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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual vtkTypeBool | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkCosmicTreeLayoutStrategy * | NewInstance () const |
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void | Layout () override |
| Perform the layout. More...
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virtual void | SetSizeLeafNodesOnly (vtkTypeBool) |
| Should node size specifications be obeyed at leaf nodes only or (with scaling as required to meet constraints) at every node in the tree? This defaults to true, so that leaf nodes are scaled according to the size specification provided, and the parent node sizes are calculated by the algorithm. More...
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virtual vtkTypeBool | GetSizeLeafNodesOnly () |
| Should node size specifications be obeyed at leaf nodes only or (with scaling as required to meet constraints) at every node in the tree? This defaults to true, so that leaf nodes are scaled according to the size specification provided, and the parent node sizes are calculated by the algorithm. More...
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virtual void | SizeLeafNodesOnlyOn () |
| Should node size specifications be obeyed at leaf nodes only or (with scaling as required to meet constraints) at every node in the tree? This defaults to true, so that leaf nodes are scaled according to the size specification provided, and the parent node sizes are calculated by the algorithm. More...
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virtual void | SizeLeafNodesOnlyOff () |
| Should node size specifications be obeyed at leaf nodes only or (with scaling as required to meet constraints) at every node in the tree? This defaults to true, so that leaf nodes are scaled according to the size specification provided, and the parent node sizes are calculated by the algorithm. More...
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virtual void | SetLayoutDepth (int) |
| How many levels of the tree should be laid out? For large trees, you may wish to set the root and maximum depth in order to retrieve the layout for the visible portion of the tree. More...
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virtual int | GetLayoutDepth () |
| How many levels of the tree should be laid out? For large trees, you may wish to set the root and maximum depth in order to retrieve the layout for the visible portion of the tree. More...
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virtual void | SetLayoutRoot (vtkIdType) |
| What is the top-most tree node to lay out? This node will become the largest containing circle in the layout. More...
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virtual vtkIdType | GetLayoutRoot () |
| What is the top-most tree node to lay out? This node will become the largest containing circle in the layout. More...
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virtual void | SetNodeSizeArrayName (const char *) |
| Set the array to be used for sizing nodes. More...
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virtual char * | GetNodeSizeArrayName () |
| Set the array to be used for sizing nodes. More...
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vtkGraphLayoutStrategy * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | SetGraph (vtkGraph *graph) |
| Setting the graph for the layout strategy. More...
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virtual void | Initialize () |
| This method allows the layout strategy to do initialization of data structures or whatever else it might want to do. More...
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virtual int | IsLayoutComplete () |
| If your concrete class is iterative than you should overload IsLayoutComplete() otherwise it simply returns 1 by default;. More...
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virtual void | SetWeightEdges (bool state) |
| Whether to use edge weights in the layout or not. More...
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virtual bool | GetWeightEdges () |
| Whether to use edge weights in the layout or not. More...
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virtual void | SetEdgeWeightField (const char *field) |
| Set/Get the field to use for the edge weights. More...
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virtual char * | GetEdgeWeightField () |
| Set/Get the field to use for the edge weights. More...
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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vtkTypeBool | HasObserver (unsigned long event) |
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vtkTypeBool | HasObserver (const char *event) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual vtkObjectBase * | NewInstanceInternal () const |
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| vtkCosmicTreeLayoutStrategy () |
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| ~vtkCosmicTreeLayoutStrategy () override |
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void | LayoutChildren (vtkTree *tree, vtkPoints *newPoints, vtkDoubleArray *radii, vtkDoubleArray *scale, vtkIdType root, int depth, RadiusMode mode) |
| Recursive routine used to lay out tree nodes. More...
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void | OffsetChildren (vtkTree *tree, vtkPoints *pts, vtkDoubleArray *radii, vtkDoubleArray *scale, double parent[4], vtkIdType root, int depth, RadiusMode mode) |
| Recursive routine that adds each parent node's (x,y) position to its children. More...
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vtkDoubleArray * | CreateRadii (vtkIdType numVertices, double initialValue, vtkDataArray *inputRadii) |
| Create an array to hold radii, named appropriately (depends on NodeSizeArrayName) and initialized to either (a) -1.0 for each node or (b) a deep copy of an existing array. More...
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vtkDoubleArray * | CreateScaleFactors (vtkIdType numVertices) |
| Create an array to hold scale factors, named appropriately (depends on NodeSizeArrayName) and initialized to -1.0. More...
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| vtkGraphLayoutStrategy () |
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| ~vtkGraphLayoutStrategy () override |
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| vtkObject () |
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| ~vtkObject () override |
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void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
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void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
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void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) |
| These methods allow a command to exclusively grab all events. More...
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void | InternalReleaseFocus () |
| These methods allow a command to exclusively grab all events. More...
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| vtkObjectBase () |
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virtual | ~vtkObjectBase () |
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virtual void | CollectRevisions (ostream &) |
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virtual void | ReportReferences (vtkGarbageCollector *) |
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| vtkObjectBase (const vtkObjectBase &) |
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void | operator= (const vtkObjectBase &) |
|
tree layout strategy reminiscent of astronomical systems
This layout strategy takes an input tree and places all the children of a node into a containing circle. The placement is such that each child placed can be represented with a circle tangent to the containing circle and (usually) 2 other children. The interior of the circle is left empty so that graph edges drawn on top of the tree will not obfuscate the tree. However, when one child is much larger than all the others, it may encroach on the center of the containing circle; that's OK, because it's large enough not to be obscured by edges drawn atop it.
- Thanks:
- Thanks to the galaxy and David Thompson hierarchically nested inside it for inspiring this layout strategy.
- Tests:
- vtkCosmicTreeLayoutStrategy (Tests)
Definition at line 44 of file vtkCosmicTreeLayoutStrategy.h.