27#ifndef vtkAssemblyPaths_h
28#define vtkAssemblyPaths_h
31#include "vtkRenderingCoreModule.h"
a list of nodes that form an assembly path
a list of lists of props representing an assembly hierarchy
void AddItem(vtkAssemblyPath *p)
Add a path to the list.
int IsItemPresent(vtkAssemblyPath *p)
Determine whether a particular path is present.
static vtkAssemblyPaths * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkAssemblyPath * GetNextItem()
Get the next path in the list.
vtkAssemblyPaths()=default
vtkMTimeType GetMTime() override
Override the standard GetMTime() to check for the modified times of the paths.
~vtkAssemblyPaths() override=default
void RemoveItem(vtkAssemblyPath *p)
Remove a path from the list.
vtkAssemblyPath * GetNextPath(vtkCollectionSimpleIterator &cookie)
Reentrant safe way to get an object in a collection.
create and manipulate ordered lists of objects
void RemoveItem(int i)
Remove the i'th item in the list.
void AddItem(vtkObject *)
Add an object to the bottom of the list.
vtkObject * GetNextItemAsObject()
Get the next item in the collection.
int IsItemPresent(vtkObject *a)
Search for an object and return location in list.
a simple class to control print indentation
abstract base class for most VTK objects
abstract superclass for all actors, volumes and annotations
void * vtkCollectionSimpleIterator
vtkTypeUInt32 vtkMTimeType