VTK  9.1.0
Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | Friends | List of all members
vtkPointCloudRepresentation Class Reference

represent the vtkPointCloudWidget More...

#include <vtkPointCloudRepresentation.h>

Inheritance diagram for vtkPointCloudRepresentation:
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Collaboration diagram for vtkPointCloudRepresentation:
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Public Types

enum  _InteractionState { Outside = 0 , OverOutline , Over , Selecting }
 
- Public Types inherited from vtkWidgetRepresentation
enum  Axis { NONE = -1 , XAxis = 0 , YAxis = 1 , ZAxis = 2 }
 Axis labels. More...
 
typedef vtkProp Superclass
 Standard methods for instances of this class.
 
- Public Types inherited from vtkProp
typedef vtkObject Superclass
 

Public Member Functions

vtkIdType GetPointId ()
 Retrieve the point id from the selected point.
 
void RegisterPickers () override
 Register internal Pickers in the Picking Manager.
 
void PlacePointCloud (vtkActor *a)
 Specify and place either an actor (vtkActor) or a point set (vtkPointSet) that represents the point cloud.
 
void PlacePointCloud (vtkPointSet *ps)
 Specify and place either an actor (vtkActor) or a point set (vtkPointSet) that represents the point cloud.
 
virtual vtkActorGetPointCloudActor ()
 Retrieve the associated actor and mapper used to render the point cloud.
 
virtual vtkPolyDataMapperGetPointCloudMapper ()
 Retrieve the associated actor and mapper used to render the point cloud.
 
const double * GetPointCoordinates ()
 Retrieve the point coordinates of the selected point.
 
void GetPointCoordinates (double x[3])
 Retrieve the point coordinates of the selected point.
 
virtual void SetHighlighting (bool)
 Flag controls whether highlighting of points occurs as the mouse moves over them.
 
virtual bool GetHighlighting ()
 Flag controls whether highlighting of points occurs as the mouse moves over them.
 
virtual void HighlightingOn ()
 Flag controls whether highlighting of points occurs as the mouse moves over them.
 
virtual void HighlightingOff ()
 Flag controls whether highlighting of points occurs as the mouse moves over them.
 
virtual void SetInteractionState (int)
 The interaction state may be set from a widget (e.g., PointCloudWidget) or other object.
 
double * GetBounds () override
 Some methods required to satisfy the vtkWidgetRepresentation API.
 
void BuildRepresentation () override
 Some methods required to satisfy the vtkWidgetRepresentation API.
 
int ComputeInteractionState (int X, int Y, int modify=0) override
 Some methods required to satisfy the vtkWidgetRepresentation API.
 
void GetActors2D (vtkPropCollection *pc) override
 These methods are necessary to make this representation behave as a vtkProp (i.e., support rendering).
 
int RenderOpaqueGeometry (vtkViewport *viewport) override
 These methods are necessary to make this representation behave as a vtkProp (i.e., support rendering).
 
int RenderTranslucentPolygonalGeometry (vtkViewport *viewport) override
 These methods are necessary to make this representation behave as a vtkProp (i.e., support rendering).
 
vtkTypeBool HasTranslucentPolygonalGeometry () override
 These methods are necessary to make this representation behave as a vtkProp (i.e., support rendering).
 
void ReleaseGraphicsResources (vtkWindow *) override
 These methods are necessary to make this representation behave as a vtkProp (i.e., support rendering).
 
int RenderOverlay (vtkViewport *) override
 These methods are necessary to make this representation behave as a vtkProp (i.e., support rendering).
 
virtual void SetHardwarePickingTolerance (unsigned int)
 The tolerance representing the distance to a point expressed in pixels.
 
virtual unsigned int GetHardwarePickingTolerance ()
 The tolerance representing the distance to a point expressed in pixels.
 
virtual void SetSoftwarePickingTolerance (double)
 The tolerance representing the distance to a point (as a fraction of the bounding box of the point cloud).
 
virtual double GetSoftwarePickingTolerance ()
 The tolerance representing the distance to a point (as a fraction of the bounding box of the point cloud).
 
- Public Member Functions inherited from vtkWidgetRepresentation
virtual void PlaceWidget (double vtkNotUsed(bounds)[6])
 The following is a suggested API for widget representations.
 
virtual void StartWidgetInteraction (double eventPos[2])
 
virtual void WidgetInteraction (double newEventPos[2])
 
virtual void EndWidgetInteraction (double newEventPos[2])
 
virtual int ComputeInteractionState (int X, int Y, int modify=0)
 
virtual int GetInteractionState ()
 
virtual void Highlight (int vtkNotUsed(highlightOn))
 
double * GetBounds () override
 Methods to make this class behave as a vtkProp.
 
void ShallowCopy (vtkProp *prop) override
 Shallow copy of this vtkProp.
 
void GetActors (vtkPropCollection *) override
 For some exporters and other other operations we must be able to collect all the actors or volumes.
 
void GetActors2D (vtkPropCollection *) override
 
void GetVolumes (vtkPropCollection *) override
 
void ReleaseGraphicsResources (vtkWindow *) override
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being consumed by this actor.
 
