24#ifndef VTK_IO_ADIOS2_VTX_COMMON_VTXDataArray_h
25#define VTK_IO_ADIOS2_VTX_COMMON_VTXDataArray_h
88 void ConvertTo3DVTK(const std::vector<
double>& fillValues = std::vector<
double>());
Hold a reference to a vtkObjectBase instance.
void ConvertTo3DVTK(const std::vector< double > &fillValues=std::vector< double >())
Convert internal vtkDataArray to a 3D VTK conforming array number of components = 3 filling the value...
std::map< size_t, adios2::Dims > BlockCounts
key: blockID, value: block count
bool HasTuples
true: tuples > 1, false: tuples = 1
vtkSmartPointer< vtkDataArray > Data
std::vector< std::string > VectorVariables
bool Persist
true: if variable doesn't exist in a step don't attempt to read, use the latest known values.
bool IsIdType
true : uses the special vtkIdType for indexing false : uses other VTK supported type
bool IsScalar() const noexcept
bool IsSOA
true: is struct of arrays (*x, *y, *z) or (XXXX, YYYY, ZZZZ) false (default): is array of structs (xy...
bool IsUpdated
true: new value is found and read, false: not updated