|
virtual vtkTypeBool | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
|
|
vtkOpenGLInstanceCulling * | NewInstance () const |
|
void | InitLOD (vtkPolyData *pd) |
| Initialize LOD with a polydata. More...
|
|
void | AddLOD (float distance, float targetReduction) |
| Add a level of detail. More...
|
|
void | BuildCullingShaders (vtkOpenGLShaderCache *cache, vtkIdType numInstances, bool withNormals) |
| Build culling shader program (if not created yet) and binds it. More...
|
|
vtkOpenGLHelper & | GetHelper () |
| Get helper structure. More...
|
|
InstanceLOD & | GetLOD (vtkIdType index) |
| Get LOD structure. More...
|
|
vtkIdType | GetNumberOfLOD () |
| Get number of LOD currently declared. More...
|
|
vtkOpenGLBufferObject * | GetLODBuffer (vtkIdType index) |
| Get the transform feedback buffer generated by the culling program. More...
|
|
void | RunCullingShaders (vtkIdType numInstances, vtkOpenGLBufferObject *matrixBuffer, vtkOpenGLBufferObject *colorBuffer, vtkOpenGLBufferObject *normalBuffer) |
| Run the culling program and generate LOD buffers. More...
|
|
|
virtual void | SetColorLOD (bool) |
| Overload color with unique color per LOD. More...
|
|
virtual bool | GetColorLOD () |
| Overload color with unique color per LOD. More...
|
|
| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
|
virtual void | DebugOn () |
| Turn debugging output on. More...
|
|
virtual void | DebugOff () |
| Turn debugging output off. More...
|
|
bool | GetDebug () |
| Get the value of the debug flag. More...
|
|
void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
|
|
virtual void | Modified () |
| Update the modification time for this object. More...
|
|
virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
|
|
void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
void | RemoveObserver (unsigned long tag) |
|
void | RemoveObservers (unsigned long event) |
|
void | RemoveObservers (const char *event) |
|
void | RemoveAllObservers () |
|
vtkTypeBool | HasObserver (unsigned long event) |
|
vtkTypeBool | HasObserver (const char *event) |
|
int | InvokeEvent (unsigned long event) |
|
int | InvokeEvent (const char *event) |
|
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
|
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
|
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
|
|
int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
|
|
int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
|
|
const char * | GetClassName () const |
| Return the class name as a string. More...
|
|
virtual void | Delete () |
| Delete a VTK object. More...
|
|
virtual void | FastDelete () |
| Delete a reference to this object. More...
|
|
void | InitializeObjectBase () |
|
void | Print (ostream &os) |
| Print an object to an ostream. More...
|
|
virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
|
|
virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
|
|
int | GetReferenceCount () |
| Return the current reference count of this object. More...
|
|
void | SetReferenceCount (int) |
| Sets the reference count. More...
|
|
void | PrintRevisions (ostream &) |
| Legacy. More...
|
|
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
Frustum culling and LOD management.
This class is used to cull instances based on their transformation matrix. It was designed to improve performances when there is large number of instances in vtkOpenGLGlyph3DMapper.
Each instance is tested on the GPU through vertex shader to know if it is inside of the frustum view. If it is, the distance to the camera is computed to select and send to the geometry shader the corresponding LOD index. The geometry shader register the instance to the corresponding vertex stream and therefore the corresponding transform feedback buffer in video memory.
- Warning
- GL_ARB_gpu_shader5 extension is required.
Definition at line 81 of file vtkOpenGLInstanceCulling.h.