37#ifndef vtkInteractorStyleJoystickActor_h
38#define vtkInteractorStyleJoystickActor_h
40#include "vtkInteractionStyleModule.h"
86 vtkProp3D* prop3D,
double* boxCenter,
int numRotation,
double** rotate,
double* scale);
ray-cast cell picker for all kinds of Prop3Ds
a simple class to control print indentation
manipulate objects in the scene independently of one another
~vtkInteractorStyleJoystickActor() override
void OnRightButtonUp() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void Prop3DTransform(vtkProp3D *prop3D, double *boxCenter, int numRotation, double **rotate, double *scale)
vtkInteractorStyleJoystickActor()
vtkCellPicker * InteractionPicker
void OnLeftButtonUp() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void OnLeftButtonDown() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void UniformScale() override
void OnRightButtonDown() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
static vtkInteractorStyleJoystickActor * New()
void OnMouseMove() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void OnMiddleButtonUp() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void Rotate() override
These methods for the different interactions in different modes are overridden in subclasses to perfo...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkProp3D * InteractionProp
void FindPickedActor(int x, int y)
void OnMiddleButtonDown() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
provide event-driven interface to the rendering window (defines trackball mode)
represents an 3D object for placement in a rendered scene