86#ifndef vtkActorCollection_h
87#define vtkActorCollection_h
91#include "vtkRenderingCoreModule.h"
167 if (this->
Bottom ==
nullptr)
an ordered list of actors
static vtkActorCollection * New()
void AddItem(vtkActor *a)
Add an actor to the bottom of the list.
vtkActor * GetNextItem()
Access routines that are provided for compatibility with previous version of VTK.
vtkActorCollection()=default
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void ApplyProperties(vtkProperty *p)
Apply properties to all actors in this collection.
vtkActor * GetNextActor()
Get the next actor in the list.
vtkActor * GetLastActor()
Get the last actor in the list.
~vtkActorCollection() override=default
vtkActor * GetLastItem()
Access routines that are provided for compatibility with previous version of VTK.
vtkActor * GetNextActor(vtkCollectionSimpleIterator &cookie)
Reentrant safe way to get an object in a collection.
represents an object (geometry & properties) in a rendered scene
vtkCollectionElement * Bottom
void AddItem(vtkObject *)
Add an object to the bottom of the list.
vtkObject * GetNextItemAsObject()
Get the next item in the collection.
a simple class to control print indentation
abstract base class for most VTK objects
void AddItem(vtkProp *a)
Add a Prop to the bottom of the list.
abstract superclass for all actors, volumes and annotations
represent surface properties of a geometric object
void * vtkCollectionSimpleIterator