65#ifndef vtkCubeAxesActor2D_h
66#define vtkCubeAxesActor2D_h
69#include "vtkRenderingAnnotationModule.h"
74class vtkCubeAxesActor2DConnection;
133 vtkSetVector6Macro(Bounds,
double);
136 double& xmin,
double& xmax,
double& ymin,
double& ymax,
double& zmin,
double& zmax);
137 void GetBounds(
double bounds[6]);
146 vtkSetVector6Macro(Ranges,
double);
149 double& xmin,
double& xmax,
double& ymin,
double& ymax,
double& zmin,
double& zmax);
150 void GetRanges(
double ranges[6]);
159 vtkSetMacro(XOrigin,
double);
160 vtkSetMacro(YOrigin,
double);
161 vtkSetMacro(ZOrigin,
double);
186 VTK_FLY_OUTER_EDGES = 0,
187 VTK_FLY_CLOSEST_TRIAD = 1,
197 vtkSetClampMacro(
FlyMode,
int, VTK_FLY_OUTER_EDGES, VTK_FLY_NONE);
222 vtkSetClampMacro(NumberOfLabels,
int, 0, 50);
223 vtkGetMacro(NumberOfLabels,
int);
231 vtkSetStringMacro(XLabel);
232 vtkGetStringMacro(XLabel);
233 vtkSetStringMacro(YLabel);
234 vtkGetStringMacro(YLabel);
235 vtkSetStringMacro(ZLabel);
236 vtkGetStringMacro(ZLabel);
270 vtkSetStringMacro(LabelFormat);
271 vtkGetStringMacro(LabelFormat);
279 vtkSetClampMacro(FontFactor,
double, 0.1, 2.0);
280 vtkGetMacro(FontFactor,
double);
290 vtkGetMacro(Inertia,
int);
302 vtkSetClampMacro(ShowActualBounds,
int, 0, 1);
303 vtkGetMacro(ShowActualBounds,
int);
312 vtkSetMacro(CornerOffset,
double);
313 vtkGetMacro(CornerOffset,
double);
398 void AdjustAxes(
double pts[8][3],
double bounds[6],
int idx,
int xIdx,
int yIdx,
int zIdx,
399 int zIdx2,
int xAxes,
int yAxes,
int zAxes,
double xCoords[4],
double yCoords[4],
400 double zCoords[4],
double xRange[2],
double yRange[2],
double zRange[2]);
a actor that draws 2D data
void ShallowCopy(vtkProp *prop) override
Shallow copy of this vtkActor2D.
Proxy object to connect input/output ports.
Create an axis with tick marks and labels.
a virtual camera for 3D rendering
create a 2D plot of a bounding box edges - used for navigation
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
int RenderOverlay(vtkViewport *) override
Draw the axes as per the vtkProp superclass' API.
void SetViewProp(vtkProp *prop)
Use the bounding box of this prop to draw the cube axes.
virtual vtkDataSet * GetInput()
Use the bounding box of this input dataset to draw the cube axes.
static vtkCubeAxesActor2D * New()
Instantiate object with bold, italic, and shadow enabled; font family set to Arial; and label format ...
virtual void SetAxisTitleTextProperty(vtkTextProperty *p)
Set/Get the title text property of all axes.
void SetFlyModeToOuterEdges()
Specify a mode to control how the axes are drawn: either outer edges or closest triad to the camera p...
vtkAxisActor2D * GetZAxisActor2D()
double EvaluatePoint(double planes[24], double x[3])
double EvaluateBounds(double planes[24], double bounds[6])
virtual void SetInputData(vtkDataSet *)
Use the bounding box of this input dataset to draw the cube axes.
int RenderOpaqueGeometry(vtkViewport *) override
Draw the axes as per the vtkProp superclass' API.
vtkTypeBool XAxisVisibility
virtual void SetAxisLabelTextProperty(vtkTextProperty *p)
Set/Get the labels text property of all axes.
void SetFlyModeToClosestTriad()
Specify a mode to control how the axes are drawn: either outer edges or closest triad to the camera p...
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
Draw the axes as per the vtkProp superclass' API.
void SetFlyModeToNone()
Specify a mode to control how the axes are drawn: either outer edges or closest triad to the camera p...
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
int ClipBounds(vtkViewport *viewport, double pts[8][3], double bounds[6])
vtkTypeBool ZAxisVisibility
vtkAxisActor2D * GetYAxisActor2D()
vtkAxisActor2D * GetXAxisActor2D()
Retrieve handles to the X, Y and Z axis (so that you can set their text properties for example)
vtkTextProperty * AxisLabelTextProperty
void AdjustAxes(double pts[8][3], double bounds[6], int idx, int xIdx, int yIdx, int zIdx, int zIdx2, int xAxes, int yAxes, int zAxes, double xCoords[4], double yCoords[4], double zCoords[4], double xRange[2], double yRange[2], double zRange[2])
vtkTypeBool YAxisVisibility
double * GetBounds() override
Explicitly specify the region in space around which to draw the bounds.
virtual void SetInputConnection(vtkAlgorithmOutput *)
Use the bounding box of this input dataset to draw the cube axes.
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
vtkCubeAxesActor2DConnection * ConnectionHolder
~vtkCubeAxesActor2D() override
vtkTextProperty * AxisTitleTextProperty
void TransformBounds(vtkViewport *viewport, double bounds[6], double pts[8][3])
void ShallowCopy(vtkCubeAxesActor2D *actor)
Shallow copy of a CubeAxesActor2D.
abstract class to specify dataset behavior
a simple class to control print indentation
abstract superclass for all actors, volumes and annotations
virtual void ShallowCopy(vtkProp *prop)
Shallow copy of this vtkProp.
represent text properties.
record modification and/or execution time
abstract specification for Viewports
window superclass for vtkRenderWindow
#define VTK_SIZEHINT(...)