VTK
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This is the complete list of members for vtkOpenGLUniforms, including all inherited members.
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f) | vtkObject | |
AddObserver(const char *event, vtkCommand *, float priority=0.0f) | vtkObject | |
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) | vtkObject | inline |
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
AddUniform1fv(const char *name, const int count, const float *f) | vtkOpenGLUniforms | |
AddUniform1iv(const char *name, const int count, const int *f) | vtkOpenGLUniforms | |
AddUniform2f(const char *name, const float defaultValue[2]) | vtkOpenGLUniforms | |
AddUniform2fv(const char *name, const int count, const float(*f)[2]) | vtkOpenGLUniforms | |
AddUniform2i(const char *name, const int defaultValue[2]) | vtkOpenGLUniforms | |
AddUniform3f(const char *name, const float defaultValue[3]) | vtkOpenGLUniforms | |
AddUniform3f(const char *name, const double defaultValue[3]) | vtkOpenGLUniforms | |
AddUniform3fv(const char *name, const int count, const float(*f)[3]) | vtkOpenGLUniforms | |
AddUniform3uc(const char *name, const unsigned char defaultValue[3]) | vtkOpenGLUniforms | |
AddUniform4f(const char *name, const float defaultValue[4]) | vtkOpenGLUniforms | |
AddUniform4fv(const char *name, const int count, const float(*f)[4]) | vtkOpenGLUniforms | |
AddUniform4uc(const char *name, const unsigned char defaultValue[4]) | vtkOpenGLUniforms | |
AddUniformf(const char *name, float defaultValue) | vtkOpenGLUniforms | |
AddUniformi(const char *name, int defaultValue) | vtkOpenGLUniforms | |
AddUniformMatrix(const char *name, vtkMatrix3x3 *defaultValue) | vtkOpenGLUniforms | |
AddUniformMatrix(const char *name, vtkMatrix4x4 *defaultValue) | vtkOpenGLUniforms | |
AddUniformMatrix3x3(const char *name, float *defaultValue) | vtkOpenGLUniforms | |
AddUniformMatrix4x4(const char *name, float *defaultValue) | vtkOpenGLUniforms | |
AddUniformMatrix4x4v(const char *name, const int count, float *v) | vtkOpenGLUniforms | |
BreakOnError() | vtkObject | static |
CollectRevisions(ostream &) | vtkObjectBase | inlineprotectedvirtual |
Debug | vtkObject | protected |
DebugOff() | vtkObject | virtual |
DebugOn() | vtkObject | virtual |
Delete() | vtkObjectBase | virtual |
FastDelete() | vtkObjectBase | virtual |
GetClassName() const | vtkObjectBase | |
GetCommand(unsigned long tag) | vtkObject | |
GetDebug() | vtkObject | |
GetDeclarations() | vtkOpenGLUniforms | |
GetGlobalWarningDisplay() | vtkObject | static |
GetMTime() | vtkObject | virtual |
GetReferenceCount() | vtkObjectBase | inline |
GetUniformListMTime() | vtkOpenGLUniforms | |
GlobalWarningDisplayOff() | vtkObject | inlinestatic |
GlobalWarningDisplayOn() | vtkObject | inlinestatic |
HasObserver(unsigned long event, vtkCommand *) | vtkObject | |
HasObserver(const char *event, vtkCommand *) | vtkObject | |
HasObserver(unsigned long event) | vtkObject | |
HasObserver(const char *event) | vtkObject | |
InitializeObjectBase() | vtkObjectBase | |
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) | vtkObject | protected |
InternalReleaseFocus() | vtkObject | protected |
InvokeEvent(unsigned long event, void *callData) | vtkObject | |
InvokeEvent(const char *event, void *callData) | vtkObject | |
InvokeEvent(unsigned long event) | vtkObject | inline |
InvokeEvent(const char *event) | vtkObject | inline |
IsA(const char *type) | vtkOpenGLUniforms | virtual |
IsTypeOf(const char *type) | vtkOpenGLUniforms | static |
Modified() | vtkObject | virtual |
MTime | vtkObject | protected |
New() | vtkOpenGLUniforms | static |
