VTK
|
An object to control parallel rendering. More...
#include <vtkParallelRenderManager.h>
Classes | |
struct | LightInfo |
struct | RendererInfo |
struct | RenderWindowInfo |
Public Types | |
enum | { NEAREST, LINEAR } |
enum | Tags { RENDER_RMI_TAG =34532, COMPUTE_VISIBLE_PROP_BOUNDS_RMI_TAG =54636, WIN_INFO_TAG =87834, REN_INFO_TAG =87836, LIGHT_INFO_TAG =87838, REN_ID_TAG =58794, BOUNDS_TAG =23543 } |
typedef vtkObject | Superclass |
Public Member Functions | |
virtual vtkTypeBool | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkParallelRenderManager * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) override |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual vtkRenderWindow * | MakeRenderWindow () |
Builds a vtkRenderWindow compatible with this render manager. More... | |
virtual vtkRenderer * | MakeRenderer () |
Builds a vtkRenderer compatible with this render manager. More... | |
virtual void | InitializePieces () |
This method sets the piece and number of pieces for each actor with a polydata mapper. More... | |
virtual void | InitializeOffScreen () |
Make all rendering windows not viewable set as off screen rendering. More... | |
virtual void | StartInteractor () |
Initializes the RMIs and then, if on root node, starts the interactor on the attached render window. More... | |
virtual void | StartServices () |
If on node other than root, starts serving RMI requests for parallel renders. More... | |
virtual void | StopServices () |
If on root node, stops the RMI processing on all service nodes. More... | |
virtual void | InitializeRMIs () |
virtual void | ResetAllCameras () |
Resets the camera of each renderer contained in the RenderWindow. More... | |
virtual void | ComputeVisiblePropBounds (vtkRenderer *ren, double bounds[6]) |
Calculates the bounds by gathering information from all processes. More... | |
virtual void | SetMaxImageReductionFactor (double) |
virtual double | GetMaxImageReductionFactor () |
virtual void | SetImageReductionFactorForUpdateRate (double DesiredUpdateRate) |
Sets the ReductionFactor based on the given desired update rate and the rendering metrics taken from the last time UpdateServerInfo was called. More... | |
void | TileWindows (int xsize, int ysize, int nColumns) |
Given the x and y size of the render windows, reposition them in a tile of n columns. More... | |
virtual void | CheckForAbortRender () |
virtual int | CheckForAbortComposite () |
virtual vtkRenderWindow * | GetRenderWindow () |
Set/Get the RenderWindow to use for compositing. More... | |
virtual void | SetRenderWindow (vtkRenderWindow *renWin) |
Set/Get the RenderWindow to use for compositing. More... | |
virtual vtkMultiProcessController * | GetController () |
Set/Get the vtkMultiProcessController which will handle communications for the parallel rendering. More... | |
virtual void | SetController (vtkMultiProcessController *controller) |
Set/Get the vtkMultiProcessController which will handle communications for the parallel rendering. More... | |
virtual void | StartRender () |
Callbacks that initialize and finish rendering and other tasks. More... | |
virtual void | EndRender () |
Callbacks that initialize and finish rendering and other tasks. More... | |
virtual void | SatelliteStartRender () |
Callbacks that initialize and finish rendering and other tasks. More... | |
virtual void | SatelliteEndRender () |
Callbacks that initialize and finish rendering and other tasks. More... | |
virtual void | RenderRMI () |
Callbacks that initialize and finish rendering and other tasks. More... | |
virtual void | ResetCamera (vtkRenderer *ren) |
Callbacks that initialize and finish rendering and other tasks. More... | |
virtual void | ResetCameraClippingRange (vtkRenderer *ren) |
Callbacks that initialize and finish rendering and other tasks. More... | |
virtual void | ComputeVisiblePropBoundsRMI (int renderId) |
Callbacks that initialize and finish rendering and other tasks. More... | |
virtual void | SetParallelRendering (int) |
Turns on/off parallel rendering. More... | |
virtual int | GetParallelRendering () |
Turns on/off parallel rendering. More... | |
virtual void | ParallelRenderingOn () |
Turns on/off parallel rendering. More... | |
virtual void | ParallelRenderingOff () |
Turns on/off parallel rendering. More... | |
virtual void | SetRenderEventPropagation (int) |
Turns on/off render event propagation. More... | |
virtual int | GetRenderEventPropagation () |
Turns on/off render event propagation. More... | |
virtual void | RenderEventPropagationOn () |
Turns on/off render event propagation. More... | |
virtual void | RenderEventPropagationOff () |
Turns on/off render event propagation. More... | |
virtual void | SetUseCompositing (int) |
This is used for tiled display rendering. More... | |
virtual int | GetUseCompositing () |
This is used for tiled display rendering. More... | |
virtual void | UseCompositingOn () |
This is used for tiled display rendering. More... | |
virtual void | UseCompositingOff () |
This is used for tiled display rendering. More... | |
virtual void | SetImageReductionFactor (double factor) |
Set/Get the reduction factor (for sort-last based parallel renderers). More... | |
virtual double | GetImageReductionFactor () |
Set/Get the reduction factor (for sort-last based parallel renderers). More... | |
virtual void | SetAutoImageReductionFactor (int) |
If on, the ReductionFactor is automatically adjusted to best meet the the DesiredUpdateRate in the current RenderWindow based on metrics from the last render. More... | |
