40 #ifndef vtkTerrainDataPointPlacer_h 41 #define vtkTerrainDataPointPlacer_h 43 #include "vtkInteractionWidgetsModule.h" 69 virtual void AddProp(
vtkProp * );
70 virtual void RemoveAllProps();
79 vtkSetMacro(HeightOffset,
double);
80 vtkGetMacro(HeightOffset,
double);
94 double worldOrient[9] )
override;
103 double displayPos[2],
104 double refWorldPos[3],
106 double worldOrient[9] )
override;
124 double worldOrient[9] )
override;
abstract superclass for all actors, volumes and annotations
virtual int ComputeWorldPosition(vtkRenderer *ren, double displayPos[2], double worldPos[3], double worldOrient[9])
Given a renderer and a display position in pixel coordinates, compute the world position and orientat...
vtkPropCollection * TerrainProps
pick an actor/prop using graphics hardware
vtkPropPicker * PropPicker
abstract specification for renderers
Place points on terrain data.
a simple class to control print indentation
virtual int ValidateDisplayPosition(vtkRenderer *, double displayPos[2])
Given a display position, check the validity of this position.
Abstract interface to translate 2D display positions to world coordinates.
virtual int ValidateWorldPosition(double worldPos[3])
Given a world position check the validity of this position according to the constraints of the placer...
static vtkPointPlacer * New()
Instantiate this class.
void PrintSelf(ostream &os, vtkIndent indent) override
Standard methods for instances of this class.