29 #ifndef vtkImageAppendComponents_h 30 #define vtkImageAppendComponents_h 33 #include "vtkImagingCoreModule.h" 88 int ext[6],
int id)
override;
int GetNumberOfInputConnections(int port)
Get the number of inputs currently connected to a port.
Collects components from two inputs into one output.
vtkImageAppendComponents()
vtkDataObject * GetInput()
Get a data object for one of the input port connections.
void SetInputData(vtkDataObject *)
Assign a data object as input.
Proxy object to connect input/output ports.
Generic filter that has one input.
~vtkImageAppendComponents() override
topologically and geometrically regular array of data
virtual int RequestInformation(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
Subclasses can reimplement this method to collect information from their inputs and set information f...
void SetInputData(vtkDataObject *input)
Assign a data object as input.
virtual void ThreadedRequestData(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector, vtkImageData ***inData, vtkImageData **outData, int extent[6], int threadId)
If the subclass does not define an Execute method, then the task will be broken up, multiple threads will be spawned, and each thread will call this method.
int FillInputPortInformation(int port, vtkInformation *info) override
These method should be reimplemented by subclasses that have more than a single input or single outpu...
static vtkAlgorithm * New()
int GetNumberOfInputs()
Get the number of inputs to this filter.
vtkDataObject * GetInput()
Get one input to this filter.
general representation of visualization data