VTK  9.1.0
vtkInteractorStyleTrackballActor.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkInteractorStyleTrackballActor.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
149#ifndef vtkInteractorStyleTrackballActor_h
150#define vtkInteractorStyleTrackballActor_h
151
152#include "vtkInteractionStyleModule.h" // For export macro
153#include "vtkInteractorStyle.h"
154
155class vtkCellPicker;
156
157class VTKINTERACTIONSTYLE_EXPORT vtkInteractorStyleTrackballActor : public vtkInteractorStyle
158{
159public:
162 void PrintSelf(ostream& os, vtkIndent indent) override;
163
165
169 void OnMouseMove() override;
170 void OnLeftButtonDown() override;
171 void OnLeftButtonUp() override;
172 void OnMiddleButtonDown() override;
173 void OnMiddleButtonUp() override;
174 void OnRightButtonDown() override;
175 void OnRightButtonUp() override;
177
178 // These methods for the different interactions in different modes
179 // are overridden in subclasses to perform the correct motion. Since
180 // they might be called from OnTimer, they do not have mouse coord parameters
181 // (use interactor's GetEventPosition and GetLastEventPosition)
182 void Rotate() override;
183 void Spin() override;
184 void Pan() override;
185 void Dolly() override;
186 void UniformScale() override;
187
188protected:
191
192 void FindPickedActor(int x, int y);
193
195 vtkProp3D* prop3D, double* boxCenter, int NumRotation, double** rotate, double* scale);
196
198
201
202private:
204 void operator=(const vtkInteractorStyleTrackballActor&) = delete;
205};
206
207#endif
ray-cast cell picker for all kinds of Prop3Ds
Definition: vtkCellPicker.h:96
a simple class to control print indentation
Definition: vtkIndent.h:113
manipulate objects in the scene independent of each other
void OnMiddleButtonUp() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void FindPickedActor(int x, int y)
void OnRightButtonDown() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void OnRightButtonUp() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void OnLeftButtonDown() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void OnLeftButtonUp() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void Rotate() override
These methods for the different interactions in different modes are overridden in subclasses to perfo...
static vtkInteractorStyleTrackballActor * New()
void Prop3DTransform(vtkProp3D *prop3D, double *boxCenter, int NumRotation, double **rotate, double *scale)
void OnMouseMove() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void OnMiddleButtonDown() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
provide event-driven interface to the rendering window (defines trackball mode)
represents an 3D object for placement in a rendered scene
Definition: vtkProp3D.h:93