59 #include "vtkFiltersGeneralModule.h" 78 void DebugPrintTree(
int level,
double *leaf_vol,
int *minCells,
123 double& t,
double x[3],
double pcoords[3],
131 static void ComputeOBB(
vtkPoints *pts,
double corner[3],
double max[3],
132 double mid[3],
double min[3],
double size[3]);
140 void ComputeOBB(
vtkDataSet *input,
double corner[3],
double max[3],
141 double mid[3],
double min[3],
double size[3]);
148 int InsideOrOutside(
const double point[3]);
160 int LineIntersectsNode(
vtkOBBNode *pA,
const double b0[3],
const double b1[3] );
166 double p0[3],
double p1[3],
206 void ComputeOBB(
vtkIdList *cells,
double corner[3],
double max[3],
207 double mid[3],
double min[3],
double size[3]);
virtual void BuildLocator()=0
Build the locator from the input dataset.
represent and manipulate 4x4 transformation matrices
abstract class to specify dataset behavior
an abstract base class for locators which find cells
concrete dataset represents vertices, lines, polygons, and triangle strips
virtual void FreeSearchStructure()=0
Free the memory required for the spatial data structure.
provides thread-safe access to cells
generate oriented bounding box (OBB) tree
virtual int IntersectWithLine(const double p1[3], const double p2[3], double tol, double &t, double x[3], double pcoords[3], int &subId)
Return intersection point (if any) of finite line with cells contained in cell locator.
a simple class to control print indentation
list of point or cell ids
object to represent cell connectivity
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
virtual void GenerateRepresentation(int level, vtkPolyData *pd)=0
Method to build a representation at a particular level.
represent and manipulate 3D points