int RenderOverlay (vtkViewport *vtkNotUsed(viewport)) override
 
int RenderOpaqueGeometry (vtkViewport *vtkNotUsed(viewport)) override
 
int RenderTranslucentPolygonalGeometry (vtkViewport *vtkNotUsed(viewport)) override
 
int RenderVolumetricGeometry (vtkViewport *vtkNotUsed(viewport)) override
 
vtkTypeBool HasTranslucentPolygonalGeometry () override
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS Does this prop have some translucent polygonal geometry? This method is called during the rendering process to know if there is some translucent polygonal geometry.
 
virtual void RegisterPickers ()
 Register internal Pickers in the Picking Manager.
 
virtual void UnRegisterPickers ()
 Unregister internal pickers from the Picking Manager.
 
virtual void PickingManagedOn ()
 Enable/Disable the use of a manager to process the picking.
 
virtual void PickingManagedOff ()
 Enable/Disable the use of a manager to process the picking.
 
void SetPickingManaged (bool managed)
 Enable/Disable the use of a manager to process the picking.
 
virtual bool GetPickingManaged ()
 Enable/Disable the use of a manager to process the picking.
 
virtual void SetRenderer (vtkRenderer *ren)
 Subclasses of vtkWidgetRepresentation must implement these methods.
 
virtual vtkRendererGetRenderer ()
 Subclasses of vtkWidgetRepresentation must implement these methods.
 
virtual void StartComplexInteraction (vtkRenderWindowInteractor *, vtkAbstractWidget *, unsigned long, void *)
 
virtual void ComplexInteraction (vtkRenderWindowInteractor *, vtkAbstractWidget *, unsigned long, void *)
 
virtual void EndComplexInteraction (vtkRenderWindowInteractor *, vtkAbstractWidget *, unsigned long, void *)
 
virtual int ComputeComplexInteractionState (vtkRenderWindowInteractor *iren, vtkAbstractWidget *widget, unsigned long event, void *callData, int modify=0)
 
virtual void SetPlaceFactor (double)
 Set/Get a factor representing the scaling of the widget upon placement (via the PlaceWidget() method).
 
virtual double GetPlaceFactor ()
 Set/Get a factor representing the scaling of the widget upon placement (via the PlaceWidget() method).
 
virtual void SetHandleSize (double)
 Set/Get the factor that controls the size of the handles that appear as part of the widget (if any).
 
virtual double GetHandleSize ()
 Set/Get the factor that controls the size of the handles that appear as part of the widget (if any).
 
virtual vtkTypeBool GetNeedToRender ()
 Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders).
 
virtual void SetNeedToRender (vtkTypeBool)
 Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders).
 
virtual void NeedToRenderOn ()
 Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders).
 
virtual void NeedToRenderOff ()
 Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders).
 
vtkWidgetRepresentationNewInstance () const
 Standard methods for instances of this class.
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Standard methods for instances of this class.
 
- Public Member Functions inherited from vtkProp
virtual vtkTypeBool IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class.
 
vtkPropNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses.
 
virtual void GetActors (vtkPropCollection *)
 For some exporters and other other operations we must be able to collect all the actors or volumes.
 
virtual void GetActors2D (vtkPropCollection *)
 
virtual void GetVolumes (vtkPropCollection *)
 
virtual void Pick ()
 Method fires PickEvent if the prop is picked.
 
virtual vtkMTimeType GetRedrawMTime ()
 Return the mtime of anything that would cause the rendered image to appear differently.
 
virtual double * GetBounds ()
 Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
 
virtual void ShallowCopy (vtkProp *prop)
 Shallow copy of this vtkProp.
 
virtual void PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix))
 These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering.
 
virtual vtkMatrix4x4GetMatrix ()
 
virtual bool HasKeys (vtkInformation *requiredKeys)
 Tells if the prop has all the required keys.
 
virtual int RenderOpaqueGeometry (vtkViewport *)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS All concrete subclasses must be able to render themselves.
 
virtual int RenderTranslucentPolygonalGeometry (vtkViewport *)
 
virtual int RenderVolumetricGeometry (vtkViewport *)
 
virtual int RenderOverlay (vtkViewport *)
 
virtual bool RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the opaque geometry only if the prop has all the requiredKeys.
 
virtual bool RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the translucent polygonal geometry only if the prop has all the requiredKeys.
 
virtual bool RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys)
 Render the volumetric geometry only if the prop has all the requiredKeys.
 
virtual bool RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys)
 Render in the overlay of the viewport only if the prop has all the requiredKeys.
 
virtual vtkTypeBool HasTranslucentPolygonalGeometry ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS Does this prop have some translucent polygonal geometry? This method is called during the rendering process to know if there is some translucent polygonal geometry.
 
virtual vtkTypeBool HasOpaqueGeometry ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS Does this prop have some opaque geometry? This method is called during the rendering process to know if there is some opaque geometry.
 
virtual void ReleaseGraphicsResources (vtkWindow *)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being consumed by this actor.
 
virtual double GetEstimatedRenderTime (vtkViewport *)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS The EstimatedRenderTime may be used to select between different props, for example in LODProp it is used to select the level-of-detail.
 
