VTK
vtkDepthPeelingPass Member List

This is the complete list of members for vtkDepthPeelingPass, including all inherited members.

ActiveDrawBuffersvtkOpenGLRenderPassprotected
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
BlendFinalPeel(vtkOpenGLRenderWindow *renWin)vtkDepthPeelingPassprotected
BlendIntermediatePeels(vtkOpenGLRenderWindow *renWin, bool)vtkDepthPeelingPassprotected
BreakOnError()vtkObjectstatic
CheckTimevtkDepthPeelingPassprotected
ClearLights(vtkRenderer *renderer)vtkRenderPassprotected
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
ColorDrawCountvtkDepthPeelingPassprotected
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
Delete()vtkObjectBasevirtual
DepthFormatvtkDepthPeelingPassprotected
FastDelete()vtkObjectBasevirtual
FinalBlendvtkDepthPeelingPassprotected
FramebuffervtkDepthPeelingPassprotected
GetActiveDrawBuffers()vtkOpenGLRenderPassvirtual
GetClassName() const vtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetDebug()vtkObject
GetGlobalWarningDisplay()vtkObjectstatic
GetMaximumNumberOfPeels()vtkDepthPeelingPassvirtual
GetMTime()vtkObjectvirtual
GetNumberOfRenderedProps()vtkRenderPassvirtual
GetOcclusionRatio()vtkDepthPeelingPassvirtual
GetReferenceCount()vtkObjectBaseinline
GetShaderStageMTime()vtkOpenGLRenderPassvirtual
GetTranslucentPass()vtkDepthPeelingPassvirtual
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
InitializeObjectBase()vtkObjectBase
IntermediateBlendvtkDepthPeelingPassprotected
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkDepthPeelingPassvirtual
IsTypeOf(const char *type)vtkDepthPeelingPassstatic
MaximumNumberOfPeelsvtkDepthPeelingPassprotected
Modified()vtkObjectvirtual
MTimevtkObjectprotected
New()vtkDepthPeelingPassstatic
NewInstance() const vtkDepthPeelingPass
NewInstanceInternal() const vtkDepthPeelingPassprotectedvirtual
NumberOfRenderedPropsvtkRenderPassprotected
OcclusionRatiovtkDepthPeelingPassprotected
OpaqueRGBATexturevtkDepthPeelingPassprotected
OpaqueZTexturevtkDepthPeelingPassprotected
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
OwnOpaqueRGBATexturevtkDepthPeelingPassprotected
OwnOpaqueZTexturevtkDepthPeelingPassprotected
PeelCountvtkDepthPeelingPassprotected
PostRender(const vtkRenderState *s)vtkOpenGLRenderPassprotected
PostReplaceShaderValues(std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop) overridevtkDepthPeelingPassvirtual
PreRender(const vtkRenderState *s)vtkOpenGLRenderPassprotected
PreReplaceShaderValues(std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop)vtkOpenGLRenderPassvirtual
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent) overridevtkDepthPeelingPassvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
ReleaseGraphicsResources(vtkWindow *w) overridevtkDepthPeelingPassvirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
Render(const vtkRenderState *s) overridevtkDepthPeelingPassvirtual
RenderPasses()vtkOpenGLRenderPassstatic
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
SafeDownCast(vtkObjectBase *o)vtkDepthPeelingPassstatic
SetActiveDrawBuffers(unsigned int)vtkOpenGLRenderPassvirtual
SetDebug(bool debugFlag)vtkObject
SetDepthFormat(int)vtkDepthPeelingPassvirtual
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetLastRenderingUsedDepthPeeling(vtkRenderer *renderer, bool value)vtkRenderPassprotected
SetMaximumNumberOfPeels(int)vtkDepthPeelingPassvirtual
SetOcclusionRatio(double)vtkDepthPeelingPassvirtual
SetOpaqueRGBATexture(vtkTextureObject *)vtkDepthPeelingPass
SetOpaqueZTexture(vtkTextureObject *)vtkDepthPeelingPass
SetReferenceCount(int)vtkObjectBase
SetShaderParameters(vtkShaderProgram *program, vtkAbstractMapper *mapper, vtkProp *prop, vtkOpenGLVertexArrayObject *VAO=nullptr) overridevtkDepthPeelingPassvirtual
SetTranslucentPass(vtkRenderPass *translucentPass)vtkDepthPeelingPassvirtual
StatevtkDepthPeelingPassprotected
SubjectHelpervtkObjectprotected
Superclass typedefvtkDepthPeelingPass
TranslucentPassvtkDepthPeelingPassprotected
TranslucentRGBATexturevtkDepthPeelingPassprotected
TranslucentZTexturevtkDepthPeelingPassprotected
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
UpdateCamera(vtkRenderer *renderer)vtkRenderPassprotected
UpdateGeometry(vtkRenderer *renderer)vtkRenderPassprotected
UpdateLightGeometry(vtkRenderer *renderer)vtkRenderPassprotected
UpdateLights(vtkRenderer *renderer)vtkRenderPassprotected
ViewportHeightvtkDepthPeelingPassprotected
ViewportWidthvtkDepthPeelingPassprotected
ViewportXvtkDepthPeelingPassprotected
ViewportYvtkDepthPeelingPassprotected
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkDepthPeelingPass()vtkDepthPeelingPassprotected
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLRenderPass()vtkOpenGLRenderPassprotected
vtkRenderPass()vtkRenderPassprotected
WeakPointersvtkObjectBaseprotected
~vtkDepthPeelingPass() overridevtkDepthPeelingPassprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLRenderPass() overridevtkOpenGLRenderPassprotected
~vtkRenderPass() overridevtkRenderPassprotected