39#ifndef vtkSVGContextDevice2D_h
40#define vtkSVGContextDevice2D_h
43#include "vtkIOExportModule.h"
77 vtkSetMacro(EmbedFonts,
bool);
78 vtkGetMacro(EmbedFonts,
bool);
79 vtkBooleanMacro(EmbedFonts,
bool);
97 vtkSetMacro(TextAsPath,
bool);
98 vtkGetMacro(TextAsPath,
bool);
99 vtkBooleanMacro(TextAsPath,
bool);
117 vtkSetMacro(SubdivisionThreshold,
float);
118 vtkGetMacro(SubdivisionThreshold,
float);
130 void DrawPoly(
float* points,
int n,
unsigned char* colors =
nullptr,
int nc_comps = 0)
override;
131 void DrawLines(
float* f,
int n,
unsigned char* colors =
nullptr,
int nc_comps = 0)
override;
132 void DrawPoints(
float* points,
int n,
unsigned char* colors =
nullptr,
int nc_comps = 0)
override;
134 int nc_comps = 0)
override;
135 void DrawMarkers(
int shape,
bool highlight,
float* points,
int n,
unsigned char* colors =
nullptr,
136 int nc_comps = 0)
override;
141 float* points,
int numPoints,
unsigned char* colors =
nullptr,
int nc_comps = 0)
override;
143 float startAngle,
float stopAngle)
override;
145 float x,
float y,
float rX,
float rY,
float startAngle,
float stopAngle)
override;
Some derived classes for the different colors commonly used.
Abstract class for drawing 2D primitives.
topologically and geometrically regular array of data
a simple class to control print indentation
represent and manipulate 3x3 transformation matrices
Allocate and hold a VTK object.
concrete dataset representing a path defined by Bezier curves.
abstract specification for renderers
vtkContextDevice2D implementation for use with vtkSVGExporter.
~vtkSVGContextDevice2D() override
void DrawColoredPolygon(float *points, int numPoints, unsigned char *colors=nullptr, int nc_comps=0) override
Draw a polygon using the specified number of points.
void ApplyPenStateToNode(vtkXMLDataElement *node)
void DrawEllipseWedge(float x, float y, float outRx, float outRy, float inRx, float inRy, float startAngle, float stopAngle) override
Draw an elliptic wedge with center at x, y, outer radii outRx, outRy, inner radii inRx,...
void DrawLineGradient(const vtkVector2f &p1, const vtkColor4ub &c1, const vtkVector2f &p2, const vtkColor4ub &c2, bool useAlpha)
void PopMatrix() override
Pop the current matrix off of the stack.
void DrawQuad(float *, int) override
Draw a quad using the specified number of points.
vtkXMLDataElement * ActiveNode
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void DrawMarkers(int shape, bool highlight, float *points, int n, unsigned char *colors=nullptr, int nc_comps=0) override
Draw a series of markers centered at the points supplied.
void PushMatrix() override
Push the current matrix onto the stack.
void SetSVGContext(vtkXMLDataElement *context, vtkXMLDataElement *defs)
The svg container element to draw into, and the global definitions element.
void ComputeStringBounds(const vtkStdString &string, float bounds[4]) override
Compute the bounds of the supplied string.
void ApplyBrushOpacityToNode(vtkXMLDataElement *node)
void SetLineWidth(float width) override
Set the line width.
void GenerateDefinitions()
Write any definition information (fonts, images, etc) that are accumulated between actors.
std::string AddPlusSymbol(bool highlight)
void ApplyTextPropertyStateToNodeForPath(vtkXMLDataElement *node, float x, float y)
void Begin(vtkViewport *) override
Begin drawing, pass in the viewport to set up the view.
float GetScaledPenWidth()
void DrawEllipticArc(float x, float y, float rX, float rY, float startAngle, float stopAngle) override
Draw an elliptic arc with center at x,y with radii rX and rY between angles startAngle and stopAngle ...
void AdjustMatrixForSVG(const double in[9], double out[9])
void DrawQuadStrip(float *, int) override
Draw a quad using the specified number of points.
void SetColor4(unsigned char color[4]) override
Set the color for the device using unsigned char of length 4, RGBA.
void SetMatrix(vtkMatrix3x3 *m) override
Set the model view matrix for the display.
void DrawPolygon(float *, int) override
Draw a polygon using the specified number of points.
std::string AddCircleSymbol(bool highlight)
static bool Transform2DEqual(const double mat3[9], const double mat4[16])
std::string AddSquareSymbol(bool highlight)
void SetupClippingAndTransform()
void End() override
End drawing, clean up the view.
void SetClipping(int *x) override
Supply an int array of length 4 with x1, y1, width, height specifying clipping region for the device ...