virtual int | GetAutoImageReductionFactor () |
If on, the ReductionFactor is automatically adjusted to best meet the the DesiredUpdateRate in the current RenderWindow based on metrics from the last render. More... | |
virtual void | AutoImageReductionFactorOn () |
If on, the ReductionFactor is automatically adjusted to best meet the the DesiredUpdateRate in the current RenderWindow based on metrics from the last render. More... | |
virtual void | AutoImageReductionFactorOff () |
If on, the ReductionFactor is automatically adjusted to best meet the the DesiredUpdateRate in the current RenderWindow based on metrics from the last render. More... | |
virtual double | GetRenderTime () |
Get rendering metrics. More... | |
virtual double | GetImageProcessingTime () |
Get rendering metrics. More... | |
virtual int | GetSyncRenderWindowRenderers () |
By default, the state of all renderers in the root's render window is propagated to the rest of the processes. More... | |
virtual void | SetSyncRenderWindowRenderers (int) |
By default, the state of all renderers in the root's render window is propagated to the rest of the processes. More... | |
virtual void | SyncRenderWindowRenderersOn () |
By default, the state of all renderers in the root's render window is propagated to the rest of the processes. More... | |
virtual void | SyncRenderWindowRenderersOff () |
By default, the state of all renderers in the root's render window is propagated to the rest of the processes. More... | |
virtual void | AddRenderer (vtkRenderer *) |
By default, the state of all renderers in the root's render window is propagated to the rest of the processes. More... | |
virtual void | RemoveRenderer (vtkRenderer *) |
By default, the state of all renderers in the root's render window is propagated to the rest of the processes. More... | |
virtual void | RemoveAllRenderers () |
By default, the state of all renderers in the root's render window is propagated to the rest of the processes. More... | |
virtual void | SetWriteBackImages (int) |
If on (the default), the result of any image space manipulations are written back to the render window frame buffer. More... | |
virtual int | GetWriteBackImages () |
If on (the default), the result of any image space manipulations are written back to the render window frame buffer. More... | |
virtual void | WriteBackImagesOn () |
If on (the default), the result of any image space manipulations are written back to the render window frame buffer. More... | |
virtual void | WriteBackImagesOff () |
If on (the default), the result of any image space manipulations are written back to the render window frame buffer. More... | |
virtual void | SetMagnifyImages (int) |
If on (the default), when the ImageReductionFactor is greater than 1 and WriteBackImages is on, the image will be magnified to fill the entire render window. More... | |
virtual int | GetMagnifyImages () |
If on (the default), when the ImageReductionFactor is greater than 1 and WriteBackImages is on, the image will be magnified to fill the entire render window. More... | |
virtual void | MagnifyImagesOn () |
If on (the default), when the ImageReductionFactor is greater than 1 and WriteBackImages is on, the image will be magnified to fill the entire render window. More... | |
virtual void | MagnifyImagesOff () |
If on (the default), when the ImageReductionFactor is greater than 1 and WriteBackImages is on, the image will be magnified to fill the entire render window. More... | |
virtual void | SetMagnifyImageMethod (int method) |
Sets the method used to magnify images. More... | |
virtual int | GetMagnifyImageMethod () |
Sets the method used to magnify images. More... | |
void | SetMagnifyImageMethodToNearest () |
Sets the method used to magnify images. More... | |
void | SetMagnifyImageMethodToLinear () |
Sets the method used to magnify images. More... | |
virtual void | GetPixelData (vtkUnsignedCharArray *data) |
The most appropriate way to retrieve full size image data after a render. More... | |
virtual void | GetPixelData (int x1, int y1, int x2, int y2, vtkUnsignedCharArray *data) |
The most appropriate way to retrieve full size image data after a render. More... | |
virtual void | GetReducedPixelData (vtkUnsignedCharArray *data) |
The most appropriate way to retrieve reduced size image data after a render. More... | |
virtual void | GetReducedPixelData (int x1, int y1, int x2, int y2, vtkUnsignedCharArray *data) |
The most appropriate way to retrieve reduced size image data after a render. More... | |
virtual int * | GetFullImageSize () |
Returns the full image size calculated at the last render. More... | |
virtual void | GetFullImageSize (int &, int &) |
Returns the full image size calculated at the last render. More... | |
virtual void | GetFullImageSize (int[2]) |
Returns the full image size calculated at the last render. More... | |
virtual int * | GetReducedImageSize () |
Returns the reduced image size calculated at the last render. More... | |
virtual void | GetReducedImageSize (int &, int &) |
Returns the reduced image size calculated at the last render. More... | |
virtual void | GetReducedImageSize (int[2]) |
Returns the reduced image size calculated at the last render. More... | |
virtual void | SetUseRGBA (int) |
Get/Set if all Images must use RGBA instead of RGB. More... | |
virtual int | GetUseRGBA () |
Get/Set if all Images must use RGBA instead of RGB. More... | |
virtual void | SetForceRenderWindowSize (int) |
