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OpenGL2
vtkOpenGLTextActor3D.h
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkOpenGLTextActor3D.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#ifndef vtkOpenGLTextActor3D_h
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#define vtkOpenGLTextActor3D_h
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#include "vtkRenderingOpenGL2Module.h"
// For export macro
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#include "
vtkTextActor3D.h
"
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class
vtkOpenGLGL2PSHelper
;
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class
VTKRENDERINGOPENGL2_EXPORT
vtkOpenGLTextActor3D
:
public
vtkTextActor3D
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{
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public
:
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static
vtkOpenGLTextActor3D
*
New
();
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vtkTypeMacro(
vtkOpenGLTextActor3D
,
vtkTextActor3D
)
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void PrintSelf(ostream &os,
vtkIndent
indent) override;
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int
RenderTranslucentPolygonalGeometry(
vtkViewport
* viewport) override;
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protected:
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vtkOpenGLTextActor3D
();
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~vtkOpenGLTextActor3D() override;
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int
RenderGL2PS(
vtkViewport
*vp,
vtkOpenGLGL2PSHelper
*gl2ps);
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private:
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vtkOpenGLTextActor3D(const vtkOpenGLTextActor3D&) = delete;
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void
operator=(const vtkOpenGLTextActor3D&) = delete;
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};
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#endif // vtkOpenGLTextActor3D_h
vtkViewport
abstract specification for Viewports
Definition:
vtkViewport.h:47
vtkOpenGLGL2PSHelper
Access GL2PS functionality.
Definition:
vtkOpenGLGL2PSHelper.h:43
vtkIndent
a simple class to control print indentation
Definition:
vtkIndent.h:39
vtkTextActor3D.h
vtkTextActor3D
An actor that displays text.
Definition:
vtkTextActor3D.h:47
vtkTextActor3D::New
static vtkTextActor3D * New()
vtkOpenGLTextActor3D
OpenGL2 override for vtkTextActor3D.
Definition:
vtkOpenGLTextActor3D.h:29
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