VTK
vtkPanoramicProjectionPass Member List

This is the complete list of members for vtkPanoramicProjectionPass, including all inherited members.

ActiveDrawBuffersvtkOpenGLRenderPassprotected
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AnglevtkPanoramicProjectionPassprotected
Azimuthal enum valuevtkPanoramicProjectionPass
BreakOnError()vtkObjectstatic
ClearLights(vtkRenderer *renderer)vtkRenderPassprotected
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
CubeMapTexturevtkPanoramicProjectionPassprotected
CubeResolutionvtkPanoramicProjectionPassprotected
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
DelegatePassvtkImageProcessingPassprotected
Delete()vtkObjectBasevirtual
Equirectangular enum valuevtkPanoramicProjectionPass
FastDelete()vtkObjectBasevirtual
FrameBufferObjectvtkPanoramicProjectionPassprotected
GetActiveDrawBuffers()vtkOpenGLRenderPassvirtual
GetAngle()vtkPanoramicProjectionPassvirtual
GetClassName() const vtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetCubeResolution()vtkPanoramicProjectionPassvirtual
GetDebug()vtkObject
GetDelegatePass()vtkImageProcessingPassvirtual
GetGlobalWarningDisplay()vtkObjectstatic
GetMTime()vtkObjectvirtual
GetNumberOfRenderedProps()vtkRenderPassvirtual
GetProjectionType()vtkPanoramicProjectionPassvirtual
GetReferenceCount()vtkObjectBaseinline
GetShaderStageMTime()vtkOpenGLRenderPassvirtual
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
InitializeObjectBase()vtkObjectBase
InitOpenGLResources(vtkOpenGLRenderWindow *renWin)vtkPanoramicProjectionPassprotected
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkPanoramicProjectionPassvirtual
IsTypeOf(const char *type)vtkPanoramicProjectionPassstatic
Modified()vtkObjectvirtual
MTimevtkObjectprotected
New()vtkPanoramicProjectionPassstatic
NewInstance() const vtkPanoramicProjectionPass
NewInstanceInternal() const vtkPanoramicProjectionPassprotectedvirtual
NumberOfRenderedPropsvtkRenderPassprotected
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
PostRender(const vtkRenderState *s)vtkOpenGLRenderPassprotected
PostReplaceShaderValues(std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop)vtkOpenGLRenderPassvirtual
PreRender(const vtkRenderState *s)vtkOpenGLRenderPassprotected
PreReplaceShaderValues(std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop)vtkOpenGLRenderPassvirtual
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent) overridevtkPanoramicProjectionPassvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
Project(vtkOpenGLRenderWindow *renWin)vtkPanoramicProjectionPassprotected
ProjectionTypevtkPanoramicProjectionPassprotected
QuadHelpervtkPanoramicProjectionPassprotected
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
ReleaseGraphicsResources(vtkWindow *w) overridevtkPanoramicProjectionPassvirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
Render(const vtkRenderState *s) overridevtkPanoramicProjectionPassvirtual
RenderDelegate(const vtkRenderState *s, int width, int height, int newWidth, int newHeight, vtkOpenGLFramebufferObject *fbo, vtkTextureObject *target)vtkImageProcessingPassprotected
RenderOnFace(const vtkRenderState *s, int index)vtkPanoramicProjectionPassprotected
RenderPasses()vtkOpenGLRenderPassstatic
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
SafeDownCast(vtkObjectBase *o)vtkPanoramicProjectionPassstatic
SetActiveDrawBuffers(unsigned int)vtkOpenGLRenderPassvirtual
SetAngle(double)vtkPanoramicProjectionPassvirtual
SetCubeResolution(unsigned int)vtkPanoramicProjectionPassvirtual
SetDebug(bool debugFlag)vtkObject
SetDelegatePass(vtkRenderPass *delegatePass)vtkImageProcessingPassvirtual
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetLastRenderingUsedDepthPeeling(vtkRenderer *renderer, bool value)vtkRenderPassprotected
SetProjectionType(int)vtkPanoramicProjectionPassvirtual
SetProjectionTypeToAzimuthal()vtkPanoramicProjectionPassinline
SetProjectionTypeToEquirectangular()vtkPanoramicProjectionPassinline
SetReferenceCount(int)vtkObjectBase
SetShaderParameters(vtkShaderProgram *program, vtkAbstractMapper *mapper, vtkProp *prop, vtkOpenGLVertexArrayObject *VAO=nullptr)vtkOpenGLRenderPassvirtual
SubjectHelpervtkObjectprotected
Superclass typedefvtkPanoramicProjectionPass
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
UpdateCamera(vtkRenderer *renderer)vtkRenderPassprotected
UpdateGeometry(vtkRenderer *renderer)vtkRenderPassprotected
UpdateLightGeometry(vtkRenderer *renderer)vtkRenderPassprotected
UpdateLights(vtkRenderer *renderer)vtkRenderPassprotected
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkImageProcessingPass()vtkImageProcessingPassprotected
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLRenderPass()vtkOpenGLRenderPassprotected
vtkPanoramicProjectionPass()=defaultvtkPanoramicProjectionPassprotected
vtkRenderPass()vtkRenderPassprotected
WeakPointersvtkObjectBaseprotected
~vtkImageProcessingPass() overridevtkImageProcessingPassprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLRenderPass() overridevtkOpenGLRenderPassprotected
~vtkPanoramicProjectionPass() override=defaultvtkPanoramicProjectionPassprotected
~vtkRenderPass() overridevtkRenderPassprotected