If ForceRenderWindowSize is set to true, the render manager will use the RenderWindowSize ivar instead of getting the size from the render window. More... | |
virtual int | GetForceRenderWindowSize () |
If ForceRenderWindowSize is set to true, the render manager will use the RenderWindowSize ivar instead of getting the size from the render window. More... | |
virtual void | SetForcedRenderWindowSize (int, int) |
If ForceRenderWindowSize is set to true, the render manager will use the Size ivar instead of getting the size from the render window. More... | |
void | SetForcedRenderWindowSize (int[2]) |
If ForceRenderWindowSize is set to true, the render manager will use the Size ivar instead of getting the size from the render window. More... | |
virtual int * | GetForcedRenderWindowSize () |
If ForceRenderWindowSize is set to true, the render manager will use the Size ivar instead of getting the size from the render window. More... | |
virtual void | GetForcedRenderWindowSize (int &, int &) |
If ForceRenderWindowSize is set to true, the render manager will use the Size ivar instead of getting the size from the render window. More... | |
virtual void | GetForcedRenderWindowSize (int[2]) |
If ForceRenderWindowSize is set to true, the render manager will use the Size ivar instead of getting the size from the render window. More... | |
virtual void | SetUseBackBuffer (int) |
The default is to allow the use of the back buffer for compositing. More... | |
virtual int | GetUseBackBuffer () |
The default is to allow the use of the back buffer for compositing. More... | |
virtual void | UseBackBufferOn () |
The default is to allow the use of the back buffer for compositing. More... | |
virtual void | UseBackBufferOff () |
The default is to allow the use of the back buffer for compositing. More... | |
virtual void | SetSynchronizeTileProperties (int) |
When set the render manager will synchronize the TileViewport and TileScale properties. More... | |
virtual int | GetSynchronizeTileProperties () |
When set the render manager will synchronize the TileViewport and TileScale properties. More... | |
virtual void | SynchronizeTilePropertiesOn () |
When set the render manager will synchronize the TileViewport and TileScale properties. More... | |
virtual void | SynchronizeTilePropertiesOff () |
When set the render manager will synchronize the TileViewport and TileScale properties. More... | |
virtual void | GenericStartRenderCallback () |
INTERNAL METHODS (DON NOT USE). More... | |
virtual void | GenericEndRenderCallback () |
INTERNAL METHODS (DON NOT USE). More... | |
Public Member Functions inherited from vtkObject | |
vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
virtual void | DebugOn () |
Turn debugging output on. More... | |
virtual void | DebugOff () |
Turn debugging output off. More... | |
bool | GetDebug () |
Get the value of the debug flag. More... | |
void | SetDebug (bool debugFlag) |
Set the value of the debug flag. More... | |
virtual void | Modified () |
Update the modification time for this object. More... | |
virtual vtkMTimeType | GetMTime () |
Return this object's modified time. More... | |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
vtkTypeBool | HasObserver (unsigned long event) |
vtkTypeBool | HasObserver (const char *event) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkCommand * | GetCommand (unsigned long tag) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObserver (vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Allow user to set the AbortFlagOn() with the return value of the callback method. More... | |
int | InvokeEvent (unsigned long event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
int | InvokeEvent (const char *event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
Public Member Functions inherited from vtkObjectBase | |
const char * | GetClassName () const |
Return the class name as a string. More... | |
virtual void | Delete () |
Delete a VTK object. More... | |
virtual void | FastDelete () |
Delete a reference to this object. More... | |
void | InitializeObjectBase () |
void | Print (ostream &os) |
Print an object to an ostream. More... | |
virtual void | Register (vtkObjectBase *o) |
Increase the reference count (mark as used by another object). More... | |
virtual void | UnRegister (vtkObjectBase *o) |
Decrease the reference count (release by another object). More... | |
int | GetReferenceCount () |
Return the current reference count of this object. More... | |
void | SetReferenceCount (int) |
Sets the reference count. More... | |
void | PrintRevisions (ostream &) |
Legacy. More... | |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
Static Public Member Functions | |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkParallelRenderManager * | SafeDownCast (vtkObjectBase *o) |
static void | SetDefaultRenderEventPropagation (bool val) |
Get/Set the default value used for RenderEventPropagation when a new instance of vtkParallelRenderManager is created. More... | |
static bool | GetDefaultRenderEventPropagation () |
Static Public Member Functions inherited from vtkObject | |
static vtkObject * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static void | BreakOnError () |
This method is called when vtkErrorMacro executes. More... | |
static void | SetGlobalWarningDisplay (int val) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOn () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOff () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static int | GetGlobalWarningDisplay () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