virtual double GetEstimatedRenderTime ()
 
virtual void SetEstimatedRenderTime (double t)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS This method is used by, for example, the vtkLODProp3D in order to initialize the estimated render time at start-up to some user defined value.
 
virtual void RestoreEstimatedRenderTime ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS When the EstimatedRenderTime is first set to 0.0 (in the SetAllocatedRenderTime method) the old value is saved.
 
virtual void AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp))
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS This method is intended to allow the renderer to add to the EstimatedRenderTime in props that require information that the renderer has in order to do this.
 
void SetRenderTimeMultiplier (double t)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Get/Set the multiplier for the render time.
 
virtual double GetRenderTimeMultiplier ()
 
virtual void BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used to construct assembly paths and perform part traversal.
 
virtual bool GetSupportsSelection ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection.
 
virtual void ProcessSelectorPixelBuffers (vtkHardwareSelector *, std::vector< unsigned int > &)
 allows a prop to update a selections color buffers
 
virtual void SetVisibility (vtkTypeBool)
 Set/Get visibility of this vtkProp.
 
virtual vtkTypeBool GetVisibility ()
 Set/Get visibility of this vtkProp.
 
virtual void VisibilityOn ()
 Set/Get visibility of this vtkProp.
 
virtual void VisibilityOff ()
 Set/Get visibility of this vtkProp.
 
virtual void SetPickable (vtkTypeBool)
 Set/Get the pickable instance variable.
 
virtual vtkTypeBool GetPickable ()
 Set/Get the pickable instance variable.
 
virtual void PickableOn ()
 Set/Get the pickable instance variable.
 
virtual void PickableOff ()
 Set/Get the pickable instance variable.
 
virtual void SetDragable (vtkTypeBool)
 Set/Get the value of the dragable instance variable.
 
virtual vtkTypeBool GetDragable ()
 Set/Get the value of the dragable instance variable.
 
virtual void DragableOn ()
 Set/Get the value of the dragable instance variable.
 
virtual void DragableOff ()
 Set/Get the value of the dragable instance variable.
 
virtual void SetUseBounds (bool)
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera().
 
virtual bool GetUseBounds ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera().
 
virtual void UseBoundsOn ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera().
 
virtual void UseBoundsOff ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera().
 
virtual void InitPathTraversal ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker).
 
virtual vtkAssemblyPathGetNextPath ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker).
 
virtual int GetNumberOfPaths ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker).
 
virtual vtkInformationGetPropertyKeys ()
 Set/Get property keys.
 
virtual void SetPropertyKeys (vtkInformation *keys)
 Set/Get property keys.
 
virtual void SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v))
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS The renderer may use the allocated rendering time to determine how to render this actor.
 
virtual double GetAllocatedRenderTime ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS.
 
virtual int GetNumberOfConsumers ()
 Get the number of consumers.
 
void AddConsumer (vtkObject *c)
 Add or remove or get or check a consumer,.
 
void RemoveConsumer (vtkObject *c)
 Add or remove or get or check a consumer,.
 
vtkObjectGetConsumer (int i)
 Add or remove or get or check a consumer,.
 
int IsConsumer (vtkObject *c)
 Add or remove or get or check a consumer,.
 
virtual void SetShaderProperty (vtkShaderProperty *property)
 Set/Get the shader property.
 
virtual vtkShaderPropertyGetShaderProperty ()
 Set/Get the shader property.
 
virtual bool IsRenderingTranslucentPolygonalGeometry ()
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on.
 
virtual void DebugOff ()
 Turn debugging output off.
 
bool GetDebug ()
 Get the value of the debug flag.
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag.
 
virtual void Modified ()
 Update the modification time for this object.
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time.
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses.
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
vtkTypeBool HasObserver (unsigned long event)
 
vtkTypeBool HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
vtkTypeBool HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
vtkTypeBool HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object.
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events.
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events.
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method.
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not.
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not.
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string.
 
virtual vtkTypeBool IsA (const char *name)
 Return 1 if this class is the same type of (or a subclass of) the named class.
 
virtual vtkIdType GetNumberOfGenerationsFromBase (const char *name)
 Given the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class).
 
virtual void Delete ()
 Delete a VTK object.
 
virtual void FastDelete ()
 Delete a reference to this object.
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream.
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object).
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object).
 
int GetReferenceCount ()
 Return the current reference count of this object.
 
void SetReferenceCount (int)
 Sets the reference count.
 
bool GetIsInMemkind () const
 A local state flag that remembers whether this object lives in the normal or extended memory space.
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses.
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses.
 

Static Public Member Functions

static vtkPointCloudRepresentationNew ()
 Instantiate this class.
 
- Static Public Member Functions inherited from vtkWidgetRepresentation
static vtkTypeBool IsTypeOf (const char *type)
 Standard methods for instances of this class.
 
static vtkWidgetRepresentationSafeDownCast (vtkObjectBase *o)
 Standard methods for instances of this class.
 
