generate 1D, 2D, or 3D texture coordinates based on implicit function(s)
vtkImplicitFunction * TFunction
~vtkImplicitTextureCoords() override
vtkImplicitFunction * SFunction
vtkImplicitFunction * RFunction
static vtkImplicitTextureCoords * New()
Create object with texture dimension=2 and no r-s-t implicit functions defined and FlipTexture turned...
vtkImplicitTextureCoords()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void SetRFunction(vtkImplicitFunction *)
Specify an implicit function to compute the r texture coordinate.
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *) override
This is called within ProcessRequest when a request asks the algorithm to do its work.
virtual void SetTFunction(vtkImplicitFunction *)
Specify an implicit function to compute the t texture coordinate.
virtual void SetSFunction(vtkImplicitFunction *)
Specify an implicit function to compute the s texture coordinate.