164#ifndef vtkCellIterator_h
165#define vtkCellIterator_h
168#include "vtkCommonDataModelModule.h"
185 void InitTraversal();
300 UninitializedFlag = 0x0,
309 this->CacheFlags = UninitializedFlag;
313 void SetCache(
unsigned char flags) { this->CacheFlags |= flags; }
315 bool CheckCache(
unsigned char flags) {
return (this->CacheFlags & flags) == flags; }
320 unsigned char CacheFlags;
340 if (!this->CheckCache(CellTypeFlag))
343 this->SetCache(CellTypeFlag);
351 if (!this->CheckCache(PointIdsFlag))
354 this->SetCache(PointIdsFlag);
362 if (!this->CheckCache(PointsFlag))
365 this->SetCache(PointsFlag);
373 if (!this->CheckCache(FacesFlag))
376 this->SetCache(FacesFlag);
384 if (!this->CheckCache(PointIdsFlag))
387 this->SetCache(PointIdsFlag);
471 if (!this->CheckCache(FacesFlag))
474 this->SetCache(FacesFlag);
479 vtkGenericWarningMacro(
"Unknown cell type: " << this->CellType);
Efficient cell iterator for vtkDataSet topologies.
int GetCellDimension()
Get the current cell dimension (0, 1, 2, or 3).
virtual void FetchPoints()=0
Lookup the cell points in the data set and store them in this->Points.
void GetCell(vtkGenericCell *cell)
Write the current full cell information into the argument.
virtual void FetchPointIds()=0
Lookup the cell point ids in the data set and store them in this->PointIds.
vtkIdType GetNumberOfFaces()
Return the number of faces in the current cell.
vtkIdList * GetFaces()
Get the faces for a polyhedral cell.
void InitTraversal()
Reset to the first cell.
vtkAbstractTypeMacro(vtkCellIterator, vtkObject)
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkPoints * GetPoints()
Get the points in the current cell.
virtual void FetchCellType()=0
Lookup the cell type in the data set and store it in this->CellType.
vtkIdType GetNumberOfPoints()
Return the number of points in the current cell.
virtual void IncrementToNextCell()=0
Update internal state to point to the next cell.
virtual vtkIdType GetCellId()=0
Get the id of the current cell.
virtual void ResetToFirstCell()=0
Update internal state to point to the first cell.
vtkIdList * GetPointIds()
Get the ids of the points in the current cell.
int GetCellType()
Get the current cell type (e.g.
virtual void FetchFaces()
Lookup the cell faces in the data set and store them in this->Faces.
void GoToNextCell()
Increment to next cell.
virtual bool IsDoneWithTraversal()=0
Returns false while the iterator is valid.
~vtkCellIterator() override
provides thread-safe access to cells
list of point or cell ids
vtkIdType GetNumberOfIds() const noexcept
Return the number of id's in the list.
vtkIdType GetId(const vtkIdType i)
Return the id at location i.
a simple class to control print indentation
Allocate and hold a VTK object.
abstract base class for most VTK objects
represent and manipulate 3D points
@ VTK_QUADRATIC_HEXAHEDRON
@ VTK_HIGHER_ORDER_TETRAHEDRON
@ VTK_BIQUADRATIC_QUADRATIC_HEXAHEDRON
@ VTK_LAGRANGE_QUADRILATERAL
@ VTK_TRIQUADRATIC_PYRAMID
@ VTK_TRIQUADRATIC_HEXAHEDRON
@ VTK_PARAMETRIC_TRI_SURFACE
@ VTK_LAGRANGE_HEXAHEDRON
@ VTK_HIGHER_ORDER_TRIANGLE
@ VTK_PARAMETRIC_QUAD_SURFACE
@ VTK_LAGRANGE_TETRAHEDRON
@ VTK_HIGHER_ORDER_PYRAMID
@ VTK_PARAMETRIC_HEX_REGION
@ VTK_BEZIER_QUADRILATERAL
@ VTK_QUADRATIC_LINEAR_WEDGE
@ VTK_HIGHER_ORDER_HEXAHEDRON
@ VTK_PARAMETRIC_TETRA_REGION
@ VTK_QUADRATIC_LINEAR_QUAD
@ VTK_BIQUADRATIC_QUADRATIC_WEDGE
@ VTK_HIGHER_ORDER_POLYGON
@ VTK_BIQUADRATIC_TRIANGLE