#include "vtkSurfaceLICComposite.h"
#include "vtkWeakPointer.h"
#include "vtkOpenGLRenderWindow.h"
#include "vtkRenderingParallelLICModule.h"
#include "vtkPixelExtent.h"
#include "vtkPPixelTransfer.h"
#include <deque>
#include <vector>
#include <list>
Go to the source code of this file.
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class | vtkPSurfaceLICComposite |
| This class decomposes the image space and shuffles image space data onto the new decomposition with the necessary guard cells to prevent artifacts at the decomposition boundaries. More...
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