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vtkImageSlice Class Reference

represents an image in a 3D scene More...

#include <vtkImageSlice.h>

Inheritance diagram for vtkImageSlice:
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Collaboration diagram for vtkImageSlice:
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Public Types

typedef vtkProp3D Superclass
 
- Public Types inherited from vtkProp3D
typedef vtkProp Superclass
 
- Public Types inherited from vtkProp
typedef vtkObject Superclass
 

Public Member Functions

virtual vtkTypeBool IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkImageSliceNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
void Update ()
 Update the rendering pipeline by updating the ImageMapper. More...
 
vtkMTimeType GetMTime () override
 Return the MTime also considering the property etc. More...
 
vtkMTimeType GetRedrawMTime () override
 Return the mtime of anything that would cause the rendered image to appear differently. More...
 
void ShallowCopy (vtkProp *prop) override
 Shallow copy of this vtkImageSlice. More...
 
void GetImages (vtkPropCollection *)
 For some exporters and other other operations we must be able to collect all the actors, volumes, and images. More...
 
vtkTypeBool HasTranslucentPolygonalGeometry () override
 Internal method, should only be used by rendering. More...
 
virtual void Render (vtkRenderer *)
 This causes the image and its mapper to be rendered. More...
 
void ReleaseGraphicsResources (vtkWindow *win) override
 Release any resources held by this prop. More...
 
void SetStackedImagePass (int pass)
 For stacked image rendering, set the pass. More...
 
void SetMapper (vtkImageMapper3D *mapper)
 Set/Get the mapper. More...
 
virtual vtkImageMapper3DGetMapper ()
 Set/Get the mapper. More...
 
void SetProperty (vtkImageProperty *property)
 Set/Get the image display properties. More...
 
virtual vtkImagePropertyGetProperty ()
 Set/Get the image display properties. More...
 
doubleGetBounds () override
 Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time. More...
 
void GetBounds (double bounds[6])
 Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time. More...
 
double GetMinXBound ()
 Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time. More...
 
double GetMaxXBound ()
 Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time. More...
 
double GetMinYBound ()
 Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time. More...
 
double GetMaxYBound ()
 Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time. More...
 
double GetMinZBound ()
 Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time. More...
 
double GetMaxZBound ()
 Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time. More...
 
virtual bool GetForceTranslucent ()
 Force the actor to be treated as translucent. More...
 
virtual void SetForceTranslucent (bool)
 Force the actor to be treated as translucent. More...
 
virtual void ForceTranslucentOn ()
 Force the actor to be treated as translucent. More...
 
virtual void ForceTranslucentOff ()
 Force the actor to be treated as translucent. More...
 
int RenderOverlay (vtkViewport *viewport) override
 Support the standard render methods. More...
 
int RenderOpaqueGeometry (vtkViewport *viewport) override
 Support the standard render methods. More...
 
int RenderTranslucentPolygonalGeometry (vtkViewport *viewport) override
 Support the standard render methods. More...
 
- Public Member Functions inherited from vtkProp3D
vtkProp3DNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
void ShallowCopy (vtkProp *prop) override
 Shallow copy of this vtkProp3D. More...
 
virtual void SetPosition (double pos[3])
 
virtual doubleGetPosition ()
 
virtual void GetPosition (double data[3])
 
void AddPosition (double deltaPosition[3])
 
void AddPosition (double deltaX, double deltaY, double deltaZ)
 
void SetScale (double s)
 Method to set the scale isotropically. More...
 
doubleGetCenter ()
 Get the center of the bounding box in world coordinates. More...
 
doubleGetXRange ()
 Get the Prop3D's x range in world coordinates. More...
 
doubleGetYRange ()
 Get the Prop3D's y range in world coordinates. More...
 
doubleGetZRange ()
 Get the Prop3D's z range in world coordinates. More...
 
double GetLength ()
 Get the length of the diagonal of the bounding box. More...
 
void RotateX (double)
 Rotate the Prop3D in degrees about the X axis using the right hand rule. More...
 
void RotateY (double)
 Rotate the Prop3D in degrees about the Y axis using the right hand rule. More...
 
void RotateZ (double)
 Rotate the Prop3D in degrees about the Z axis using the right hand rule. More...
 