Static Public Member Functions inherited from vtkObjectBase | |
static vtkTypeBool | IsTypeOf (const char *name) |
Return 1 if this class type is the same type of (or a subclass of) the named class. More... | |
static vtkObjectBase * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkParallelRenderManager () | |
~vtkParallelRenderManager () override | |
virtual vtkRendererCollection * | GetRenderers () |
virtual void | SendWindowInformation () |
Used to synchronize rendering information per frame. More... | |
virtual void | ReceiveWindowInformation () |
virtual void | SendRendererInformation (vtkRenderer *) |
virtual void | ReceiveRendererInformation (vtkRenderer *) |
virtual void | CollectWindowInformation (vtkMultiProcessStream &) |
Subclass should override these methods (instead of SendWindowInformation/ReceiveWindowInformation or SendRendererInformation/ReceiveRendererInformation) to collect or process meta-data to synchronize rendering information per frame. More... | |
virtual bool | ProcessWindowInformation (vtkMultiProcessStream &) |
virtual void | CollectRendererInformation (vtkRenderer *, vtkMultiProcessStream &) |
virtual bool | ProcessRendererInformation (vtkRenderer *, vtkMultiProcessStream &) |
virtual void | SetRenderWindowSize () |
Called in satellites to set the render window size to the current FullImageSize and ReducedImageSize (or vice versa). More... | |
virtual void | LocalComputeVisiblePropBounds (vtkRenderer *ren, double bounds[6]) |
Called by ComputeVisiblePropBoundsRMI to get the bounds of a local renderer. More... | |
virtual void | MagnifyReducedImage () |
When called, fills FullImage. More... | |
virtual void | WriteFullImage () |
Write the full image back to the RenderWindow. More... | |
virtual void | ReadReducedImage () |
Reads in the reduced image from the RenderWindow. More... | |
virtual int | LastRenderInFrontBuffer () |
Returns 1 if the RenderWindow's last image is in the front buffer, 0 if it is in the back. More... | |
virtual int | ChooseBuffer () |
Select buffer to read from / render into. More... | |
virtual void | SetRenderWindowPixelData (vtkUnsignedCharArray *pixels, const int pixelDimensions[2]) |
Sets the current render window's pixel data. More... | |
virtual int | ImageReduceRenderer (vtkRenderer *) |
Returns true if the image for the given renderer should be rendered at a reduced size to be magnified later. More... | |
void | AddRenderWindowEventHandlers () |
Add/Remove event handlers for the render window. More... | |
void | RemoveRenderWindowEventHandlers () |
Add/Remove event handlers for the render window. More... | |
virtual void | PreRenderProcessing ()=0 |
Here is a good place to handle processing of data before and after render. More... | |
virtual void | PostRenderProcessing ()=0 |
Here is a good place to handle processing of data before and after render. More... | |
Protected Member Functions inherited from vtkObject | |
vtkObject () | |
~vtkObject () override | |
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) |
These methods allow a command to exclusively grab all events. More... | |
void | InternalReleaseFocus () |
These methods allow a command to exclusively grab all events. More... | |
Protected Member Functions inherited from vtkObjectBase | |
vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Static Protected Attributes | |
static bool | DefaultRenderEventPropagation |
static void | MagnifyImageNearest (vtkUnsignedCharArray *fullImage, const int fullImageSize[2], vtkUnsignedCharArray *reducedImage, const int reducedImageSize[2], const int fullImageViewport[4]=nullptr, const int reducedImageViewport[4]=nullptr) |
Convenience functions for magnifying images. More... | |
static void | MagnifyImageLinear (vtkUnsignedCharArray *fullImage, const int fullImageSize[2], vtkUnsignedCharArray *reducedImage, const int reducedImageSize[2], const int fullImageViewport[4]=nullptr, const int reducedImageViewport[4]=nullptr) |
Convenience functions for magnifying images. More... | |
virtual void | MagnifyImage (vtkUnsignedCharArray *fullImage, const int fullImageSize[2], vtkUnsignedCharArray *reducedImage, const int reducedImageSize[2], const int fullImageViewport[4]=nullptr, const int reducedImageViewport[4]=nullptr) |
Convenience functions for magnifying images. More... | |
An object to control parallel rendering.
vtkParallelRenderManager operates in multiple processes. It provides proper renderers and render windows for performing the parallel rendering correctly. It can also attach itself to render windows and propagate rendering events and camera views.
Definition at line 62 of file vtkParallelRenderManager.h.
Definition at line 65 of file vtkParallelRenderManager.h.
anonymous enum |
Enumerator | |
---|---|
NEAREST | |
LINEAR |
Definition at line 302 of file vtkParallelRenderManager.h.
Enumerator | |
---|---|
RENDER_RMI_TAG | |
COMPUTE_VISIBLE_PROP_BOUNDS_RMI_TAG | |
WIN_INFO_TAG | |
REN_INFO_TAG | |
LIGHT_INFO_TAG | |
REN_ID_TAG | |
BOUNDS_TAG |
Definition at line 416 of file vtkParallelRenderManager.h.
|
protected |
|
overrideprotected |
|
static |
|
virtual |
Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkObjectBase.
Reimplemented in vtkCompositeRenderManager, and vtkImageRenderManager.
|
static |
|
protectedvirtual |
Reimplemented in vtkCompositeRenderManager, and vtkImageRenderManager.
vtkParallelRenderManager* vtkParallelRenderManager::NewInstance | ( | ) | const |
|
overridevirtual |
|
virtual |
Builds a vtkRenderWindow compatible with this render manager.
