65 #ifndef vtkCoordinate_h 66 #define vtkCoordinate_h 68 #include "vtkRenderingCoreModule.h" 73 #define VTK_NORMALIZED_DISPLAY 1 74 #define VTK_VIEWPORT 2 75 #define VTK_NORMALIZED_VIEWPORT 3 79 #define VTK_USERDEFINED 7 99 vtkSetMacro(CoordinateSystem,
int);
100 vtkGetMacro(CoordinateSystem,
int);
110 { this->SetCoordinateSystem(
VTK_VIEW); }
112 { this->SetCoordinateSystem(
VTK_POSE); }
114 { this->SetCoordinateSystem(
VTK_WORLD); }
117 const char *GetCoordinateSystemAsString ();
124 vtkSetVector3Macro(Value,
double);
125 vtkGetVector3Macro(Value,
double);
127 { this->SetValue(a, b, 0.0); }
181 {
return this->Value; }
191 double ComputedWorldValue[3];
192 int ComputedDisplayValue[2];
193 int ComputedViewportValue[2];
196 double ComputedDoubleDisplayValue[2];
197 double ComputedDoubleViewportValue[2];
198 double ComputedUserDefinedValue[3];
void SetCoordinateSystemToWorld()
Set/get the coordinate system which this coordinate is defined in.
abstract base class for most VTK objects
void SetCoordinateSystemToNormalizedViewport()
Set/get the coordinate system which this coordinate is defined in.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
abstract specification for Viewports
void SetValue(double a, double b)
Set/get the value of this coordinate.
#define VTK_NORMALIZED_VIEWPORT
void SetCoordinateSystemToDisplay()
Set/get the coordinate system which this coordinate is defined in.
vtkCoordinate * ReferenceCoordinate
void SetCoordinateSystemToNormalizedDisplay()
Set/get the coordinate system which this coordinate is defined in.
void SetCoordinateSystemToPose()
Set/get the coordinate system which this coordinate is defined in.
a simple class to control print indentation
void SetCoordinateSystemToView()
Set/get the coordinate system which this coordinate is defined in.
#define VTK_NORMALIZED_DISPLAY
#define VTK_SIZEHINT(...)
void SetCoordinateSystemToViewport()
Set/get the coordinate system which this coordinate is defined in.
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems ...
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
virtual double * GetComputedUserDefinedValue(vtkViewport *)
GetComputedUserDefinedValue() is to be used only when the coordinate system is VTK_USERDEFINED.