28#ifndef vtkRayCastImageDisplayHelper_h
29#define vtkRayCastImageDisplayHelper_h
32#include "vtkRenderingVolumeModule.h"
47 int imageViewportSize[2],
int imageInUseSize[2],
int imageOrigin[2],
float requestedDepth,
48 unsigned char* image) = 0;
51 int imageViewportSize[2],
int imageInUseSize[2],
int imageOrigin[2],
float requestedDepth,
52 unsigned short* image) = 0;
68 vtkSetMacro(PixelScale,
float);
69 vtkGetMacro(PixelScale,
float);
helper class for a ray cast image
a simple class to control print indentation
abstract base class for most VTK objects
helper class that draws the image to the screen
~vtkRayCastImageDisplayHelper() override
virtual void ReleaseGraphicsResources(vtkWindow *)
Derived class should implement this if needed.
virtual void RenderTexture(vtkVolume *vol, vtkRenderer *ren, int imageMemorySize[2], int imageViewportSize[2], int imageInUseSize[2], int imageOrigin[2], float requestedDepth, unsigned short *image)=0
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkRayCastImageDisplayHelper * New()
vtkRayCastImageDisplayHelper()
virtual void RenderTexture(vtkVolume *vol, vtkRenderer *ren, vtkFixedPointRayCastImage *image, float requestedDepth)=0
vtkTypeBool PreMultipliedColors
Have the colors already been multiplied by alpha?
virtual void RenderTexture(vtkVolume *vol, vtkRenderer *ren, int imageMemorySize[2], int imageViewportSize[2], int imageInUseSize[2], int imageOrigin[2], float requestedDepth, unsigned char *image)=0
abstract specification for renderers
represents a volume (data & properties) in a rendered scene
window superclass for vtkRenderWindow