VTK  9.1.0
vtkOpenGLActor.h
Go to the documentation of this file.
1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkOpenGLActor.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
23#ifndef vtkOpenGLActor_h
24#define vtkOpenGLActor_h
25
26#include "vtkActor.h"
27#include "vtkRenderingOpenGL2Module.h" // For export macro
28
31class vtkMatrix4x4;
32class vtkMatrix3x3;
33
34class VTKRENDERINGOPENGL2_EXPORT vtkOpenGLActor : public vtkActor
35{
36public:
38 vtkTypeMacro(vtkOpenGLActor, vtkActor);
39 void PrintSelf(ostream& os, vtkIndent indent) override;
40
44 void Render(vtkRenderer* ren, vtkMapper* mapper) override;
45
46 virtual void GetKeyMatrices(vtkMatrix4x4*& WCVCMatrix, vtkMatrix3x3*& normalMatrix);
47
63
64protected:
66 ~vtkOpenGLActor() override;
67
72
73private:
74 vtkOpenGLActor(const vtkOpenGLActor&) = delete;
75 void operator=(const vtkOpenGLActor&) = delete;
76};
77
78#endif
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:155
a simple class to control print indentation
Definition: vtkIndent.h:113
Key for integer values in vtkInformation.
abstract class specifies interface to map data to graphics primitives
Definition: vtkMapper.h:171
represent and manipulate 3x3 transformation matrices
Definition: vtkMatrix3x3.h:63
represent and manipulate 4x4 transformation matrices
Definition: vtkMatrix4x4.h:145
OpenGL actor.
vtkMatrix4x4 * MCWCMatrix
virtual void GetKeyMatrices(vtkMatrix4x4 *&WCVCMatrix, vtkMatrix3x3 *&normalMatrix)
static vtkInformationIntegerKey * GLDepthMaskOverride()
If this key is set in GetPropertyKeys(), the glDepthMask will be adjusted prior to rendering transluc...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkMatrix3x3 * NormalMatrix
~vtkOpenGLActor() override
vtkTransform * NormalTransform
vtkTimeStamp KeyMatrixTime
void Render(vtkRenderer *ren, vtkMapper *mapper) override
Actual actor render method.
static vtkOpenGLActor * New()
OpenGL renderer.
abstract specification for renderers
Definition: vtkRenderer.h:182
record modification and/or execution time
Definition: vtkTimeStamp.h:52
describes linear transformations via a 4x4 matrix
Definition: vtkTransform.h:164