36 #ifndef vtkWindowLevelLookupTable_h 37 #define vtkWindowLevelLookupTable_h 39 #include "vtkRenderingCoreModule.h" 53 void Build()
override;
61 if (window < 1e-5) { window = 1e-5; }
62 this->Window = window;
64 this->Level + this->Window/2.0); };
65 vtkGetMacro(Window,
double);
76 this->Level + this->Window/2.0); };
77 vtkGetMacro(Level,
double);
96 vtkSetVector4Macro(MinimumTableValue,
double);
97 vtkGetVector4Macro(MinimumTableValue,
double);
106 vtkSetVector4Macro(MaximumTableValue,
double);
107 vtkGetVector4Macro(MaximumTableValue,
double);
117 double MaximumTableValue[4];
118 double MinimumTableValue[4];
void SetWindow(double window)
Set the window for the lookup table.
virtual void SetTableRange(const double r[2])
Set/Get the minimum/maximum scalar values for scalar mapping.
~vtkWindowLevelLookupTable() override
map scalar values into colors via a lookup table
a simple class to control print indentation
void Build() override
Generate lookup table from hue, saturation, value, alpha min/max values.
static vtkLookupTable * New()
Construct with range=[0,1]; and hsv ranges set up for rainbow color table (from red to blue)...
void SetLevel(double level)
Set the Level for the lookup table.
map scalar values into colors or colors to scalars; generate color table
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.