27 #ifndef vtkPLineIntegralConvolution2D_h 28 #define vtkPLineIntegralConvolution2D_h 31 #include "vtkRenderingParallelLICModule.h" virtual void SetCommunicator(vtkPainterCommunicator *)
Set the communicator to use during parallel operation The communicator will not be duplicated or refe...
GPU-based implementation of Line Integral Convolution (LIC)
virtual void GetGlobalMinMax(vtkPainterCommunicator *, float &, float &)
For parallel operation, find global min/max min/max are in/out.
virtual void WriteTimerLog(const char *)
Methods used for parallel benchmarks.
a simple class to control print indentation
static vtkLineIntegralConvolution2D * New()
virtual void StartTimerEvent(const char *)
Methods used for parallel benchmarks.
parallel part of GPU-based implementation of Line Integral Convolution (LIC)
virtual vtkPainterCommunicator * GetCommunicator()
A communicator that can safely be used inside a painter.
virtual void EndTimerEvent(const char *)
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.