VTK
vtkWebGLObject.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkWebGLObject.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
21 #ifndef vtkWebGLObject_h
22 #define vtkWebGLObject_h
23 
24 #include "vtkObject.h"
25 #include "vtkWebGLExporterModule.h" // needed for export macro
26 
27 #include <string> // needed for ID and md5 storing
28 
29 class vtkMatrix4x4;
31 
33  wPOINTS = 0,
34  wLINES = 1,
36 };
37 
38 class VTKWEBGLEXPORTER_EXPORT vtkWebGLObject : public vtkObject
39 {
40 public:
41  static vtkWebGLObject* New();
42  vtkTypeMacro(vtkWebGLObject, vtkObject)
43  void PrintSelf(ostream &os, vtkIndent indent) override;
44 
45  virtual void GenerateBinaryData();
46  virtual unsigned char* GetBinaryData(int part);
47  virtual int GetBinarySize(int part);
48  virtual int GetNumberOfParts();
49 
55  void GetBinaryData(int part, vtkUnsignedCharArray* buffer);
56 
57  void SetLayer(int l);
58  void SetRendererId(size_t i);
59  void SetId(const std::string& i);
60  void SetWireframeMode(bool wireframe);
61  void SetVisibility(bool vis);
62  void SetTransformationMatrix(vtkMatrix4x4* m);
63  void SetIsWidget(bool w);
64  void SetHasTransparency(bool t);
65  void SetInteractAtServer(bool i);
66  void SetType(WebGLObjectTypes t);
67  bool isWireframeMode();
68  bool isVisible();
69  bool HasChanged();
70  bool isWidget();
71  bool HasTransparency();
72  bool InteractAtServer();
73 
74  std::string GetMD5();
75  std::string GetId();
76 
77  size_t GetRendererId();
78  int GetLayer();
79 
80 protected:
82  ~vtkWebGLObject() override;
83 
84  float Matrix[16];
85  size_t rendererId;
86  int layer; // Renderer Layer
87  std::string id; // Id of the object
88  std::string MD5;
89  bool hasChanged;
90  bool iswireframeMode;
91  bool isvisible;
92  WebGLObjectTypes webGlType;
93  bool hasTransparency;
94  bool iswidget;
95  bool interactAtServer;
96 
97 private:
98  vtkWebGLObject(const vtkWebGLObject&) = delete;
99  void operator=(const vtkWebGLObject&) = delete;
100 };
101 
102 #endif
abstract base class for most VTK objects
Definition: vtkObject.h:59
represent and manipulate 4x4 transformation matrices
Definition: vtkMatrix4x4.h:41
vtkWebGLObject represent and manipulate an WebGL object and its data.
a simple class to control print indentation
Definition: vtkIndent.h:39
dynamic, self-adjusting array of unsigned char
WebGLObjectTypes
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...