25 #ifndef vtkRendererNode_h 26 #define vtkRendererNode_h 28 #include "vtkRenderingSceneGraphModule.h" 44 virtual void Build(
bool prepass)
override;
virtual void Build(bool)
Builds myself.
virtual void Synchronize(bool)
Ensures that my state agrees with my Renderable's.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
a simple class to control print indentation
vtkViewNode specialized for vtkRenderers
create and manipulate ordered lists of objects
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
a node within a VTK scene graph