float SubdivisionThreshold
void SetTexture(vtkImageData *image, int properties) override
Set the texture for the device, it is used to fill the polygons.
void ApplyPenStippleToNode(vtkXMLDataElement *node)
void DrawString(float *point, const vtkUnicodeString &string) override
Draw some text to the screen.
void GetSVGMatrix(double svg[9])
void SetLineType(int type) override
Set the line type type (using anonymous enum in vtkPen).
bool ColorsAreClose(const vtkColor4ub &c1, const vtkColor4ub &c2, bool useAlpha)
void DrawPoly(float *points, int n, unsigned char *colors=nullptr, int nc_comps=0) override
Draw a poly line using the points - fastest code path due to memory layout of the coordinates.
void MultiplyMatrix(vtkMatrix3x3 *m) override
Multiply the current model view matrix by the supplied one.
vtkNew< vtkTransform > Matrix
void SetViewport(vtkViewport *)
static void Matrix3ToMatrix4(const double mat3[9], double mat4[16])
void ApplyPenOpacityToNode(vtkXMLDataElement *node)
bool ColorsAreClose(const vtkColor4ub &c1, const vtkColor4ub &c2, const vtkColor4ub &c3, bool useAlpha)
void ComputeJustifiedStringBounds(const char *string, float bounds[4]) override
Compute the bounds of the supplied string while taking into account the justification of the currentl...
void ComputeStringBounds(const vtkUnicodeString &string, float bounds[4]) override
Compute the bounds of the supplied string.
void DrawString(float *point, const vtkStdString &string) override
Draw some text to the screen.
void DrawPointSprites(vtkImageData *sprite, float *points, int n, unsigned char *colors=nullptr, int nc_comps=0) override
Draw a series of point sprites, images centred at the points supplied.
bool ActiveNodeIsClipping
void ApplyPenAsFillColorToNode(vtkXMLDataElement *node)
void EnableClipping(bool enable) override
Enable or disable the clipping of the scene.
std::string AddDiamondSymbol(bool highlight)
void DrawTriangleGradient(const vtkVector2f &p1, const vtkColor4ub &c1, const vtkVector2f &p2, const vtkColor4ub &c2, const vtkVector2f &p3, const vtkColor4ub &c3, bool useAlpha)
static void Matrix4ToMatrix3(const double mat4[16], double mat3[9])
void ApplyPenWidthToNode(vtkXMLDataElement *node)
void ApplyBrushTextureToNode(vtkXMLDataElement *node)
void GetMatrix(vtkMatrix3x3 *m) override
Set the model view matrix for the display.
void ApplyPenColorToNode(vtkXMLDataElement *node)
void DrawPoints(float *points, int n, unsigned char *colors=nullptr, int nc_comps=0) override
Draw a series of points - fastest code path due to memory layout of the coordinates.
void DrawImage(float p[2], float scale, vtkImageData *image) override
Draw the supplied image at the given x, y (p[0], p[1]) (bottom corner), scaled by scale (1....
bool LengthLessThanTolerance(const vtkVector2f &p1, const vtkVector2f &p2)
void DrawLines(float *f, int n, unsigned char *colors=nullptr, int nc_comps=0) override
Draw lines using the points - memory layout is as follows: l1p1,l1p2,l2p1,l2p2... The lines will be c...
void TransformSize(float &x, float &y)
vtkXMLDataElement * ContextNode
std::array< int, 4 > ActiveNodeClipRect
void ApplyPenAsFillOpacityToNode(vtkXMLDataElement *node)
void DrawPath(vtkPath *path, std::ostream &out)
void SetPointSize(float size) override
Set the point size for glyphs/sprites.
static vtkSVGContextDevice2D * New()
bool AreaLessThanTolerance(const vtkVector2f &p1, const vtkVector2f &p2, const vtkVector2f &p3)
std::array< double, 9 > ActiveNodeTransform
void DrawMathTextString(float *point, const vtkStdString &str) override
Draw text using MathText markup for mathematical equations.
vtkXMLDataElement * DefinitionNode
void GetScaledPenWidth(float &x, float &y)
std::array< int, 4 > ClipRect
vtkImageData * PreparePointSprite(vtkImageData *in)
void DrawImage(const vtkRectf &pos, vtkImageData *image) override
Draw the supplied image at the given position.
void ApplyBrushColorToNode(vtkXMLDataElement *node)
std::string AddCrossSymbol(bool highlight)
void ApplyBrushStateToNode(vtkXMLDataElement *node)
void ApplyTextPropertyStateToNode(vtkXMLDataElement *node, float x, float y)
Wrapper around std::string to keep symbols short.
String class that stores Unicode text.
abstract specification for Viewports
Represents an XML element and those nested inside.