void RotateWXYZ (double w, double x, double y, double z)
 Rotate the Prop3D in degrees about an arbitrary axis specified by the last three arguments. More...
 
void SetOrientation (double x, double y, double z)
 Sets the orientation of the Prop3D. More...
 
void SetOrientation (double orientation[3])
 Sets the orientation of the Prop3D. More...
 
doubleGetOrientationWXYZ ()
 Returns the WXYZ orientation of the Prop3D. More...
 
void AddOrientation (double x, double y, double z)
 Add to the current orientation. More...
 
void AddOrientation (double orentation[3])
 Add to the current orientation. More...
 
void PokeMatrix (vtkMatrix4x4 *matrix) override
 This method modifies the vtkProp3D so that its transformation state is set to the matrix specified. More...
 
void InitPathTraversal () override
 Overload vtkProp's method for setting up assembly paths. More...
 
vtkMTimeType GetMTime () override
 Get the vtkProp3D's mtime. More...
 
vtkMTimeType GetUserTransformMatrixMTime ()
 Get the modified time of the user matrix or user transform. More...
 
virtual void ComputeMatrix ()
 Generate the matrix based on ivars. More...
 
virtual void SetPosition (double x, double y, double z)
 Set/Get/Add the position of the Prop3D in world coordinates. More...
 
virtual void SetOrigin (double x, double y, double z)
 Set/Get the origin of the Prop3D. More...
 
virtual void SetOrigin (const double pos[3])
 Set/Get the origin of the Prop3D. More...
 
virtual doubleGetOrigin ()
 Set/Get the origin of the Prop3D. More...
 
virtual void GetOrigin (double data[3])
 Set/Get the origin of the Prop3D. More...
 
virtual void SetScale (double x, double y, double z)
 Set/Get the scale of the actor. More...
 
virtual void SetScale (double scale[3])
 Set/Get the scale of the actor. More...
 
virtual doubleGetScale ()
 Set/Get the scale of the actor. More...
 
virtual void GetScale (double data[3])
 Set/Get the scale of the actor. More...
 
void SetUserTransform (vtkLinearTransform *transform)
 In addition to the instance variables such as position and orientation, you can add an additional transformation for your own use. More...
 
virtual vtkLinearTransformGetUserTransform ()
 In addition to the instance variables such as position and orientation, you can add an additional transformation for your own use. More...
 
void SetUserMatrix (vtkMatrix4x4 *matrix)
 The UserMatrix can be used in place of UserTransform. More...
 
vtkMatrix4x4GetUserMatrix ()
 The UserMatrix can be used in place of UserTransform. More...
 
virtual void GetMatrix (vtkMatrix4x4 *m)
 Return a reference to the Prop3D's 4x4 composite matrix. More...
 
virtual void GetMatrix (double m[16])
 Return a reference to the Prop3D's 4x4 composite matrix. More...
 
void GetBounds (double bounds[6])
 Return a reference to the Prop3D's composite transform. More...
 
doubleGetOrientation ()
 Returns the orientation of the Prop3D as s vector of X,Y and Z rotation. More...
 
void GetOrientation (double orentation[3])
 Returns the orientation of the Prop3D as s vector of X,Y and Z rotation. More...
 
vtkMatrix4x4GetMatrix () override
 Get a pointer to an internal vtkMatrix4x4. More...
 
virtual int GetIsIdentity ()
 Is the matrix for this actor identity. More...
 
- Public Member Functions inherited from vtkProp
vtkPropNewInstance () const
 
virtual void GetActors (vtkPropCollection *)
 For some exporters and other other operations we must be able to collect all the actors or volumes. More...
 
virtual void GetActors2D (vtkPropCollection *)
 
virtual void GetVolumes (vtkPropCollection *)
 
virtual void Pick ()
 Method fires PickEvent if the prop is picked. More...
 
virtual void PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix))
 These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering. More...
 
virtual bool HasKeys (vtkInformation *requiredKeys)
 Tells if the prop has all the required keys. More...
 
virtual int RenderVolumetricGeometry (vtkViewport *)
 
virtual bool RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the opaque geometry only if the prop has all the requiredKeys. More...
 
