VTK  9.1.0
vtkTextureIO.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkTextureIO.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
21#ifndef vtkTextureIO_h
22#define vtkTextureIO_h
23
24#include "vtkPixelExtent.h" // for pixel extent
25#include "vtkRenderingLICOpenGL2Module.h" // for export
26
27// included vtkSystemIncludes in vtkPixelExtent
28#include <cstddef> // for NULL
29#include <deque> // for deque
30#include <string> // for string
31
33
34class VTKRENDERINGLICOPENGL2_EXPORT vtkTextureIO
35{
36public:
40 static void Write(VTK_FILEPATH const char* filename, vtkTextureObject* texture,
41 const unsigned int* subset = nullptr, const double* origin = nullptr);
42
46 static void Write(VTK_FILEPATH std::string filename, vtkTextureObject* texture,
47 const unsigned int* subset = nullptr, const double* origin = nullptr)
48 {
49 Write(filename.c_str(), texture, subset, origin);
50 }
51
55 static void Write(VTK_FILEPATH std::string filename, vtkTextureObject* texture,
56 const vtkPixelExtent& subset, const double* origin = nullptr)
57 {
58 Write(filename.c_str(), texture, subset.GetDataU(), origin);
59 }
60
64 static void Write(VTK_FILEPATH const char* filename, vtkTextureObject* texture,
65 const std::deque<vtkPixelExtent>& exts, const double* origin = nullptr);
66
68
71 static void Write(VTK_FILEPATH std::string filename, vtkTextureObject* texture,
72 const std::deque<vtkPixelExtent>& exts, const double* origin = nullptr)
73 {
74 Write(filename.c_str(), texture, exts, origin);
75 }
77};
78
79#endif
80// VTK-HeaderTest-Exclude: vtkTextureIO.h
Representation of a cartesian pixel plane and common operations on it.
unsigned int * GetDataU()
A small collection of I/O routines that write vtkTextureObject to disk for debugging.
Definition: vtkTextureIO.h:35
static void Write(VTK_FILEPATH std::string filename, vtkTextureObject *texture, const std::deque< vtkPixelExtent > &exts, const double *origin=nullptr)
Write list of subsets to disk as multiblock image data at dataset origin(optional).
Definition: vtkTextureIO.h:71
static void Write(VTK_FILEPATH std::string filename, vtkTextureObject *texture, const vtkPixelExtent &subset, const double *origin=nullptr)
Write to disk as image data with subset(optional) at dataset origin(optional)
Definition: vtkTextureIO.h:55
static void Write(VTK_FILEPATH std::string filename, vtkTextureObject *texture, const unsigned int *subset=nullptr, const double *origin=nullptr)
Write to disk as image data with subset(optional) at dataset origin(optional)
Definition: vtkTextureIO.h:46
static void Write(VTK_FILEPATH const char *filename, vtkTextureObject *texture, const std::deque< vtkPixelExtent > &exts, const double *origin=nullptr)
Write list of subsets to disk as multiblock image data at dataset origin(optional).
static void Write(VTK_FILEPATH const char *filename, vtkTextureObject *texture, const unsigned int *subset=nullptr, const double *origin=nullptr)
Write to disk as image data with subset(optional) at dataset origin(optional)
abstracts an OpenGL texture object.
#define VTK_FILEPATH