47#ifndef vtkRIBProperty_h
48#define vtkRIBProperty_h
50#include "vtkIOExportModule.h"
74 vtkSetMacro(SurfaceShaderUsesDefaultParameters,
bool);
75 vtkGetMacro(SurfaceShaderUsesDefaultParameters,
bool);
76 vtkBooleanMacro(SurfaceShaderUsesDefaultParameters,
bool);
83 vtkSetStringMacro(SurfaceShader);
84 vtkGetStringMacro(SurfaceShader);
91 vtkSetStringMacro(DisplacementShader);
92 vtkGetStringMacro(DisplacementShader);
99 void SetVariable(
const char* variable,
const char* declaration);
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
represent surface properties of a geometric object
char * GetDisplacementShaderParameters()
Get parameters.
void SetDisplacementShaderParameter(const char *parameter, const char *value)
Specify parameter values for displacement shader parameters.
char * GetDeclarations()
Get variable declarations.
char * GetParameters()
Get parameters.
void SetParameter(const char *parameter, const char *value)
Specify parameter values for variables.
bool SurfaceShaderUsesDefaultParameters
void SetSurfaceShaderParameter(const char *parameter, const char *value)
Specify parameter values for surface shader parameters.
static vtkRIBProperty * New()
char * GetSurfaceShaderParameters()
Get parameters.
void Render(vtkActor *a, vtkRenderer *ren) override
This method causes the property to set up whatever is required for its instance variables.
void AddDisplacementShaderParameter(const char *parameter, const char *value)
Specify parameter values for displacement shader parameters.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void AddSurfaceShaderParameter(const char *parameter, const char *value)
Specify parameter values for surface shader parameters.
void AddParameter(const char *parameter, const char *value)
Specify parameter values for variables.
void SetVariable(const char *variable, const char *declaration)
Specify declarations for variables.
char * SurfaceShaderParameters
char * DisplacementShaderParameters
char * DisplacementShader
~vtkRIBProperty() override
void AddVariable(const char *variable, const char *declaration)
Specify declarations for variables.
abstract specification for renderers