VTK  9.1.0
vtkOpenGLVolumeMaskGradientOpacityTransferFunction2D.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkOpenGLVolumeMaskGradientOpacityTransferFunction2D.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
15
16#ifndef vtkOpenGLVolumeMaskGradientOpacityTransferFunction2D_h
17#define vtkOpenGLVolumeMaskGradientOpacityTransferFunction2D_h
18#ifndef __VTK_WRAP__
19
21#include "vtkRenderingVolumeOpenGL2Module.h" // For export macro
22
23// Forward declarations
25
36class VTKRENDERINGVOLUMEOPENGL2_EXPORT vtkOpenGLVolumeMaskGradientOpacityTransferFunction2D
38{
39public:
41 void PrintSelf(ostream& os, vtkIndent indent) override;
42
44
45protected:
47
51 void InternalUpdate(vtkObject* func, int blendMode, double sampleDistance, double unitDistance,
52 int filterValue) override;
53
59 vtkObject* func, int& width, int& height, vtkOpenGLRenderWindow* renWin) override;
60
61private:
64 void operator=(const vtkOpenGLVolumeMaskGradientOpacityTransferFunction2D&) = delete;
65};
66
67#endif // __VTK_WRAP__
68#endif // vtkOpenGLVolumeMaskTransferFunction2D_h
a simple class to control print indentation
Definition: vtkIndent.h:113
abstract base class for most VTK objects
Definition: vtkObject.h:82
OpenGL rendering window.
Base class for OpenGL texture management of scalar color, opacity and gradient opacity lookup tables.
2D Transfer function container for label map mask gradient opacity.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void InternalUpdate(vtkObject *func, int blendMode, double sampleDistance, double unitDistance, int filterValue) override
Update the internal texture object using the 2D image data.
static vtkOpenGLVolumeMaskGradientOpacityTransferFunction2D * New()
void ComputeIdealTextureSize(vtkObject *func, int &width, int &height, vtkOpenGLRenderWindow *renWin) override
Compute the ideal texture size based on the number of labels and transfer functions in the label map.