NewInstance() const | vtkOpenGLUniforms | |
NewInstanceInternal() const | vtkOpenGLUniforms | protectedvirtual |
vtkObjectBase::operator=(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
Print(ostream &os) | vtkObjectBase | |
PrintHeader(ostream &os, vtkIndent indent) | vtkObjectBase | virtual |
PrintRevisions(ostream &) | vtkObjectBase | inline |
PrintSelf(ostream &os, vtkIndent indent) override | vtkOpenGLUniforms | virtual |
PrintTrailer(ostream &os, vtkIndent indent) | vtkObjectBase | virtual |
ReferenceCount | vtkObjectBase | protected |
Register(vtkObjectBase *o) | vtkObjectBase | virtual |
RegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
RemoveAllObservers() | vtkObject | |
RemoveAllUniforms() | vtkOpenGLUniforms | |
RemoveObserver(vtkCommand *) | vtkObject | |
RemoveObserver(unsigned long tag) | vtkObject | |
RemoveObservers(unsigned long event, vtkCommand *) | vtkObject | |
RemoveObservers(const char *event, vtkCommand *) | vtkObject | |
RemoveObservers(unsigned long event) | vtkObject | |
RemoveObservers(const char *event) | vtkObject | |
RemoveUniform(const char *name) | vtkOpenGLUniforms | |
ReportReferences(vtkGarbageCollector *) | vtkObjectBase | protectedvirtual |
SafeDownCast(vtkObjectBase *o) | vtkOpenGLUniforms | static |
SetDebug(bool debugFlag) | vtkObject | |
SetGlobalWarningDisplay(int val) | vtkObject | static |
SetReferenceCount(int) | vtkObjectBase | |
SetUniform1fv(const char *name, const int count, const float *f) | vtkOpenGLUniforms | |
SetUniform1iv(const char *name, const int count, const int *f) | vtkOpenGLUniforms | |
SetUniform2f(const char *name, const float v[2]) | vtkOpenGLUniforms | |
SetUniform2fv(const char *name, const int count, const float(*f)[2]) | vtkOpenGLUniforms | |
SetUniform2i(const char *name, const int v[2]) | vtkOpenGLUniforms | |
SetUniform3f(const char *name, const float v[3]) | vtkOpenGLUniforms | |
SetUniform3f(const char *name, const double v[3]) | vtkOpenGLUniforms | |
SetUniform3fv(const char *name, const int count, const float(*f)[3]) | vtkOpenGLUniforms | |
SetUniform3uc(const char *name, const unsigned char v[3]) | vtkOpenGLUniforms | |
SetUniform4f(const char *name, const float v[4]) | vtkOpenGLUniforms | |
SetUniform4fv(const char *name, const int count, const float(*f)[4]) | vtkOpenGLUniforms | |
SetUniform4uc(const char *name, const unsigned char v[4]) | vtkOpenGLUniforms | |
SetUniformf(const char *name, float v) | vtkOpenGLUniforms | |
SetUniformi(const char *name, int v) | vtkOpenGLUniforms | |
SetUniformMatrix(const char *name, vtkMatrix3x3 *v) | vtkOpenGLUniforms | |
SetUniformMatrix(const char *name, vtkMatrix4x4 *v) | vtkOpenGLUniforms | |
SetUniformMatrix3x3(const char *name, float *v) | vtkOpenGLUniforms | |
SetUniformMatrix4x4(const char *name, float *v) | vtkOpenGLUniforms | |
SetUniformMatrix4x4v(const char *name, const int count, float *v) | vtkOpenGLUniforms | |
SetUniforms(vtkShaderProgram *p) | vtkOpenGLUniforms | |
SubjectHelper | vtkObject | protected |
Superclass typedef | vtkOpenGLUniforms | |
UnRegister(vtkObjectBase *o) | vtkObjectBase | virtual |
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
vtkBaseTypeMacro(vtkObject, vtkObjectBase) | vtkObject | |
vtkObject() | vtkObject | protected |
vtkObjectBase() | vtkObjectBase | protected |
vtkObjectBase(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
vtkOpenGLUniforms() | vtkOpenGLUniforms | protected |
WeakPointers | vtkObjectBase | protected |
~vtkObject() override | vtkObject | protected |
~vtkObjectBase() | vtkObjectBase | protectedvirtual |
~vtkOpenGLUniforms() override | vtkOpenGLUniforms | protected |