55 #ifndef vtkExternalLight_h 56 #define vtkExternalLight_h 58 #include "vtkRenderingExternalModule.h" 80 INDIVIDUAL_PARAMS = 0,
90 vtkSetMacro(LightIndex,
int);
91 vtkGetMacro(LightIndex,
int);
108 vtkSetMacro(ReplaceMode,
int);
109 vtkGetMacro(ReplaceMode,
int);
166 vtkGetMacro(PositionSet,
bool);
173 vtkGetMacro(FocalPointSet,
bool);
180 vtkGetMacro(AmbientColorSet,
bool);
187 vtkGetMacro(DiffuseColorSet,
bool);
194 vtkGetMacro(SpecularColorSet,
bool);
201 vtkGetMacro(IntensitySet,
bool);
208 vtkGetMacro(ConeAngleSet,
bool);
215 vtkGetMacro(AttenuationValuesSet,
bool);
222 vtkGetMacro(ExponentSet,
bool);
229 vtkGetMacro(PositionalSet,
bool);
255 #endif // vtkExternalLight_h
virtual void SetSpecularColor(double, double, double)
Set/Get the color of the light.
bool AttenuationValuesSet
virtual void SetDiffuseColor(double, double, double)
Set/Get the color of the light.
virtual void SetExponent(double)
Set/Get the exponent of the cosine used in positional lighting.
virtual void SetPosition(double, double, double)
Set/Get the position of the light.
a virtual light object for tweaking existing lights in an external 3D rendering context ...
static vtkLight * New()
Create a light with the focal point at the origin and its position set to (0,0,1).
virtual void SetAmbientColor(double, double, double)
Set/Get the color of the light.
virtual void SetIntensity(double)
Set/Get the brightness of the light (from one to zero).
a simple class to control print indentation
virtual void SetAttenuationValues(double, double, double)
Set/Get the quadratic attenuation constants.
a virtual light for 3D rendering
virtual void SetConeAngle(double)
Set/Get the lighting cone angle of a positional light in degrees.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void SetPositional(vtkTypeBool)
Turn positional lighting on or off.
virtual void SetFocalPoint(double, double, double)
Set/Get the point at which the light is shining.