45 #ifndef vtkPentagonalPrism_h 46 #define vtkPentagonalPrism_h 48 #include "vtkCommonDataModelModule.h" 85 int& subId,
double pcoords[3],
86 double& dist2,
double weights[])
override;
88 double *weights)
override;
89 int IntersectWithLine(
const double p1[3],
const double p2[3],
double tol,
double& t,
90 double x[3],
double pcoords[3],
int& subId)
override;
92 void Derivatives(
int subId,
const double pcoords[3],
const double *values,
93 int dim,
double *derivs)
override;
104 static void InterpolationFunctions(
const double pcoords[3],
double weights[10]);
108 static void InterpolationDerivs(
const double pcoords[3],
double derivs[30]);
129 static int *GetEdgeArray(
int edgeId);
130 static int *GetFaceArray(
int faceId);
138 void JacobianInverse(
const double pcoords[3],
double **inverse,
double derivs[30]);
157 pcoords[0] = pcoords[1] = 0.5;
int GetCellDimension() override
See the vtkCell3D API for descriptions of these methods.
virtual int Triangulate(int index, vtkIdList *ptIds, vtkPoints *pts)=0
Generate simplices of proper dimension.
a cell that represents a 2D quadrilateral
static void InterpolationDerivs(const double pcoords[3], double derivs[30])
abstract class to specify 3D cell interface
virtual int CellBoundary(int subId, const double pcoords[3], vtkIdList *pts)=0
Given parametric coordinates of a point, return the closest cell boundary, and whether the point is i...
int GetNumberOfEdges() override
See the vtkCell3D API for descriptions of these methods.
int GetNumberOfFaces() override
See the vtkCell3D API for descriptions of these methods.
a 3D cell that represents a convex prism with pentagonal base
cell represents a 1D line
abstract class to specify cell behavior
virtual void EvaluateLocation(int &subId, const double pcoords[3], double x[3], double *weights)=0
Determine global coordinate (x[3]) from subId and parametric coordinates.
void InterpolateFunctions(const double pcoords[3], double weights[10]) override
Compute the interpolation functions/derivatives (aka shape functions/derivatives) ...
a simple class to control print indentation
list of point or cell ids
virtual void GetFacePoints(int faceId, int *&pts)=0
Get the list of vertices that define a face.
a cell that represents an n-sided polygon
static void InterpolationFunctions(const double pcoords[3], double weights[10])
virtual vtkCell * GetFace(int faceId)=0
Return the face cell from the faceId of the cell.
int GetParametricCenter(double pcoords[3]) override
Return the center of the wedge in parametric coordinates.
virtual int EvaluatePosition(const double x[3], double closestPoint[3], int &subId, double pcoords[3], double &dist2, double weights[])=0
Given a point x[3] return inside(=1), outside(=0) cell, or (-1) computational problem encountered; ev...
virtual vtkCell * GetEdge(int edgeId)=0
Return the edge cell from the edgeId of the cell.
a cell that represents a triangle
virtual void Derivatives(int subId, const double pcoords[3], const double *values, int dim, double *derivs)=0
Compute derivatives given cell subId and parametric coordinates.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
virtual double * GetParametricCoords())
Return a contiguous array of parametric coordinates of the points defining this cell.
virtual int GetParametricCenter(double pcoords[3])
Return center of the cell in parametric coordinates.
virtual int IntersectWithLine(const double p1[3], const double p2[3], double tol, double &t, double x[3], double pcoords[3], int &subId)=0
Intersect with a ray.
virtual void GetEdgePoints(int edgeId, int *&pts)=0
Get the pair of vertices that define an edge.
int GetCellType() override
See the vtkCell3D API for descriptions of these methods.
void InterpolateDerivs(const double pcoords[3], double derivs[30]) override
Compute the interpolation functions/derivatives (aka shape functions/derivatives) ...
represent and manipulate 3D points