
LPARAM  lParam 
)
staticprotected
void vtkWin32OpenGLRenderWindow::ResizeWhileOffscreen ( int  xsize,
int  ysize 
)
protected
void vtkWin32OpenGLRenderWindow::CreateAWindow ( )
overrideprotectedvirtual

Create a not-off-screen window.

Implements vtkOpenGLRenderWindow.

void vtkWin32OpenGLRenderWindow::DestroyWindow ( )
overrideprotectedvirtual

Destroy a not-off-screen window.

Implements vtkOpenGLRenderWindow.

void vtkWin32OpenGLRenderWindow::InitializeApplication ( )
protected
void vtkWin32OpenGLRenderWindow::CleanUpOffScreenRendering ( void  )
protected
void vtkWin32OpenGLRenderWindow::CreateOffScreenWindow ( int  width,
int  height 
)
protected
void vtkWin32OpenGLRenderWindow::CleanUpRenderers ( )
protected
void vtkWin32OpenGLRenderWindow::VTKRegisterClass ( )
protected

Member Data Documentation

HINSTANCE vtkWin32OpenGLRenderWindow::ApplicationInstance
protected

Definition at line 295 of file vtkWin32OpenGLRenderWindow.h.

HPALETTE vtkWin32OpenGLRenderWindow::Palette
protected

Definition at line 296 of file vtkWin32OpenGLRenderWindow.h.

HPALETTE vtkWin32OpenGLRenderWindow::OldPalette
protected

Definition at line 297 of file vtkWin32OpenGLRenderWindow.h.

HGLRC vtkWin32OpenGLRenderWindow::ContextId
protected

Definition at line 298 of file vtkWin32OpenGLRenderWindow.h.

HDC vtkWin32OpenGLRenderWindow::DeviceContext
protected

Definition at line 299 of file vtkWin32OpenGLRenderWindow.h.

BOOL vtkWin32OpenGLRenderWindow::MFChandledWindow
protected

Definition at line 300 of file vtkWin32OpenGLRenderWindow.h.

HWND vtkWin32OpenGLRenderWindow::WindowId
protected

Definition at line 301 of file vtkWin32OpenGLRenderWindow.h.

HWND vtkWin32OpenGLRenderWindow::ParentId
protected

Definition at line 302 of file vtkWin32OpenGLRenderWindow.h.

HWND vtkWin32OpenGLRenderWindow::NextWindowId
protected

Definition at line 303 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::OwnWindow
protected

Definition at line 304 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::ScreenSize[2]
protected

Definition at line 305 of file vtkWin32OpenGLRenderWindow.h.

std::stack<HGLRC> vtkWin32OpenGLRenderWindow::ContextStack
protected

Definition at line 307 of file vtkWin32OpenGLRenderWindow.h.

std::stack<HDC> vtkWin32OpenGLRenderWindow::DCStack
protected

Definition at line 308 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::CreatingOffScreenWindow
protected

Definition at line 310 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::CursorHidden
protected

Definition at line 318 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::ForceMakeCurrent
protected

Definition at line 319 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::WindowIdReferenceCount
protected

Definition at line 321 of file vtkWin32OpenGLRenderWindow.h.


The documentation for this class was generated from the following file: