30#ifndef vtkCameraRepresentation_h
31#define vtkCameraRepresentation_h
34#include "vtkInteractionWidgetsModule.h"
89 vtkGetMacro(NumberOfFrames,
int);
a actor that draws 2D data
represent a vtkBorderWidget
interpolate a series of cameras to update a new camera
represent the vtkCameraWidget
vtkTypeBool HasTranslucentPolygonalGeometry() override
These methods are necessary to make this representation behave as a vtkProp.
vtkCameraRepresentation()
vtkCameraInterpolator * Interpolator
void GetActors2D(vtkPropCollection *) override
These methods are necessary to make this representation behave as a vtkProp.
int RenderOpaqueGeometry(vtkViewport *) override
These methods are necessary to make this representation behave as a vtkProp.
void InitializePath()
These methods are used to create interpolated camera paths.
static vtkCameraRepresentation * New()
Instantiate this class.
void ReleaseGraphicsResources(vtkWindow *) override
These methods are necessary to make this representation behave as a vtkProp.
void GetSize(double size[2]) override
Subclasses should implement these methods.
void BuildRepresentation() override
Satisfy the superclasses' API.
void SetInterpolator(vtkCameraInterpolator *camInt)
Get the vtkCameraInterpolator used to interpolate and save the sequence of camera views.
vtkPolyDataMapper2D * Mapper
void SetCamera(vtkCamera *camera)
Specify the camera to interpolate.
void PrintSelf(ostream &os, vtkIndent indent) override
Standard VTK class methods.
vtkTransformPolyDataFilter * TransformFilter
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
These methods are necessary to make this representation behave as a vtkProp.
~vtkCameraRepresentation() override
int RenderOverlay(vtkViewport *) override
These methods are necessary to make this representation behave as a vtkProp.
void AnimatePath(vtkRenderWindowInteractor *rwi)
These methods are used to create interpolated camera paths.
void AddCameraToPath()
These methods are used to create interpolated camera paths.
a virtual camera for 3D rendering
a simple class to control print indentation
represent and manipulate 3D points
draw vtkPolyData onto the image plane
concrete dataset represents vertices, lines, polygons, and triangle strips
represent surface properties of a 2D image
platform-independent render window interaction including picking and frame rate control.
abstract specification for renderers
abstract specification for Viewports
window superclass for vtkRenderWindow