VTK  9.1.0
vtkPlaybackRepresentation.h
Go to the documentation of this file.
1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkPlaybackRepresentation.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
27#ifndef vtkPlaybackRepresentation_h
28#define vtkPlaybackRepresentation_h
29
31#include "vtkInteractionWidgetsModule.h" // For export macro
32
33class vtkRenderer;
35class vtkPoints;
36class vtkPolyData;
39class vtkProperty2D;
40class vtkActor2D;
41
42class VTKINTERACTIONWIDGETS_EXPORT vtkPlaybackRepresentation : public vtkBorderRepresentation
43{
44public:
49
51
55 void PrintSelf(ostream& os, vtkIndent indent) override;
57
59
63 vtkGetObjectMacro(Property, vtkProperty2D);
65
69 virtual void Play() {}
70 virtual void Stop() {}
71 virtual void ForwardOneFrame() {}
72 virtual void BackwardOneFrame() {}
73 virtual void JumpToBeginning() {}
74 virtual void JumpToEnd() {}
75
79 void BuildRepresentation() override;
80 void GetSize(double size[2]) override
81 {
82 size[0] = 12.0;
83 size[1] = 2.0;
84 }
85
87
93 int RenderOverlay(vtkViewport*) override;
98
99protected:
102
103 // representation geometry
110
111private:
113 void operator=(const vtkPlaybackRepresentation&) = delete;
114};
115
116#endif
a actor that draws 2D data
Definition: vtkActor2D.h:149
represent a vtkBorderWidget
a simple class to control print indentation
Definition: vtkIndent.h:113
represent the vtkPlaybackWidget
void ReleaseGraphicsResources(vtkWindow *) override
These methods are necessary to make this representation behave as a vtkProp.
void GetSize(double size[2]) override
Subclasses should implement these methods.
void GetActors2D(vtkPropCollection *) override
These methods are necessary to make this representation behave as a vtkProp.
int RenderOpaqueGeometry(vtkViewport *) override
These methods are necessary to make this representation behave as a vtkProp.
void BuildRepresentation() override
Satisfy the superclasses' API.
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
These methods are necessary to make this representation behave as a vtkProp.
vtkTypeBool HasTranslucentPolygonalGeometry() override
These methods are necessary to make this representation behave as a vtkProp.
virtual void Play()
Virtual callbacks that subclasses should implement.
int RenderOverlay(vtkViewport *) override
These methods are necessary to make this representation behave as a vtkProp.
void PrintSelf(ostream &os, vtkIndent indent) override
Standard VTK class methods.
static vtkPlaybackRepresentation * New()
Instantiate this class.
vtkTransformPolyDataFilter * TransformFilter
~vtkPlaybackRepresentation() override
represent and manipulate 3D points
Definition: vtkPoints.h:143
draw vtkPolyData onto the image plane
concrete dataset represents vertices, lines, polygons, and triangle strips
Definition: vtkPolyData.h:195
an ordered list of Props
represent surface properties of a 2D image
platform-independent render window interaction including picking and frame rate control.
abstract specification for renderers
Definition: vtkRenderer.h:182
transform points and associated normals and vectors for polygonal dataset
abstract specification for Viewports
Definition: vtkViewport.h:47
window superclass for vtkRenderWindow
Definition: vtkWindow.h:39
int vtkTypeBool
Definition: vtkABI.h:69