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vtkImageInterpolatorInternals.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkInterpolatorInternals.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
20 #ifndef vtkImageInterpolatorInternals_h
21 #define vtkImageInterpolatorInternals_h
22 
23 #include "vtkMath.h"
24 
25 // The interpolator info struct
27 {
28  const void *Pointer;
29  int Extent[6];
35  void *ExtraInfo;
36 };
37 
38 // The interpolation weights struct
40 {
41  vtkIdType *Positions[3];
42  void *Weights[3];
43  int WeightExtent[6];
44  int KernelSize[3];
45  int WeightType; // VTK_FLOAT or VTK_DOUBLE
46  void *Workspace;
47  int LastY;
48  int LastZ;
49 
50  // partial copy constructor from superclass
52  vtkInterpolationInfo(info), Workspace(nullptr) {}
53 };
54 
55 // The internal math functions for the interpolators
57 {
58  // floor with remainder (remainder can be double or float),
59  // includes a small tolerance for values just under an integer
60  template<class F>
61  static int Floor(double x, F &f);
62 
63  // round function optimized for various architectures
64  static int Round(double x);
65 
66  // border-handling functions for keeping index a with in bounds b, c
67  static int Clamp(int a, int b, int c);
68  static int Wrap(int a, int b, int c);
69  static int Mirror(int a, int b, int c);
70 };
71 
72 //--------------------------------------------------------------------------
73 // The 'floor' function is slow, so we want to do an integer
74 // cast but keep the "floor" behavior of always rounding down,
75 // rather than truncating, i.e. we want -0.6 to become -1.
76 // The easiest way to do this is to add a large value in
77 // order to make the value "unsigned", then cast to int, and
78 // then subtract off the large value.
79 
80 // On the old i386 architecture even a cast to int is very
81 // expensive because it requires changing the rounding mode
82 // on the FPU. So we use a bit-trick similar to the one
83 // described at http://www.stereopsis.com/FPU.html
84 
85 #if defined ia64 || defined __ia64__ || defined _M_IA64
86 #define VTK_INTERPOLATE_64BIT_FLOOR
87 #elif defined __ppc64__ || defined __x86_64__ || defined _M_X64
88 #define VTK_INTERPOLATE_64BIT_FLOOR
89 #elif defined __ppc__ || defined sparc || defined mips
90 #define VTK_INTERPOLATE_32BIT_FLOOR
91 #elif defined i386 || defined _M_IX86
92 #define VTK_INTERPOLATE_I386_FLOOR
93 #endif
94 
95 // We add a tolerance of 2^-17 (around 7.6e-6) so that float
96 // values that are just less than the closest integer are
97 // rounded up. This adds robustness against rounding errors.
98 
99 #define VTK_INTERPOLATE_FLOOR_TOL 7.62939453125e-06
100 
101 template<class F>
102 inline int vtkInterpolationMath::Floor(double x, F &f)
103 {
104 #if defined VTK_INTERPOLATE_64BIT_FLOOR
105  x += (103079215104.0 + VTK_INTERPOLATE_FLOOR_TOL);
106  long long i = static_cast<long long>(x);
107  f = static_cast<F>(x - i);
108  return static_cast<int>(i - 103079215104LL);
109 #elif defined VTK_INTERPOLATE_32BIT_FLOOR
110  x += (2147483648.0 + VTK_INTERPOLATE_FLOOR_TOL);
111  unsigned int i = static_cast<unsigned int>(x);
112  f = x - i;
113  return static_cast<int>(i - 2147483648U);
114 #elif defined VTK_INTERPOLATE_I386_FLOOR
115  union { double d; unsigned short s[4]; unsigned int i[2]; } dual;
116  dual.d = x + 103079215104.0; // (2**(52-16))*1.5
117  f = dual.s[0]*0.0000152587890625; // 2**(-16)
118  return static_cast<int>((dual.i[1]<<16)|((dual.i[0])>>16));
119 #else
121  int i = vtkMath::Floor(x);
122  f = x - i;
123  return i;
124 #endif
125 }
126 
127 
128 inline int vtkInterpolationMath::Round(double x)
129 {
130 #if defined VTK_INTERPOLATE_64BIT_FLOOR
131  x += (103079215104.5 + VTK_INTERPOLATE_FLOOR_TOL);
132  long long i = static_cast<long long>(x);
133  return static_cast<int>(i - 103079215104LL);
134 #elif defined VTK_INTERPOLATE_32BIT_FLOOR
135  x += (2147483648.5 + VTK_INTERPOLATE_FLOOR_TOL);
136  unsigned int i = static_cast<unsigned int>(x);
137  return static_cast<int>(i - 2147483648U);
138 #elif defined VTK_INTERPOLATE_I386_FLOOR
139  union { double d; unsigned int i[2]; } dual;
140  dual.d = x + 103079215104.5; // (2**(52-16))*1.5
141  return static_cast<int>((dual.i[1]<<16)|((dual.i[0])>>16));
142 #else
143  return vtkMath::Floor(x + (0.5 + VTK_INTERPOLATE_FLOOR_TOL));
144 #endif
145 }
146 
147 //----------------------------------------------------------------------------
148 // Perform a clamp to limit an index to [b, c] and subtract b.
149 
150 inline int vtkInterpolationMath::Clamp(int a, int b, int c)
151 {
152  a = (a <= c ? a : c);
153  a -= b;
154  a = (a >= 0 ? a : 0);
155  return a;
156 }
157 
158 //----------------------------------------------------------------------------
159 // Perform a wrap to limit an index to [b, c] and subtract b.
160 
161 inline int vtkInterpolationMath::Wrap(int a, int b, int c)
162 {
163  int range = c - b + 1;
164  a -= b;
165  a %= range;
166  // required for some % implementations
167  a = (a >= 0 ? a : a + range);
168  return a;
169 }
170 
171 //----------------------------------------------------------------------------
172 // Perform a mirror to limit an index to [b, c] and subtract b.
173 
174 inline int vtkInterpolationMath::Mirror(int a, int b, int c)
175 {
176 #ifndef VTK_IMAGE_BORDER_LEGACY_MIRROR
177  int range = c - b;
178  int ifzero = (range == 0);
179  int range2 = 2*range + ifzero;
180  a -= b;
181  a = (a >= 0 ? a : -a);
182  a %= range2;
183  a = (a <= range ? a : range2 - a);
184  return a;
185 #else
186  int range = c - b + 1;
187  int range2 = 2*range;
188  a -= b;
189  a = (a >= 0 ? a : -a - 1);
190  a %= range2;
191  a = (a < range ? a : range2 - a - 1);
192  return a;
193 #endif
194 }
195 
196 #endif
197 // VTK-HeaderTest-Exclude: vtkImageInterpolatorInternals.h
static int Mirror(int a, int b, int c)
static int Clamp(int a, int b, int c)
static int Wrap(int a, int b, int c)
int vtkIdType
Definition: vtkType.h:347
static int Floor(double x)
Rounds a double to the nearest integer not greater than itself.
Definition: vtkMath.h:1344
static int Floor(double x, F &f)
#define VTK_INTERPOLATE_FLOOR_TOL
vtkInterpolationWeights(const vtkInterpolationInfo &info)