28 #ifndef vtkScalarsToTextureFilter_h 29 #define vtkScalarsToTextureFilter_h 31 #include "vtkFiltersTextureModule.h" 62 vtkGetMacro(UseTransferFunction,
bool);
63 vtkSetMacro(UseTransferFunction,
bool);
64 vtkBooleanMacro(UseTransferFunction,
bool);
72 vtkSetVector2Macro(TextureDimensions,
int);
73 vtkGetVector2Macro(TextureDimensions,
int);
93 int TextureDimensions[2];
94 bool UseTransferFunction =
true;
virtual int RequestData(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
This is called by the superclass.
concrete dataset represents vertices, lines, polygons, and triangle strips
static vtkPolyDataAlgorithm * New()
Superclass for mapping scalar values to colors.
Superclass for algorithms that produce only polydata as output.
a simple class to control print indentation
virtual int RequestInformation(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
topologically and geometrically regular array of data
int FillOutputPortInformation(int port, vtkInformation *info) override
Fill the output port information objects for this algorithm.
generate texture coordinates and a texture image based on a scalar field
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.