The user program is responsible for registering the render window with the SetRenderWindow method and calling Delete. It is not advisable to use a parallel render manager with a render window that was not built with this method.
|
virtual |
Builds a vtkRenderer compatible with this render manager.
(Should we also register it?) The user program is responsible for calling Delete. It is not advisable to use a parallel render manager with a renderer that was not built with this method.
|
virtual |
Set/Get the RenderWindow to use for compositing.
We add a start and end observer to the window.
|
virtual |
Set/Get the RenderWindow to use for compositing.
We add a start and end observer to the window.
|
virtual |
Set/Get the vtkMultiProcessController which will handle communications for the parallel rendering.
|
virtual |
Set/Get the vtkMultiProcessController which will handle communications for the parallel rendering.
|
virtual |
This method sets the piece and number of pieces for each actor with a polydata mapper.
|
virtual |
Make all rendering windows not viewable set as off screen rendering.
To make all renderwindows on screen rendering again, call OffScreenRenderingOff on all the render windows. This class assumes the window on root node is the only one viewable. Subclasses should change this as necessary.
|
virtual |
Initializes the RMIs and then, if on root node, starts the interactor on the attached render window.
Otherwise, starts processing RMIs. When the interactor returns, it breaks the RMI listening on all other processors.
|
virtual |
If on node other than root, starts serving RMI requests for parallel renders.
|
virtual |
If on root node, stops the RMI processing on all service nodes.
|
virtual |
Callbacks that initialize and finish rendering and other tasks.
|
virtual |
Callbacks that initialize and finish rendering and other tasks.
|
virtual |
Callbacks that initialize and finish rendering and other tasks.
|
virtual |
Callbacks that initialize and finish rendering and other tasks.
|
virtual |
Callbacks that initialize and finish rendering and other tasks.
|
virtual |
Callbacks that initialize and finish rendering and other tasks.
|
virtual |
Callbacks that initialize and finish rendering and other tasks.
|
virtual |
Callbacks that initialize and finish rendering and other tasks.
|
virtual |
|
virtual |
Resets the camera of each renderer contained in the RenderWindow.
Should only be called in the "root" process, and all remote processes must be processing RMIs for this method to complete.
|
virtual |
Calculates the bounds by gathering information from all processes.
|
virtual |
Turns on/off parallel rendering.
When on (the default) the object responds to render events of the attached window, propagates the render event to other processors, and otherwise enables the parallel rendering process.
|
virtual |
Turns on/off parallel rendering.
When on (the default) the object responds to render events of the attached window, propagates the render event to other processors, and otherwise enables the parallel rendering process.
|
virtual |
Turns on/off parallel rendering.
When on (the default) the object responds to render events of the attached window, propagates the render event to other processors, and otherwise enables the parallel rendering process.
|
virtual |
Turns on/off parallel rendering.
When on (the default) the object responds to render events of the attached window, propagates the render event to other processors, and otherwise enables the parallel rendering process.
|
virtual |
Turns on/off render event propagation.
When on (the default) and ParallelRendering is on, process 0 will send an RMI call to all remote processes to perform a synchronized render. When off, render must be manually called on each process.
|
virtual |
Turns on/off render event propagation.
When on (the default) and ParallelRendering is on, process 0 will send an RMI call to all remote processes to perform a synchronized render. When off, render must be manually called on each process.
|
virtual |
Turns on/off render event propagation.
When on (the default) and ParallelRendering is on, process 0 will send an RMI call to all remote processes to perform a synchronized render. When off, render must be manually called on each process.
|
virtual |
Turns on/off render event propagation.
When on (the default) and ParallelRendering is on, process 0 will send an RMI call to all remote processes to perform a synchronized render. When off, render must be manually called on each process.
|
inlinestatic |
Get/Set the default value used for RenderEventPropagation when a new instance of vtkParallelRenderManager is created.
Set to true by default.
Definition at line 194 of file vtkParallelRenderManager.h.
|
inlinestatic |
Definition at line 196 of file vtkParallelRenderManager.h.
|
virtual |
This is used for tiled display rendering.
When data has been duplicated on all processes, then we do not need to compositing. Cameras and renders are still propagated though.
|
virtual |
This is used for tiled display rendering.
When data has been duplicated on all processes, then we do not need to compositing. Cameras and renders are still propagated though.
|
virtual |
This is used for tiled display rendering.
When data has been duplicated on all processes, then we do not need to compositing. Cameras and renders are still propagated though.
|
virtual |
This is used for tiled display rendering.
When data has been duplicated on all processes, then we do not need to compositing. Cameras and renders are still propagated though.
|
virtual |
Set/Get the reduction factor (for sort-last based parallel renderers).
The size of rendered image is divided by the reduction factor and then is blown up to the size of the current vtkRenderWindow. Setting higher reduction factors enables shorter image transfer times (which is often the bottleneck) but will greatly reduce image quality. A reduction factor of 2 or greater should only be used for intermediate images in interactive applications. A reduction factor of 1 (or less) will result in no change in image quality. A parallel render manager may ignore the image reduction factor if it will result in little or no performance enhancements (eg. it does not do image space manipulations).
|
virtual |
Set/Get the reduction factor (for sort-last based parallel renderers).
The size of rendered image is divided by the reduction factor and then is blown up to the size of the current vtkRenderWindow. Setting higher reduction factors enables shorter image transfer times (which is often the bottleneck) but will greatly reduce image quality. A reduction factor of 2 or greater should only be used for intermediate images in interactive applications. A reduction factor of 1 (or less) will result in no change in image quality. A parallel render manager may ignore the image reduction factor if it will result in little or no performance enhancements (eg. it does not do image space manipulations).
|
virtual |
|
virtual |
|
virtual |
Sets the ReductionFactor based on the given desired update rate and the rendering metrics taken from the last time UpdateServerInfo was called.
Note that if AutoReductionFactor is on, this function is called with the desired update rate of the render window automatically.
|
virtual |
If on, the ReductionFactor is automatically adjusted to best meet the the DesiredUpdateRate in the current RenderWindow based on metrics from the last render.
|
virtual |
If on, the ReductionFactor is automatically adjusted to best meet the the DesiredUpdateRate in the current RenderWindow based on metrics from the last render.
|
virtual |
If on, the ReductionFactor is automatically adjusted to best meet the the DesiredUpdateRate in the current RenderWindow based on metrics from the last render.
|
virtual |
If on, the ReductionFactor is automatically adjusted to best meet the the DesiredUpdateRate in the current RenderWindow based on metrics from the last render.
|
virtual |
Get rendering metrics.
|
virtual |
Get rendering metrics.
|
virtual |
By default, the state of all renderers in the root's render window is propagated to the rest of the processes.
In order for this to work, all render windows must have the same renderers in the same order. If this is not the case, you can turn off the SyncRenderWindowRenderers. When this flag is off, the list of renderers held by this parallel render manager (initially empty) is synced. You can modify the list of renderers with the AddRenderer, RemoveRenderer, and RemoveAllRenderers methods.
|
virtual |
By default, the state of all renderers in the root's render window is propagated to the rest of the processes.
In order for this to work, all render windows must have the same renderers in the same order. If this is not the case, you can turn off the SyncRenderWindowRenderers. When this flag is off, the list of renderers held by this parallel render manager (initially empty) is synced. You can modify the list of renderers with the AddRenderer, RemoveRenderer, and RemoveAllRenderers methods.
|
virtual |
By default, the state of all renderers in the root's render window is propagated to the rest of the processes.
In order for this to work, all render windows must have the same renderers in the same order. If this is not the case, you can turn off the SyncRenderWindowRenderers. When this flag is off, the list of renderers held by this parallel render manager (initially empty) is synced. You can modify the list of renderers with the AddRenderer, RemoveRenderer, and RemoveAllRenderers methods.
|
virtual |
By default, the state of all renderers in the root's render window is propagated to the rest of the processes.
In order for this to work, all render windows must have the same renderers in the same order. If this is not the case, you can turn off the SyncRenderWindowRenderers. When this flag is off, the list of renderers held by this parallel render manager (initially empty) is synced. You can modify the list of renderers with the AddRenderer, RemoveRenderer, and RemoveAllRenderers methods.
|
virtual |
By default, the state of all renderers in the root's render window is propagated to the rest of the processes.
In order for this to work, all render windows must have the same renderers in the same order. If this is not the case, you can turn off the SyncRenderWindowRenderers. When this flag is off, the list of renderers held by this parallel render manager (initially empty) is synced. You can modify the list of renderers with the AddRenderer, RemoveRenderer, and RemoveAllRenderers methods.
|
virtual |
By default, the state of all renderers in the root's render window is propagated to the rest of the processes.
In order for this to work, all render windows must have the same renderers in the same order. If this is not the case, you can turn off the SyncRenderWindowRenderers. When this flag is off, the list of renderers held by this parallel render manager (initially empty) is synced. You can modify the list of renderers with the AddRenderer, RemoveRenderer, and RemoveAllRenderers methods.
|
virtual |
By default, the state of all renderers in the root's render window is propagated to the rest of the processes.
In order for this to work, all render windows must have the same renderers in the same order. If this is not the case, you can turn off the SyncRenderWindowRenderers. When this flag is off, the list of renderers held by this parallel render manager (initially empty) is synced. You can modify the list of renderers with the AddRenderer, RemoveRenderer, and RemoveAllRenderers methods.
|
virtual |
If on (the default), the result of any image space manipulations are written back to the render window frame buffer.
If off, the image stored in the frame buffer may not be correct. Either way, the correct frame buffer images may be read with vtkParallelRenderManager::GetPixelData. Turning WriteBackImages off may result in a speedup if the render window is not visible to the user and images are read back for further processing or transit.
|
virtual |
If on (the default), the result of any image space manipulations are written back to the render window frame buffer.
If off, the image stored in the frame buffer may not be correct. Either way, the correct frame buffer images may be read with vtkParallelRenderManager::GetPixelData. Turning WriteBackImages off may result in a speedup if the render window is not visible to the user and images are read back for further processing or transit.
|
virtual |
If on (the default), the result of any image space manipulations are written back to the render window frame buffer.
If off, the image stored in the frame buffer may not be correct. Either way, the correct frame buffer images may be read with vtkParallelRenderManager::GetPixelData. Turning WriteBackImages off may result in a speedup if the render window is not visible to the user and images are read back for further processing or transit.
|
virtual |
If on (the default), the result of any image space manipulations are written back to the render window frame buffer.
If off, the image stored in the frame buffer may not be correct. Either way, the correct frame buffer images may be read with vtkParallelRenderManager::GetPixelData. Turning WriteBackImages off may result in a speedup if the render window is not visible to the user and images are read back for further processing or transit.
|
virtual |
If on (the default), when the ImageReductionFactor is greater than 1 and WriteBackImages is on, the image will be magnified to fill the entire render window.
|
virtual |
If on (the default), when the ImageReductionFactor is greater than 1 and WriteBackImages is on, the image will be magnified to fill the entire render window.
|
virtual |
If on (the default), when the ImageReductionFactor is greater than 1 and WriteBackImages is on, the image will be magnified to fill the entire render window.
|
virtual |
If on (the default), when the ImageReductionFactor is greater than 1 and WriteBackImages is on, the image will be magnified to fill the entire render window.
|
virtual |
Sets the method used to magnify images.
Nearest simply replicates each pixel enough times to fill the image. Linear performs linear interpolation between the pixels.
|
virtual |
Sets the method used to magnify images.
Nearest simply replicates each pixel enough times to fill the image. Linear performs linear interpolation between the pixels.
|
inline |
Sets the method used to magnify images.
Nearest simply replicates each pixel enough times to fill the image. Linear performs linear interpolation between the pixels.
Definition at line 312 of file vtkParallelRenderManager.h.
|
inline |
Sets the method used to magnify images.
Nearest simply replicates each pixel enough times to fill the image. Linear performs linear interpolation between the pixels.
Definition at line 315 of file vtkParallelRenderManager.h.
|
virtual |
Convenience functions for magnifying images.
|
static |
Convenience functions for magnifying images.
|
static |
Convenience functions for magnifying images.
|
virtual |
The most appropriate way to retrieve full size image data after a render.
Will work regardless of whether WriteBackImages or MagnifyImage is on or off. The data returned may be a shallow copy of an internal array. Therefore, the data may be invalid after the next render or if the ParallelRenderManager is destroyed.
|
virtual |
The most appropriate way to retrieve full size image data after a render.
Will work regardless of whether WriteBackImages or MagnifyImage is on or off. The data returned may be a shallow copy of an internal array. Therefore, the data may be invalid after the next render or if the ParallelRenderManager is destroyed.
|
virtual |
The most appropriate way to retrieve reduced size image data after a render.
Will work regardless of whether WriteBackImages or MagnifyImage is on or off. The data returned may be a shallow copy of an internal array. Therefore, the data may be invalid after the next render or if the ParallelRenderManager is destroyed.
|
virtual |
The most appropriate way to retrieve reduced size image data after a render.
Will work regardless of whether WriteBackImages or MagnifyImage is on or off. The data returned may be a shallow copy of an internal array. Therefore, the data may be invalid after the next render or if the ParallelRenderManager is destroyed.
|
virtual |
Returns the full image size calculated at the last render.
Returns the full image size calculated at the last render.
|
virtual |
Returns the full image size calculated at the last render.
|
virtual |
Returns the reduced image size calculated at the last render.
Returns the reduced image size calculated at the last render.
|
virtual |
Returns the reduced image size calculated at the last render.
Given the x and y size of the render windows, reposition them in a tile of n columns.
|
virtual |
Get/Set if all Images must use RGBA instead of RGB.
By default, this flag is on.
|
virtual |
Get/Set if all Images must use RGBA instead of RGB.
By default, this flag is on.
|
virtual |
If ForceRenderWindowSize is set to true, the render manager will use the RenderWindowSize ivar instead of getting the size from the render window.
|
virtual |
If ForceRenderWindowSize is set to true, the render manager will use the RenderWindowSize ivar instead of getting the size from the render window.
If ForceRenderWindowSize is set to true, the render manager will use the Size ivar instead of getting the size from the render window.
void vtkParallelRenderManager::SetForcedRenderWindowSize | ( | int | [2] | ) |
If ForceRenderWindowSize is set to true, the render manager will use the Size ivar instead of getting the size from the render window.
|
virtual |
If ForceRenderWindowSize is set to true, the render manager will use the Size ivar instead of getting the size from the render window.
If ForceRenderWindowSize is set to true, the render manager will use the Size ivar instead of getting the size from the render window.
|
virtual |
If ForceRenderWindowSize is set to true, the render manager will use the Size ivar instead of getting the size from the render window.
|
inlinevirtual |
Definition at line 426 of file vtkParallelRenderManager.h.
|
inlinevirtual |
Definition at line 427 of file vtkParallelRenderManager.h.
|
virtual |
The default is to allow the use of the back buffer for compositing.
If set to false, this will prevent to manager from swapping buffers. This allows something else (for instance VisibleCellSelection) to control front/back buffer swapping.
|
virtual |
The default is to allow the use of the back buffer for compositing.
If set to false, this will prevent to manager from swapping buffers. This allows something else (for instance VisibleCellSelection) to control front/back buffer swapping.
|
virtual |
The default is to allow the use of the back buffer for compositing.
