33 #ifndef vtkHyperTreeGridGeometry_h 34 #define vtkHyperTreeGridGeometry_h 36 #include "vtkFiltersHyperTreeModule.h" 92 void AddFace(
vtkIdType,
double*,
double*,
int,
unsigned int,
bool create =
true );
vtkIdTypeArray * FacesB
Storage for interface faces.
int FillOutputPortInformation(int, vtkInformation *) override
Define default input and output port types.
A dataset containing a grid of vtkHyperTree instances arranged as a rectilinear grid.
bool HasInterface
Keep track of input interface parameters.
unsigned int Dimension
Dimension of input grid.
vtkIdTypeArray * FacesA
Storage for interface faces.
dynamic, self-adjusting array of vtkIdType
Hyper tree grid outer surface.
dynamic, self-adjusting array of double
vtkDoubleArray * FaceScalarsB
Storage for interface scalars.
Objects for depth-first traversal HyperTreeGrids.
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
list of point or cell ids
vtkDoubleArray * Normals
Keep track of input interface parameters.
vtkDoubleArray * Intercepts
Keep track of input interface parameters.
object to represent cell connectivity
dynamic, self-adjusting array of bits
vtkDoubleArray * FaceScalarsA
Storage for interface scalars.
Superclass for algorithms that produce a hyper tree grid as output.
vtkPoints * Points
Storage for points of output unstructured mesh.
static vtkAlgorithm * New()
unsigned int Orientation
Orientation of input grid when dimension < 3.
vtkCellArray * Cells
Storage for cells of output unstructured mesh.
vtkPoints * FacePoints
Storage for interface points.
general representation of visualization data
vtkIdList * FaceIDs
Storage for interface points.
represent and manipulate 3D points
virtual int ProcessTrees(vtkHyperTreeGrid *, vtkDataObject *)=0
Main routine to process individual trees in the grid This is pure virtual method to be implemented by...