126#ifndef vtkOctreePointLocator_h
127#define vtkOctreePointLocator_h
130#include "vtkCommonDataModelModule.h"
150 vtkSetMacro(MaximumPointsPerRegion,
int);
151 vtkGetMacro(MaximumPointsPerRegion,
int);
158 vtkSetMacro(CreateCubicOctants,
int);
159 vtkGetMacro(CreateCubicOctants,
int);
169 vtkGetMacro(FudgeFactor,
double);
170 vtkSetMacro(FudgeFactor,
double);
186 vtkGetMacro(NumberOfLeafNodes,
int);
336 double x,
double y,
double z,
double radius,
int skipRegion,
double& dist2);
abstract class to quickly locate points in 3-space
object to represent cell connectivity
list of point or cell ids
dynamic, self-adjusting array of vtkIdType
a simple class to control print indentation
Octree node that has 8 children each of equal size.
an octree spatial decomposition of a set of points
void AddPolys(vtkOctreePointLocatorNode *node, vtkPoints *pts, vtkCellArray *polys)
void FindPointsWithinRadius(double radius, const double x[3], vtkIdList *result) override
Find all points within a specified radius of position x.
void PrintSelf(ostream &os, vtkIndent indent) override
Standard type and print methods.
int FindClosestPointInSphere(double x, double y, double z, double radius, int skipRegion, double &dist2)
Given a location and a radiues, find the closest point within this radius.
vtkIdType FindClosestPointInRegion(int regionId, double *x, double &dist2)
Find the Id of the point in the given leaf region which is closest to the given point.
static vtkOctreePointLocator * New()
void FindClosestNPoints(int N, const double x[3], vtkIdList *result) override
Find the closest N points to a position.
void FindPointsInArea(vtkOctreePointLocatorNode *node, double *area, vtkIdTypeArray *ids)
void AddAllPointsInRegion(vtkOctreePointLocatorNode *node, vtkIdTypeArray *ids)
int NumberOfLocatorPoints
vtkOctreePointLocator(const vtkOctreePointLocator &)=delete
int _FindClosestPointInRegion(int leafNodeId, double x, double y, double z, double &dist2)
Given a leaf node id and point, return the local id and the squared distance between the closest poin...
static void DeleteAllDescendants(vtkOctreePointLocatorNode *octant)
int DivideTest(int size, int level)
int NumberOfLeafNodes
The maximum number of points in a region/octant before it is subdivided.
vtkIdType FindClosestPointWithinRadius(double radius, const double x[3], double &dist2) override
Given a position x and a radius r, return the id of the point closest to the point in that radius.
void FindPointsInArea(double *area, vtkIdTypeArray *ids, bool clearArray=true)
Fill ids with points found in area.
double * GetBounds() override
Get the spatial bounds of the entire octree space.
void BuildLeafNodeList(vtkOctreePointLocatorNode *node, int &index)
void AddAllPointsInRegion(vtkOctreePointLocatorNode *node, vtkIdList *ids)
vtkIdType FindClosestPointInRegion(int regionId, double x, double y, double z, double &dist2)
Find the Id of the point in the given leaf region which is closest to the given point.
int FindRegion(vtkOctreePointLocatorNode *node, double x, double y, double z)
Given a point and a node return the leaf node id that contains the point.
void GetRegionDataBounds(int leafNodeID, double bounds[6])
Get the bounds of the data within the leaf node.
int FindRegion(vtkOctreePointLocatorNode *node, float x, float y, float z)
Given a point and a node return the leaf node id that contains the point.
static void SetDataBoundsToSpatialBounds(vtkOctreePointLocatorNode *node)
vtkIdType FindClosestPoint(double x, double y, double z, double &dist2)
Return the Id of the point that is closest to the given point.
vtkOctreePointLocatorNode * Top
~vtkOctreePointLocator() override
vtkIdType FindClosestPoint(const double x[3]) override
Return the Id of the point that is closest to the given point.
void GenerateRepresentation(int level, vtkPolyData *pd) override
Create a polydata representation of the boundaries of the octree regions.
int GetRegionContainingPoint(double x, double y, double z)
Get the id of the leaf region containing the specified location.
int MaximumPointsPerRegion
The maximum number of points in a region/octant before it is subdivided.
void DivideRegion(vtkOctreePointLocatorNode *node, int *ordering, int level)
int CreateCubicOctants
If CreateCubicOctants is non-zero, the bounding box of the points will be expanded such that all octa...
vtkOctreePointLocatorNode ** LeafNodeList
void GetRegionBounds(int regionID, double bounds[6])
Get the spatial bounds of octree region.
void BuildLocator() override
Create the octree decomposition of the cells of the data set or data sets.
void operator=(const vtkOctreePointLocator &)=delete
void GetBounds(double *bounds) override
Get the spatial bounds of the entire octree space.
void FreeSearchStructure() override
Delete the octree data structure.
void FindPointsWithinRadius(vtkOctreePointLocatorNode *node, double radiusSquared, const double x[3], vtkIdList *ids)
Recursive helper for public FindPointsWithinRadius.
vtkIdTypeArray * GetPointsInRegion(int leafNodeId)
Get a list of the original IDs of all points in a leaf node.
represent and manipulate 3D points
concrete dataset represents vertices, lines, polygons, and triangle strips