If set to false, this will prevent to manager from swapping buffers. This allows something else (for instance VisibleCellSelection) to control front/back buffer swapping.
|
virtual |
The default is to allow the use of the back buffer for compositing.
If set to false, this will prevent to manager from swapping buffers. This allows something else (for instance VisibleCellSelection) to control front/back buffer swapping.
|
virtual |
When set the render manager will synchronize the TileViewport and TileScale properties.
This may not be desirable in cases where there's some other mechanism to set the tile dimensions eg. Tile displays.
|
virtual |
When set the render manager will synchronize the TileViewport and TileScale properties.
This may not be desirable in cases where there's some other mechanism to set the tile dimensions eg. Tile displays.
|
virtual |
When set the render manager will synchronize the TileViewport and TileScale properties.
This may not be desirable in cases where there's some other mechanism to set the tile dimensions eg. Tile displays.
|
virtual |
When set the render manager will synchronize the TileViewport and TileScale properties.
This may not be desirable in cases where there's some other mechanism to set the tile dimensions eg. Tile displays.
|
virtual |
INTERNAL METHODS (DON NOT USE).
There are internal methods made public so that they can be called from callback functions.
|
virtual |
INTERNAL METHODS (DON NOT USE).
There are internal methods made public so that they can be called from callback functions.
|
protected |
Add/Remove event handlers for the render window.
|
protected |
Add/Remove event handlers for the render window.
|
protectedvirtual |
|
inlineprotectedvirtual |
Used to synchronize rendering information per frame.
These are old methods provided for backward compatibility. One should look at using CollectWindowInformation(), ProcessWindowInformation() etc. for bufferred sending of information over.
Definition at line 548 of file vtkParallelRenderManager.h.
|
inlineprotectedvirtual |
Definition at line 549 of file vtkParallelRenderManager.h.
|
inlineprotectedvirtual |
Definition at line 550 of file vtkParallelRenderManager.h.
|
inlineprotectedvirtual |
Definition at line 551 of file vtkParallelRenderManager.h.
|
inlineprotectedvirtual |
Subclass should override these methods (instead of SendWindowInformation/ReceiveWindowInformation or SendRendererInformation/ReceiveRendererInformation) to collect or process meta-data to synchronize rendering information per frame.
Subclass should not use the Controller directly to send receive messages in any of these methods otherwise deadlocks may ensue.
Definition at line 561 of file vtkParallelRenderManager.h.
|
inlineprotectedvirtual |
Definition at line 562 of file vtkParallelRenderManager.h.
|
inlineprotectedvirtual |
Definition at line 564 of file vtkParallelRenderManager.h.
|
inlineprotectedvirtual |
Definition at line 566 of file vtkParallelRenderManager.h.
|
protectedpure virtual |
Here is a good place to handle processing of data before and after render.
Implemented in vtkCompositeRenderManager, and vtkImageRenderManager.
|
protectedpure virtual |
Here is a good place to handle processing of data before and after render.
Implemented in vtkCompositeRenderManager, and vtkImageRenderManager.
|
protectedvirtual |
Called in satellites to set the render window size to the current FullImageSize and ReducedImageSize (or vice versa).
|
protectedvirtual |
Called by ComputeVisiblePropBoundsRMI to get the bounds of a local renderer.
Override this method if the true bounds are different than those reported by the renderer.
|
protectedvirtual |
When called, fills FullImage.
|
protectedvirtual |
Write the full image back to the RenderWindow.
|
protectedvirtual |
Reads in the reduced image from the RenderWindow.
|
protectedvirtual |
Returns 1 if the RenderWindow's last image is in the front buffer, 0 if it is in the back.
|
protectedvirtual |
Select buffer to read from / render into.
|
protectedvirtual |
Sets the current render window's pixel data.
|
inlineprotectedvirtual |
Returns true if the image for the given renderer should be rendered at a reduced size to be magnified later.
This method always returns true, but subclasses may render some renderers at a reduced size, magnify them, and then render the other renderers at full resolution.
Definition at line 629 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 475 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 476 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 477 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 481 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 482 of file vtkParallelRenderManager.h.
|
protected |
The "root" node's process id.
This is the node which is listening for and propagating new render events from the RenderWindow. All processes on the controller must have the same value. This value must be set before SetRenderWindow method is called. In the constructor or the SetController methods are good places. By default this is set to 0.
Definition at line 492 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 494 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 495 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 497 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 498 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 499 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 500 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 501 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 503 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 504 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 505 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 507 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 508 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 509 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 511 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 512 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 513 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 514 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 516 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 517 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 519 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 520 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 521 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 523 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 525 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 526 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 527 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 528 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 529 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 531 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 533 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 534 of file vtkParallelRenderManager.h.
|
protected |
Used by SetImageReductionFactorForUpdateRate to smooth transitions transitions between image reduction factors.
Definition at line 540 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 689 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 690 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 691 of file vtkParallelRenderManager.h.
|
protected |
Definition at line 692 of file vtkParallelRenderManager.h.
|
staticprotected |
Definition at line 694 of file vtkParallelRenderManager.h.