#include <vtkVolumeMask.h>
Definition at line 29 of file vtkVolumeMask.h.
◆ vtkVolumeMask()
vtkVolumeMask::vtkVolumeMask |
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◆ ~vtkVolumeMask()
vtkVolumeMask::~vtkVolumeMask |
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◆ GetBuildTime()
◆ Activate()
void vtkVolumeMask::Activate |
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◆ Deactivate()
void vtkVolumeMask::Deactivate |
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◆ Update()
void vtkVolumeMask::Update |
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vtkRenderer * |
ren, |
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vtkImageData * |
input, |
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int |
cellFlag, |
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int |
textureExtent[6], |
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int |
scalarMode, |
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int |
arrayAccessMode, |
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int |
arrayId, |
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const char * |
arrayName, |
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vtkIdType |
maxMemoryInBytes |
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◆ GetLoadedBounds()
double * vtkVolumeMask::GetLoadedBounds |
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◆ GetLoadedExtent()
vtkIdType * vtkVolumeMask::GetLoadedExtent |
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◆ GetLoadedCellFlag()
int vtkVolumeMask::GetLoadedCellFlag |
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◆ IsLoaded()
bool vtkVolumeMask::IsLoaded |
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◆ GetTextureUnit()
int vtkVolumeMask::GetTextureUnit |
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◆ ReleaseGraphicsResources()
void vtkVolumeMask::ReleaseGraphicsResources |
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vtkWindow * |
window | ) |
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◆ Texture
◆ BuildTime
◆ LoadedBounds
double vtkVolumeMask::LoadedBounds[6] |
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◆ LoadedExtent
◆ LoadedCellFlag
int vtkVolumeMask::LoadedCellFlag |
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◆ Loaded
bool vtkVolumeMask::Loaded |
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The documentation for this class was generated from the following file: