31#ifndef vtkUnstructuredGridVolumeRayIntegrator_h
32#define vtkUnstructuredGridVolumeRayIntegrator_h
35#include "vtkRenderingVolumeModule.h"
abstract superclass for arrays of numeric data
dynamic, self-adjusting array of double
a simple class to control print indentation
abstract base class for most VTK objects
a superclass for volume ray integration functions
virtual void Initialize(vtkVolume *volume, vtkDataArray *scalars)=0
Set up the integrator with the given properties and scalars.
~vtkUnstructuredGridVolumeRayIntegrator() override
vtkUnstructuredGridVolumeRayIntegrator()
virtual void Integrate(vtkDoubleArray *intersectionLengths, vtkDataArray *nearIntersections, vtkDataArray *farIntersections, float color[4])=0
Given a set of intersections (defined by the three arrays), compute the piecewise integration of the ...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
represents a volume (data & properties) in a rendered scene