virtual bool RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the translucent polygonal geometry only if the prop has all the requiredKeys. More...
 
virtual bool RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the volumetric geometry only if the prop has all the requiredKeys. More...
 
virtual bool RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys)
 Render in the overlay of the viewport only if the prop has all the requiredKeys. More...
 
virtual double GetEstimatedRenderTime (vtkViewport *)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS The EstimatedRenderTime may be used to select between different props, for example in LODProp it is used to select the level-of-detail. More...
 
virtual double GetEstimatedRenderTime ()
 
virtual void SetEstimatedRenderTime (double t)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS This method is used by, for example, the vtkLODProp3D in order to initialize the estimated render time at start-up to some user defined value. More...
 
virtual void RestoreEstimatedRenderTime ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS When the EstimatedRenderTime is first set to 0.0 (in the SetAllocatedRenderTime method) the old value is saved. More...
 
virtual void AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp))
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS This method is intended to allow the renderer to add to the EstimatedRenderTime in props that require information that the renderer has in order to do this. More...
 
void SetRenderTimeMultiplier (double t)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Get/Set the multiplier for the render time. More...
 
virtual double GetRenderTimeMultiplier ()
 
virtual void BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used to construct assembly paths and perform part traversal. More...
 
virtual bool GetSupportsSelection ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection. More...
 
virtual void ProcessSelectorPixelBuffers (vtkHardwareSelector *, std::vector< unsigned int > &)
 allows a prop to update a selections color buffers More...
 
virtual void SetVisibility (vtkTypeBool)
 Set/Get visibility of this vtkProp. More...
 
virtual vtkTypeBool GetVisibility ()
 Set/Get visibility of this vtkProp. More...
 
virtual void VisibilityOn ()
 Set/Get visibility of this vtkProp. More...
 
virtual void VisibilityOff ()
 Set/Get visibility of this vtkProp. More...
 
virtual void SetPickable (vtkTypeBool)
 Set/Get the pickable instance variable. More...
 
virtual vtkTypeBool GetPickable ()
 Set/Get the pickable instance variable. More...
 
virtual void PickableOn ()
 Set/Get the pickable instance variable. More...
 
virtual void PickableOff ()
 Set/Get the pickable instance variable. More...
 
virtual void SetDragable (vtkTypeBool)
 Set/Get the value of the dragable instance variable. More...
 
virtual vtkTypeBool GetDragable ()
 Set/Get the value of the dragable instance variable. More...
 
virtual void DragableOn ()
 Set/Get the value of the dragable instance variable. More...
 
virtual void DragableOff ()
 Set/Get the value of the dragable instance variable. More...
 
virtual void SetUseBounds (bool)
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
 
virtual bool GetUseBounds ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
 
virtual void UseBoundsOn ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
 
virtual void UseBoundsOff ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
 
virtual vtkAssemblyPathGetNextPath ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More...
 
virtual int GetNumberOfPaths ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More...
 
virtual vtkInformationGetPropertyKeys ()
 Set/Get property keys. More...
 
virtual void SetPropertyKeys (vtkInformation *keys)
 Set/Get property keys. More...
 
virtual void SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v))
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS The renderer may use the allocated rendering time to determine how to render this actor. More...
 
virtual double GetAllocatedRenderTime ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
 
virtual int GetNumberOfConsumers ()
 Get the number of consumers. More...
 
void AddConsumer (vtkObject *c)
 Add or remove or get or check a consumer,. More...
 
void RemoveConsumer (vtkObject *c)
 Add or remove or get or check a consumer,. More...
 
vtkObjectGetConsumer (int i)
 Add or remove or get or check a consumer,. More...
 
int IsConsumer (vtkObject *c)
 Add or remove or get or check a consumer,. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
vtkTypeBool HasObserver (unsigned long event)
 
vtkTypeBool HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkTypeBool HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkTypeBool HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static vtkTypeBool IsTypeOf (const char *type)
 
static vtkImageSliceSafeDownCast (vtkObjectBase *o)
 
static vtkImageSliceNew ()
 Creates an Image with the following defaults: origin(0,0,0) position=(0,0,0) scale=1 visibility=1 pickable=1 dragable=1 orientation=(0,0,0). More...
 
- Static Public Member Functions inherited from vtkProp3D
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkProp3DSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkProp
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkPropSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyGeneralTextureUnit ()
 Optional Key Indicating the texture unit for general texture mapping Old OpenGL was a state machine where you would push or pop items. More...
 
static vtkInformationDoubleVectorKeyGeneralTextureTransform ()
 Optional Key Indicating the texture transform for general texture mapping Old OpenGL was a state machine where you would push or pop items. More...
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkImageSlice ()
 
 ~vtkImageSlice () override
 
- Protected Member Functions inherited from vtkProp3D
 vtkProp3D ()
 
 ~vtkProp3D () override
 
- Protected Member Functions inherited from vtkProp
 vtkProp ()
 
 ~vtkProp () override
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

vtkImageMapper3DMapper
 
vtkImagePropertyProperty
 
bool ForceTranslucent
 
- Protected Attributes inherited from vtkProp3D
vtkLinearTransformUserTransform
 
vtkMatrix4x4UserMatrix
 
vtkMatrix4x4Matrix
 
vtkTimeStamp MatrixMTime
 
double Origin [3]
 
double Position [3]
 
double Orientation [3]
 
double Scale [3]
 
double Center [3]
 
vtkTransformTransform
 
double Bounds [6]
 
vtkProp3DCachedProp3D
 
int IsIdentity
 
- Protected Attributes inherited from vtkProp
vtkTypeBool Visibility
 
vtkTypeBool Pickable
 
vtkTypeBool Dragable
 
bool UseBounds
 
double AllocatedRenderTime
 
double EstimatedRenderTime
 
double SavedEstimatedRenderTime
 
double RenderTimeMultiplier
 
int NumberOfConsumers
 
vtkObject ** Consumers
 
vtkAssemblyPathsPaths
 
vtkInformationPropertyKeys
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

represents an image in a 3D scene

vtkImageSlice is used to represent an image in a 3D scene. It displays the image either as a slice or as a projection from the camera's perspective. Adjusting the position and orientation of the slice is done by adjusting the focal point and direction of the camera, or alternatively the slice can be set manually in vtkImageMapper3D. The lookup table and window/leve are set in vtkImageProperty. Prop3D methods such as SetPosition() and RotateWXYZ() change the position and orientation of the data with respect to VTK world coordinates.

Thanks:
Thanks to David Gobbi at the Seaman Family MR Centre and Dept. of Clinical Neurosciences, Foothills Medical Centre, Calgary, for providing this class.
See also
vtkImageMapper3D vtkImageProperty vtkProp3D
Examples:
vtkImageSlice (Examples)
Tests:
vtkImageSlice (Tests)

Definition at line 52 of file vtkImageSlice.h.

Member Typedef Documentation

Definition at line 55 of file vtkImageSlice.h.

Constructor & Destructor Documentation

vtkImageSlice::vtkImageSlice ( )
protected
vtkImageSlice::~vtkImageSlice ( )
overrideprotected

Member Function Documentation

static vtkTypeBool vtkImageSlice::IsTypeOf ( const char *  type)
static
virtual vtkTypeBool vtkImageSlice::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkProp3D.

Reimplemented in vtkImageActor, and vtkImageStack.

static vtkImageSlice* vtkImageSlice::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkImageSlice::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkProp3D.

Reimplemented in vtkImageActor, and vtkImageStack.

vtkImageSlice* vtkImageSlice::NewInstance ( ) const
void vtkImageSlice::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
overridevirtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

Reimplemented in vtkImageStack.

static vtkImageSlice* vtkImageSlice::New ( )
static

Creates an Image with the following defaults: origin(0,0,0) position=(0,0,0) scale=1 visibility=1 pickable=1 dragable=1 orientation=(0,0,0).

void vtkImageSlice::SetMapper ( vtkImageMapper3D mapper)

Set/Get the mapper.

virtual vtkImageMapper3D* vtkImageSlice::GetMapper ( )
virtual

Set/Get the mapper.

Reimplemented in vtkImageStack.

void vtkImageSlice::SetProperty ( vtkImageProperty property)

Set/Get the image display properties.

virtual vtkImageProperty* vtkImageSlice::GetProperty ( )
virtual

Set/Get the image display properties.

Reimplemented in vtkImageStack.

void vtkImageSlice::Update ( )

Update the rendering pipeline by updating the ImageMapper.

double* vtkImageSlice::GetBounds ( )
overridevirtual

Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time.

Implements vtkProp3D.

Reimplemented in vtkImageStack.

void vtkImageSlice::GetBounds ( double  bounds[6])
inline

Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time.

Definition at line 92 of file vtkImageSlice.h.

double vtkImageSlice::GetMinXBound ( )

Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time.

double vtkImageSlice::GetMaxXBound ( )

Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time.

double vtkImageSlice::GetMinYBound ( )

Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time.

double vtkImageSlice::GetMaxYBound ( )

Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time.

double vtkImageSlice::GetMinZBound ( )

Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time.

double vtkImageSlice::GetMaxZBound ( )

Get the bounds - either all six at once (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time.

vtkMTimeType vtkImageSlice::GetMTime ( )
overridevirtual

Return the MTime also considering the property etc.

Reimplemented from vtkObject.

Reimplemented in vtkImageStack.

vtkMTimeType vtkImageSlice::GetRedrawMTime ( )
overridevirtual

Return the mtime of anything that would cause the rendered image to appear differently.

Usually this involves checking the mtime of the prop plus anything else it depends on such as properties, mappers, etc.

Reimplemented from vtkProp.

Reimplemented in vtkImageStack.

virtual bool vtkImageSlice::GetForceTranslucent ( )
virtual

Force the actor to be treated as translucent.

virtual void vtkImageSlice::SetForceTranslucent ( bool  )
virtual

Force the actor to be treated as translucent.

virtual void vtkImageSlice::ForceTranslucentOn ( )
virtual

Force the actor to be treated as translucent.

virtual void vtkImageSlice::ForceTranslucentOff ( )
virtual

Force the actor to be treated as translucent.

void vtkImageSlice::ShallowCopy ( vtkProp prop)
overridevirtual

Shallow copy of this vtkImageSlice.

Overloads the virtual vtkProp method.

Reimplemented from vtkProp.

Reimplemented in vtkImageStack.

void vtkImageSlice::GetImages ( vtkPropCollection )

For some exporters and other other operations we must be able to collect all the actors, volumes, and images.

These methods are used in that process.

int vtkImageSlice::RenderOverlay ( vtkViewport viewport)
overridevirtual

Support the standard render methods.

Reimplemented from vtkProp.

Reimplemented in vtkImageStack.

int vtkImageSlice::RenderOpaqueGeometry ( vtkViewport viewport)
overridevirtual

Support the standard render methods.

Reimplemented from vtkProp.

Reimplemented in vtkImageStack.

int vtkImageSlice::RenderTranslucentPolygonalGeometry ( vtkViewport viewport)
overridevirtual

Support the standard render methods.

Reimplemented from vtkProp.

Reimplemented in vtkImageStack.

vtkTypeBool vtkImageSlice::HasTranslucentPolygonalGeometry ( )
overridevirtual

Internal method, should only be used by rendering.

This method will always return 0 unless ForceTranslucent is On.

Reimplemented from vtkProp.

Reimplemented in vtkImageStack.

virtual void vtkImageSlice::Render ( vtkRenderer )
virtual

This causes the image and its mapper to be rendered.

Note that a side effect of this method is that the pipeline will be updated.

void vtkImageSlice::ReleaseGraphicsResources ( vtkWindow win)
overridevirtual

Release any resources held by this prop.

Reimplemented from vtkProp.

Reimplemented in vtkImageStack.

void vtkImageSlice::SetStackedImagePass ( int  pass)

For stacked image rendering, set the pass.

The first pass renders just the backing polygon, the second pass renders the image, and the third pass renders the depth buffer. Set to -1 to render all of these in the same pass.

Member Data Documentation

vtkImageMapper3D* vtkImageSlice::Mapper
protected

Definition at line 173 of file vtkImageSlice.h.

vtkImageProperty* vtkImageSlice::Property
protected

Definition at line 174 of file vtkImageSlice.h.

bool vtkImageSlice::ForceTranslucent
protected

Definition at line 176 of file vtkImageSlice.h.


The documentation for this class was generated from the following file: