25 uint32_t numItems3) = 0;
struct RTWHandle * RTWData
struct RTWHandle * RTWCamera
struct RTWHandle * RTWObject
struct RTWHandle * RTWTexture
struct RTWHandle * RTWTransferFunction
struct RTWHandle * RTWFrameBuffer
struct RTWHandle * RTWGroup
struct RTWHandle * RTWGeometry
struct RTWHandle * RTWVolume
struct RTWHandle * RTWVolumetricModel
struct RTWHandle * RTWMaterial
struct RTWHandle * RTWRenderer
struct RTWHandle * RTWLight
struct RTWHandle * RTWInstance
struct RTWHandle * RTWWorld
struct RTWHandle * RTWGeometricModel
virtual RTWData NewData(RTWDataType, size_t numItems)=0
virtual void SetFloat(RTWObject, const char *id, float x)=0
virtual RTWFrameBuffer NewFrameBuffer(const rtw::vec2i &size, const RTWFrameBufferFormat format, const uint32_t frameBufferChannels)=0
virtual void Shutdown()=0
virtual const void * MapFrameBuffer(RTWFrameBuffer, const RTWFrameBufferChannel)=0
virtual RTWTexture NewTexture(const char *type)=0
virtual RTWCamera NewCamera(const char *type)=0
virtual RTWError Init()=0
virtual void SetParam(RTWObject, const char *id, RTWDataType type, const void *mem)=0
virtual RTWData NewSharedData2D(const void *source, RTWDataType, uint32_t numItems1, uint32_t numItems2)=0
virtual RTWRenderer NewRenderer(const char *type)=0
virtual RTWData NewCopyData3D(const void *source, RTWDataType, size_t numItems1, size_t numItems2, size_t numItems3)=0
virtual RTWData NewCopyData2D(const void *source, RTWDataType, size_t numItems1, size_t numItems2)=0
virtual RTWGeometricModel NewGeometricModel(RTWGeometry geometry)=0
virtual RTWVolume NewVolume(const char *type)=0
virtual bool IsSupported(RTWFeature feature) const =0
virtual void SetInt(RTWObject, const char *id, int32_t x)=0
virtual void SetVec2i(RTWObject, const char *id, int32_t x, int32_t y)=0
virtual int GetColorTextureGL(RTWFrameBuffer frameBuffer)=0
virtual void SetDepthNormalizationGL(RTWFrameBuffer frameBuffer, float clipMin, float clipMax)=0
virtual RTWTransferFunction NewTransferFunction(const char *type)=0
virtual RTWData NewCopyData1D(const void *source, RTWDataType, size_t numItems)=0
virtual float RenderFrame(RTWFrameBuffer, RTWRenderer, RTWCamera, RTWWorld)=0
virtual void SetVec2f(RTWObject, const char *id, float x, float y)=0
virtual void Release(RTWObject)=0
virtual void SetVec3f(RTWObject, const char *id, float x, float y, float z)=0
virtual void Commit(RTWObject)=0
virtual RTWInstance NewInstance(RTWGroup geometry)=0
virtual void SetObject(RTWObject, const char *id, RTWObject other)=0
virtual void SetString(RTWObject, const char *id, const char *s)=0
virtual ~Backend()=default
virtual RTWGroup NewGroup()=0
virtual RTWVolumetricModel NewVolumetricModel(RTWVolume volume)=0
virtual RTWLight NewLight(const char *light_type)=0
virtual RTWMaterial NewMaterial(const char *renderer_type, const char *material_type)=0
virtual RTWGeometry NewGeometry(const char *type)=0
virtual void SetBool(RTWObject, const char *id, bool x)=0
virtual void SetVec3i(RTWObject, const char *id, int x, int y, int z)=0
virtual void SetObjectAsData(RTWObject target, const char *id, RTWDataType type, RTWObject obj)=0
virtual void FrameBufferClear(RTWFrameBuffer)=0
virtual void UnmapFrameBuffer(const void *mapped, RTWFrameBuffer)=0
virtual void RemoveParam(RTWObject, const char *id)=0
virtual int GetDepthTextureGL(RTWFrameBuffer frameBuffer)=0
virtual RTWWorld NewWorld()=0
virtual void SetVec4f(RTWObject, const char *id, float x, float y, float z, float w)=0
virtual RTWData NewSharedData1D(const void *source, RTWDataType, uint32_t numItems)=0
virtual RTWData NewSharedData3D(const void *source, RTWDataType, uint32_t numItems1, uint32_t numItems2, uint32_t numItems3)=0
boost::graph_traits< vtkGraph * >::vertex_descriptor source(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)
boost::graph_traits< vtkGraph * >::vertex_descriptor target(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)