- Static Public Member Functions inherited from vtkProp
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkPropSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyGeneralTextureUnit ()
 Optional Key Indicating the texture unit for general texture mapping Old OpenGL was a state machine where you would push or pop items.
 
static vtkInformationDoubleVectorKeyGeneralTextureTransform ()
 Optional Key Indicating the texture transform for general texture mapping Old OpenGL was a state machine where you would push or pop items.
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes.
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class.
 
static vtkIdType GetNumberOfGenerationsFromBaseType (const char *name)
 Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class).
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
 
static void SetMemkindDirectory (const char *directoryname)
 The name of a directory, ideally mounted -o dax, to memory map an extended memory space within.
 
static bool GetUsingMemkind ()
 A global state flag that controls whether vtkObjects are constructed in the usual way (the default) or within the extended memory space.
 

Protected Member Functions

 vtkPointCloudRepresentation ()
 
 ~vtkPointCloudRepresentation () override
 
void CreateDefaultProperties ()
 
- Protected Member Functions inherited from vtkWidgetRepresentation
 vtkWidgetRepresentation ()
 
 ~vtkWidgetRepresentation () override
 
void AdjustBounds (double bounds[6], double newBounds[6], double center[3])
 
vtkPickingManagerGetPickingManager ()
 Return the picking manager associated on the context on which the widget representation currently belong.
 
vtkAssemblyPathGetAssemblyPath (double X, double Y, double Z, vtkAbstractPropPicker *picker)
 Proceed to a pick, whether through the PickingManager if the picking is managed or directly using the registered picker, and return the assembly path.
 
vtkAssemblyPathGetAssemblyPath3DPoint (double pos[3], vtkAbstractPropPicker *picker)
 
bool NearbyEvent (int X, int Y, double bounds[6])
 
double SizeHandlesRelativeToViewport (double factor, double pos[3])
 
double SizeHandlesInPixels (double factor, double pos[3])
 
void UpdatePropPose (vtkProp3D *prop, const double *pos1, const double *orient1, const double *pos2, const double *orient2)
 
- Protected Member Functions inherited from vtkProp
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkProp ()
 
 ~vtkProp () override
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)
 These methods allow a command to exclusively grab all events.
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events.
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void RegisterInternal (vtkObjectBase *, vtkTypeBool check)
 
virtual void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

vtkActorPointCloudActor
 
vtkPolyDataMapperPointCloudMapper
 
vtkPointSetPointCloud
 
vtkIdType PointId
 
double PointCoordinates [3]
 
bool Highlighting
 
int PickingMode
 
unsigned int HardwarePickingTolerance
 
double SoftwarePickingTolerance
 
vtkPickerOutlinePicker
 
vtkPointCloudPickerPointCloudPicker
 
vtkActorOutlineActor
 
vtkPolyDataMapperOutlineMapper
 
vtkOutlineFilterOutlineFilter
 
vtkActor2DSelectionActor
 
vtkCoordinateSelectionCoordinate
 
vtkPolyDataMapper2DSelectionMapper
 
vtkGlyphSource2DSelectionShape
 
vtkProperty2DSelectionProperty
 
- Protected Attributes inherited from vtkWidgetRepresentation
vtkWeakPointer< vtkRendererRenderer
 
int InteractionState
 
double StartEventPosition [3]
 
double PlaceFactor
 
int Placed
 
double InitialBounds [6]
 
double InitialLength
 
int ValidPick
 
bool PickingManaged
 
double HandleSize
 
vtkTypeBool NeedToRender
 
vtkTimeStamp BuildTime
 
vtkNew< vtkTransformTempTransform
 
vtkNew< vtkMatrix4x4TempMatrix
 
- Protected Attributes inherited from vtkProp
vtkTypeBool Visibility
 
vtkTypeBool Pickable
 
vtkTypeBool Dragable
 
bool UseBounds
 
double AllocatedRenderTime
 
double EstimatedRenderTime
 
double SavedEstimatedRenderTime
 
double RenderTimeMultiplier
 
int NumberOfConsumers
 
vtkObject ** Consumers
 
vtkAssemblyPathsPaths
 
vtkInformationPropertyKeys
 
vtkShaderPropertyShaderProperty
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
std::atomic< int32_t > ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Friends

struct vtkPointCloudPicker
 
enum  _Picking_Mode { HARDWARE_PICKING = 0 , SOFTWARE_PICKING }
 Because point clouds can be very large, alternative point picking approaches can be used to select points: either hardware picking (via rendering) or software rendering (via CPU ray cast). More...
 
virtual void SetPickingMode (int)
 Because point clouds can be very large, alternative point picking approaches can be used to select points: either hardware picking (via rendering) or software rendering (via CPU ray cast).
 
virtual int GetPickingMode ()
 Because point clouds can be very large, alternative point picking approaches can be used to select points: either hardware picking (via rendering) or software rendering (via CPU ray cast).
 
void SetPickingModeToHardware ()
 Because point clouds can be very large, alternative point picking approaches can be used to select points: either hardware picking (via rendering) or software rendering (via CPU ray cast).
 
void SetPickingModeToSoftware ()
 Because point clouds can be very large, alternative point picking approaches can be used to select points: either hardware picking (via rendering) or software rendering (via CPU ray cast).
 
typedef vtkWidgetRepresentation Superclass
 Standard VTK class methods for obtaining type information and printing.
 
static vtkTypeBool IsTypeOf (const char *type)
 Standard VTK class methods for obtaining type information and printing.
 
static vtkPointCloudRepresentationSafeDownCast (vtkObjectBase *o)
 Standard VTK class methods for obtaining type information and printing.
 
virtual vtkTypeBool IsA (const char *type)
 Standard VTK class methods for obtaining type information and printing.
 
vtkPointCloudRepresentationNewInstance () const
 Standard VTK class methods for obtaining type information and printing.
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Standard VTK class methods for obtaining type information and printing.
 
virtual vtkObjectBaseNewInstanceInternal () const
 Standard VTK class methods for obtaining type information and printing.
 

Additional Inherited Members

- Static Protected Member Functions inherited from vtkObjectBase
static vtkMallocingFunction GetCurrentMallocFunction ()
 
static vtkReallocingFunction GetCurrentReallocFunction ()
 
static vtkFreeingFunction GetCurrentFreeFunction ()
 
static vtkFreeingFunction GetAlternateFreeFunction ()
 

Detailed Description

represent the vtkPointCloudWidget

This class provides support for interactively querying and selecting points from a point cloud. It is a representation for the vtkPointCloudWidget.

See also
vtkPointCloudWidget vtkHardwareSelection vtkPointPicker

Definition at line 47 of file vtkPointCloudRepresentation.h.

Member Typedef Documentation

◆ Superclass

Standard VTK class methods for obtaining type information and printing.

Definition at line 61 of file vtkPointCloudRepresentation.h.

Member Enumeration Documentation

◆ _InteractionState

Enumerator
Outside 
OverOutline 
Over 
Selecting 

Definition at line 119 of file vtkPointCloudRepresentation.h.

◆ _Picking_Mode

Because point clouds can be very large, alternative point picking approaches can be used to select points: either hardware picking (via rendering) or software rendering (via CPU ray cast).

In summary, hardware picking (via vtkHardwareSelector) is preferred, with an optional software picker (via vtkPointPicker) available. Each approach has potential advantages and disadvantages - mainly, vtkHardwareSelector is faster but only selects opaque geometry and what is visible on the screen, does not work with anti-aliasing, cannot handle assemblies, and may not work on some systems. vtkPointPicker avoids extra renders, and can handle translucent geometry, can select points "behind" other objects, will work on all systems, but is scalable to only a few tens of thousands of points. (See vtkHardwareSelector and vtkPointPicker for further information.) The choice of picker also has implications on the type of tolerancing used (as described in the following documentation). (Note also that the pickers may return slighty different results, this is expected due to the different way tolerancing works.)

Enumerator
HARDWARE_PICKING 
SOFTWARE_PICKING 

Definition at line 180 of file vtkPointCloudRepresentation.h.

Constructor & Destructor Documentation

◆ vtkPointCloudRepresentation()

vtkPointCloudRepresentation::vtkPointCloudRepresentation ( )
protected

◆ ~vtkPointCloudRepresentation()

vtkPointCloudRepresentation::~vtkPointCloudRepresentation ( )
overrideprotected

Member Function Documentation

◆ New()

static vtkPointCloudRepresentation * vtkPointCloudRepresentation::New ( )
static

Instantiate this class.

◆ IsTypeOf()

static vtkTypeBool vtkPointCloudRepresentation::IsTypeOf ( const char *  type)
static

Standard VTK class methods for obtaining type information and printing.

◆ IsA()

virtual vtkTypeBool vtkPointCloudRepresentation::IsA ( const char *  type)
virtual

Standard VTK class methods for obtaining type information and printing.

Reimplemented from vtkWidgetRepresentation.

◆ SafeDownCast()

static vtkPointCloudRepresentation * vtkPointCloudRepresentation::SafeDownCast ( vtkObjectBase o)
static

Standard VTK class methods for obtaining type information and printing.

◆ NewInstanceInternal()

virtual vtkObjectBase * vtkPointCloudRepresentation::NewInstanceInternal ( ) const
protectedvirtual

Standard VTK class methods for obtaining type information and printing.

Reimplemented from vtkWidgetRepresentation.

◆ NewInstance()

vtkPointCloudRepresentation * vtkPointCloudRepresentation::NewInstance ( ) const

Standard VTK class methods for obtaining type information and printing.

◆ PrintSelf()

void vtkPointCloudRepresentation::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
overridevirtual

Standard VTK class methods for obtaining type information and printing.

Reimplemented from vtkObject.

◆ PlacePointCloud() [1/2]

void vtkPointCloudRepresentation::PlacePointCloud ( vtkActor a)

Specify and place either an actor (vtkActor) or a point set (vtkPointSet) that represents the point cloud.

If placing with an actor, then the actor must refer to a mapper which in turn refers to a vtkPointSet, with the actor being used to render the point cloud. If placing with a vtkPointSet, then an internal vtkActor (and associated vtkPointGaussianMapper) is created to render the point cloud.

◆ PlacePointCloud() [2/2]

void vtkPointCloudRepresentation::PlacePointCloud ( vtkPointSet ps)

Specify and place either an actor (vtkActor) or a point set (vtkPointSet) that represents the point cloud.

If placing with an actor, then the actor must refer to a mapper which in turn refers to a vtkPointSet, with the actor being used to render the point cloud. If placing with a vtkPointSet, then an internal vtkActor (and associated vtkPointGaussianMapper) is created to render the point cloud.

◆ GetPointCloudActor()

virtual vtkActor * vtkPointCloudRepresentation::GetPointCloudActor ( )
virtual

Retrieve the associated actor and mapper used to render the point cloud.

◆ GetPointCloudMapper()

virtual vtkPolyDataMapper * vtkPointCloudRepresentation::GetPointCloudMapper ( )
virtual

Retrieve the associated actor and mapper used to render the point cloud.

◆ GetPointId()

vtkIdType vtkPointCloudRepresentation::GetPointId ( )
inline

Retrieve the point id from the selected point.

Note that this can be invalid (<0) if nothing was picked.

Definition at line 90 of file vtkPointCloudRepresentation.h.

◆ GetPointCoordinates() [1/2]

const double * vtkPointCloudRepresentation::GetPointCoordinates ( )
inline

Retrieve the point coordinates of the selected point.

Note that if the point id is invalid (<0) then the coordinates are undefined.

Definition at line 97 of file vtkPointCloudRepresentation.h.

◆ GetPointCoordinates() [2/2]

void vtkPointCloudRepresentation::GetPointCoordinates ( double  x[3])
inline

Retrieve the point coordinates of the selected point.

Note that if the point id is invalid (<0) then the coordinates are undefined.

Definition at line 98 of file vtkPointCloudRepresentation.h.

◆ SetHighlighting()

virtual void vtkPointCloudRepresentation::SetHighlighting ( bool  )
virtual

Flag controls whether highlighting of points occurs as the mouse moves over them.

This can cause extra rendering operations.

◆ GetHighlighting()

virtual bool vtkPointCloudRepresentation::GetHighlighting ( )
virtual

Flag controls whether highlighting of points occurs as the mouse moves over them.

This can cause extra rendering operations.

◆ HighlightingOn()

virtual void vtkPointCloudRepresentation::HighlightingOn ( )
virtual

Flag controls whether highlighting of points occurs as the mouse moves over them.

This can cause extra rendering operations.

◆ HighlightingOff()

virtual void vtkPointCloudRepresentation::HighlightingOff ( )
virtual

Flag controls whether highlighting of points occurs as the mouse moves over them.

This can cause extra rendering operations.

◆ SetInteractionState()

virtual void vtkPointCloudRepresentation::SetInteractionState ( int  )
virtual

The interaction state may be set from a widget (e.g., PointCloudWidget) or other object.

This controls how the interaction with the widget proceeds. Normally this method is used as part of a handshaking process with the widget: First ComputeInteractionState() is invoked that returns a state based on geometric considerations (i.e., cursor near a widget feature), then based on events, the widget may modify this further.

◆ GetBounds()

double * vtkPointCloudRepresentation::GetBounds ( )
overridevirtual

Some methods required to satisfy the vtkWidgetRepresentation API.

Reimplemented from vtkProp.

◆ BuildRepresentation()

void vtkPointCloudRepresentation::BuildRepresentation ( )
inlineoverridevirtual

Some methods required to satisfy the vtkWidgetRepresentation API.

Implements vtkWidgetRepresentation.

Definition at line 144 of file vtkPointCloudRepresentation.h.

◆ ComputeInteractionState()

int vtkPointCloudRepresentation::ComputeInteractionState ( int  X,
int  Y,
int  modify = 0 
)
overridevirtual

Some methods required to satisfy the vtkWidgetRepresentation API.

Reimplemented from vtkWidgetRepresentation.

◆ GetActors2D()

void vtkPointCloudRepresentation::GetActors2D ( vtkPropCollection pc)
overridevirtual

These methods are necessary to make this representation behave as a vtkProp (i.e., support rendering).

Reimplemented from vtkProp.

◆ RenderOpaqueGeometry()

int vtkPointCloudRepresentation::RenderOpaqueGeometry ( vtkViewport viewport)
overridevirtual

These methods are necessary to make this representation behave as a vtkProp (i.e., support rendering).

Reimplemented from vtkProp.

◆ RenderTranslucentPolygonalGeometry()

int vtkPointCloudRepresentation::RenderTranslucentPolygonalGeometry ( vtkViewport viewport)
overridevirtual

These methods are necessary to make this representation behave as a vtkProp (i.e., support rendering).

Reimplemented from vtkProp.

◆ HasTranslucentPolygonalGeometry()

vtkTypeBool vtkPointCloudRepresentation::HasTranslucentPolygonalGeometry ( )
overridevirtual

These methods are necessary to make this representation behave as a vtkProp (i.e., support rendering).

Reimplemented from vtkProp.

◆ ReleaseGraphicsResources()

void vtkPointCloudRepresentation::ReleaseGraphicsResources ( vtkWindow )
overridevirtual

These methods are necessary to make this representation behave as a vtkProp (i.e., support rendering).

Reimplemented from vtkProp.

◆ RenderOverlay()

int vtkPointCloudRepresentation::RenderOverlay ( vtkViewport )
overridevirtual

These methods are necessary to make this representation behave as a vtkProp (i.e., support rendering).

Reimplemented from vtkProp.

◆ SetPickingMode()

virtual void vtkPointCloudRepresentation::SetPickingMode ( int  )
virtual

Because point clouds can be very large, alternative point picking approaches can be used to select points: either hardware picking (via rendering) or software rendering (via CPU ray cast).

In summary, hardware picking (via vtkHardwareSelector) is preferred, with an optional software picker (via vtkPointPicker) available. Each approach has potential advantages and disadvantages - mainly, vtkHardwareSelector is faster but only selects opaque geometry and what is visible on the screen, does not work with anti-aliasing, cannot handle assemblies, and may not work on some systems. vtkPointPicker avoids extra renders, and can handle translucent geometry, can select points "behind" other objects, will work on all systems, but is scalable to only a few tens of thousands of points. (See vtkHardwareSelector and vtkPointPicker for further information.) The choice of picker also has implications on the type of tolerancing used (as described in the following documentation). (Note also that the pickers may return slighty different results, this is expected due to the different way tolerancing works.)

◆ GetPickingMode()

virtual int vtkPointCloudRepresentation::GetPickingMode ( )
virtual

Because point clouds can be very large, alternative point picking approaches can be used to select points: either hardware picking (via rendering) or software rendering (via CPU ray cast).

In summary, hardware picking (via vtkHardwareSelector) is preferred, with an optional software picker (via vtkPointPicker) available. Each approach has potential advantages and disadvantages - mainly, vtkHardwareSelector is faster but only selects opaque geometry and what is visible on the screen, does not work with anti-aliasing, cannot handle assemblies, and may not work on some systems. vtkPointPicker avoids extra renders, and can handle translucent geometry, can select points "behind" other objects, will work on all systems, but is scalable to only a few tens of thousands of points. (See vtkHardwareSelector and vtkPointPicker for further information.) The choice of picker also has implications on the type of tolerancing used (as described in the following documentation). (Note also that the pickers may return slighty different results, this is expected due to the different way tolerancing works.)

◆ SetPickingModeToHardware()

void vtkPointCloudRepresentation::SetPickingModeToHardware ( )
inline

Because point clouds can be very large, alternative point picking approaches can be used to select points: either hardware picking (via rendering) or software rendering (via CPU ray cast).

In summary, hardware picking (via vtkHardwareSelector) is preferred, with an optional software picker (via vtkPointPicker) available. Each approach has potential advantages and disadvantages - mainly, vtkHardwareSelector is faster but only selects opaque geometry and what is visible on the screen, does not work with anti-aliasing, cannot handle assemblies, and may not work on some systems. vtkPointPicker avoids extra renders, and can handle translucent geometry, can select points "behind" other objects, will work on all systems, but is scalable to only a few tens of thousands of points. (See vtkHardwareSelector and vtkPointPicker for further information.) The choice of picker also has implications on the type of tolerancing used (as described in the following documentation). (Note also that the pickers may return slighty different results, this is expected due to the different way tolerancing works.)

Definition at line 187 of file vtkPointCloudRepresentation.h.

◆ SetPickingModeToSoftware()

void vtkPointCloudRepresentation::SetPickingModeToSoftware ( )
inline

Because point clouds can be very large, alternative point picking approaches can be used to select points: either hardware picking (via rendering) or software rendering (via CPU ray cast).

In summary, hardware picking (via vtkHardwareSelector) is preferred, with an optional software picker (via vtkPointPicker) available. Each approach has potential advantages and disadvantages - mainly, vtkHardwareSelector is faster but only selects opaque geometry and what is visible on the screen, does not work with anti-aliasing, cannot handle assemblies, and may not work on some systems. vtkPointPicker avoids extra renders, and can handle translucent geometry, can select points "behind" other objects, will work on all systems, but is scalable to only a few tens of thousands of points. (See vtkHardwareSelector and vtkPointPicker for further information.) The choice of picker also has implications on the type of tolerancing used (as described in the following documentation). (Note also that the pickers may return slighty different results, this is expected due to the different way tolerancing works.)

Definition at line 188 of file vtkPointCloudRepresentation.h.

◆ SetHardwarePickingTolerance()

virtual void vtkPointCloudRepresentation::SetHardwarePickingTolerance ( unsigned int  )
virtual

The tolerance representing the distance to a point expressed in pixels.

A tolerance of 0 selects from the pixel precisely under the cursor. A tolerance of 1 results in a 3x3 pixel square under the cursor (padded out by 1 in each direction); a tolerance of N results in a (2N+1)**2 selection rectangle. The point in the selection rectangle which is closest in z-buffer to the pick position is selected. Note that this can sometimes return points further away from the cursor (which can be unexpected - use the tolerance carefully).

◆ GetHardwarePickingTolerance()

virtual unsigned int vtkPointCloudRepresentation::GetHardwarePickingTolerance ( )
virtual

The tolerance representing the distance to a point expressed in pixels.

A tolerance of 0 selects from the pixel precisely under the cursor. A tolerance of 1 results in a 3x3 pixel square under the cursor (padded out by 1 in each direction); a tolerance of N results in a (2N+1)**2 selection rectangle. The point in the selection rectangle which is closest in z-buffer to the pick position is selected. Note that this can sometimes return points further away from the cursor (which can be unexpected - use the tolerance carefully).

◆ SetSoftwarePickingTolerance()

virtual void vtkPointCloudRepresentation::SetSoftwarePickingTolerance ( double  )
virtual

The tolerance representing the distance to a point (as a fraction of the bounding box of the point cloud).

This specifies when the cursor is considered near enough to the point to highlight it. Note that this is a sensitive parameter - too small and it's hard to pick anything; too large and points close to the eye can be picked in preference to points further away which are closer to the pick ray.

◆ GetSoftwarePickingTolerance()

virtual double vtkPointCloudRepresentation::GetSoftwarePickingTolerance ( )
virtual

The tolerance representing the distance to a point (as a fraction of the bounding box of the point cloud).

This specifies when the cursor is considered near enough to the point to highlight it. Note that this is a sensitive parameter - too small and it's hard to pick anything; too large and points close to the eye can be picked in preference to points further away which are closer to the pick ray.

◆ RegisterPickers()

void vtkPointCloudRepresentation::RegisterPickers ( )
overridevirtual

Register internal Pickers in the Picking Manager.

Must be reimplemented by concrete widget representations to register their pickers.

Reimplemented from vtkWidgetRepresentation.

◆ CreateDefaultProperties()

void vtkPointCloudRepresentation::CreateDefaultProperties ( )
protected

Friends And Related Function Documentation

◆ vtkPointCloudPicker

friend struct vtkPointCloudPicker
friend

Definition at line 49 of file vtkPointCloudRepresentation.h.

Member Data Documentation

◆ PointCloudActor

vtkActor* vtkPointCloudRepresentation::PointCloudActor
protected

Definition at line 229 of file vtkPointCloudRepresentation.h.

◆ PointCloudMapper

vtkPolyDataMapper* vtkPointCloudRepresentation::PointCloudMapper
protected

Definition at line 230 of file vtkPointCloudRepresentation.h.

◆ PointCloud

vtkPointSet* vtkPointCloudRepresentation::PointCloud
protected

Definition at line 231 of file vtkPointCloudRepresentation.h.

◆ PointId

vtkIdType vtkPointCloudRepresentation::PointId
protected

Definition at line 234 of file vtkPointCloudRepresentation.h.

◆ PointCoordinates

double vtkPointCloudRepresentation::PointCoordinates[3]
protected

Definition at line 235 of file vtkPointCloudRepresentation.h.

◆ Highlighting

bool vtkPointCloudRepresentation::Highlighting
protected

Definition at line 238 of file vtkPointCloudRepresentation.h.

◆ PickingMode

int vtkPointCloudRepresentation::PickingMode
protected

Definition at line 239 of file vtkPointCloudRepresentation.h.

◆ HardwarePickingTolerance

unsigned int vtkPointCloudRepresentation::HardwarePickingTolerance
protected

Definition at line 240 of file vtkPointCloudRepresentation.h.

◆ SoftwarePickingTolerance

double vtkPointCloudRepresentation::SoftwarePickingTolerance
protected

Definition at line 241 of file vtkPointCloudRepresentation.h.

◆ OutlinePicker

vtkPicker* vtkPointCloudRepresentation::OutlinePicker
protected

Definition at line 242 of file vtkPointCloudRepresentation.h.

◆ PointCloudPicker

vtkPointCloudPicker* vtkPointCloudRepresentation::PointCloudPicker
protected

Definition at line 243 of file vtkPointCloudRepresentation.h.

◆ OutlineActor

vtkActor* vtkPointCloudRepresentation::OutlineActor
protected

Definition at line 246 of file vtkPointCloudRepresentation.h.

◆ OutlineMapper

vtkPolyDataMapper* vtkPointCloudRepresentation::OutlineMapper
protected

Definition at line 247 of file vtkPointCloudRepresentation.h.

◆ OutlineFilter

vtkOutlineFilter* vtkPointCloudRepresentation::OutlineFilter
protected

Definition at line 248 of file vtkPointCloudRepresentation.h.

◆ SelectionActor

vtkActor2D* vtkPointCloudRepresentation::SelectionActor
protected

Definition at line 251 of file vtkPointCloudRepresentation.h.

◆ SelectionCoordinate

vtkCoordinate* vtkPointCloudRepresentation::SelectionCoordinate
protected

Definition at line 252 of file vtkPointCloudRepresentation.h.

◆ SelectionMapper

vtkPolyDataMapper2D* vtkPointCloudRepresentation::SelectionMapper
protected

Definition at line 253 of file vtkPointCloudRepresentation.h.

◆ SelectionShape

vtkGlyphSource2D* vtkPointCloudRepresentation::SelectionShape
protected

Definition at line 254 of file vtkPointCloudRepresentation.h.

◆ SelectionProperty

vtkProperty2D* vtkPointCloudRepresentation::SelectionProperty
protected

Definition at line 256 of file vtkPointCloudRepresentation.h.


The documentation for this class was generated from the following file: