61#ifndef vtkLabelHierarchy_h
62#define vtkLabelHierarchy_h
65#include "vtkRenderingLabelModule.h"
101 vtkSetMacro(TargetLabelCount,
int);
102 vtkGetMacro(TargetLabelCount,
int);
109 vtkSetMacro(MaximumDepth,
int);
110 vtkGetMacro(MaximumDepth,
int);
193 double frustumPlanes[24],
bool positionsAsNormals,
float bucketSize[2]);
284 friend class vtkLabelHierarchyFrustumIterator;
285 friend class vtkLabelHierarchyFullSortIterator;
286 friend class implementation;
Abstract superclass for all arrays.
a virtual camera for 3D rendering
abstract class to specify cell behavior
contains an octree of labels
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
abstract superclass for arrays of numeric data
virtual vtkCell * GetCell(vtkIdType cellId)=0
Get cell with cellId such that: 0 <= cellId < NumberOfCells.
provides thread-safe access to cells
list of point or cell ids
a simple class to control print indentation
dynamic, self-adjusting array of int
iterator over vtkLabelHierarchy
contains an octree of labels
void GetCellPoints(vtkIdType, vtkIdList *) override
Inherited members (from vtkDataSet)
virtual void SetPriorities(vtkDataArray *arr)
Set/get the array specifying the importance (priority) of each label.
static bool GetPathForNodalCoordinates(int *path, int ijk[3], int level)
Given a level of the tree and ijk coordinates in a lattice, compute a path down the tree to reach the...
vtkDataArray * Priorities
virtual void SetBoundedSizes(vtkDataArray *arr)
Set/get the array specifying the maximum width and height in world coordinates of each label.
virtual void SetTextProperty(vtkTextProperty *tprop)
The default text property assigned to labels in this hierarchy.
vtkLabelHierarchyIterator * NewIterator(int type, vtkRenderer *ren, vtkCamera *cam, double frustumPlanes[24], bool positionsAsNormals, float bucketSize[2])
Returns an iterator for this data object.
virtual void SetOrientations(vtkDataArray *arr)
Set/get the array specifying the orientation of each label.
void GetCell(vtkIdType, vtkGenericCell *) override
Inherited members (from vtkDataSet)
IteratorType
Enumeration of iterator types.
virtual void SetIconIndices(vtkIntArray *arr)
Set/get the array specifying the icon index of each label.
vtkIdType FindCell(double *, vtkCell *, vtkIdType, double, int &, double *, double *) override
Inherited members (from vtkDataSet)
vtkIdType FindCell(double *, vtkCell *, vtkGenericCell *, vtkIdType, double, int &, double *, double *) override
Inherited members (from vtkDataSet)
vtkCell * GetCell(vtkIdType) override
Inherited members (from vtkDataSet)
int GetMaxCellSize() override
Inherited members (from vtkDataSet)
int GetCellType(vtkIdType) override
Inherited members (from vtkDataSet)
virtual void SetLabels(vtkAbstractArray *arr)
Set/get the array specifying the text of each label.
vtkTextProperty * TextProperty
vtkCoincidentPoints * CoincidentPoints
vtkIdType GetNumberOfCells() override
Inherited members (from vtkDataSet)
virtual void SetSizes(vtkDataArray *arr)
Set/get the array specifying the size of each label.
static void GetAnchorFrustumPlanes(double frustumPlanes[24], vtkRenderer *ren, vtkCoordinate *anchorTransform)
Compute frustum for quickly excluding labels from rendering that are outside the visible region.
vtkDataArray * BoundedSizes
void SetPoints(vtkPoints *) override
Override SetPoints so we can reset the hierarchy when the points change.
virtual void ComputeHierarchy()
Fill the hierarchy with the input labels.
~vtkLabelHierarchy() override
vtkAbstractArray * Labels
vtkIntArray * IconIndices
static vtkLabelHierarchy * New()
vtkDataArray * Orientations
Implementation * GetImplementation()
void GetDiscreteNodeCoordinatesFromWorldPoint(int ijk[3], double pt[3], int level)
Given a depth in the hierarchy (level) and a point pt in world space, compute ijk.
void PrintSelf(ostream &os, vtkIndent indent) override
Standard methdos for type information and printing.
void GetPointCells(vtkIdType, vtkIdList *) override
Inherited members (from vtkDataSet)
concrete class for storing a set of points
represent and manipulate 3D points
concrete dataset represents vertices, lines, polygons, and triangle strips
abstract specification for renderers
represent text properties.