VTK
9.1.0
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This is the complete list of members for vtkValuePass, including all inherited members.
ActiveDrawBuffers | vtkOpenGLRenderPass | protected |
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f) | vtkObject | |
AddObserver(const char *event, vtkCommand *, float priority=0.0f) | vtkObject | |
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) | vtkObject | inline |
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
BeginMapperRender(vtkMapper *mapper, vtkDataArray *dataArray, vtkProperty *property) | vtkValuePass | protected |
BeginPass(vtkRenderer *ren) | vtkValuePass | protected |
BindAttributes(vtkShaderProgram *prog, vtkOpenGLVertexArrayObject *VAO) | vtkValuePass | protected |
BindUniforms(vtkShaderProgram *prog) | vtkValuePass | protected |
BreakOnError() | vtkObject | static |
ClearLights(vtkRenderer *renderer) | vtkRenderPass | protected |
ColorToValue(unsigned char const *color, double const min, double const scale, double &value) | vtkValuePass | |
Debug | vtkObject | protected |
DebugOff() | vtkObject | virtual |
DebugOn() | vtkObject | virtual |
Delete() | vtkObjectBase | virtual |
EndMapperRender(vtkMapper *mapper, vtkProperty *property) | vtkValuePass | protected |
EndPass() | vtkValuePass | protected |
FastDelete() | vtkObjectBase | virtual |
FLOATING_POINT enum value | vtkValuePass | |
GetActiveDrawBuffers() | vtkOpenGLRenderPass | virtual |
GetAlternateFreeFunction() | vtkObjectBase | protectedstatic |
GetClassName() const | vtkObjectBase | |
GetCommand(unsigned long tag) | vtkObject | |
GetCurrentFreeFunction() | vtkObjectBase | protectedstatic |
GetCurrentMallocFunction() | vtkObjectBase | protectedstatic |
GetCurrentReallocFunction() | vtkObjectBase | protectedstatic |
GetDebug() | vtkObject | |
GetFloatImageData(int const format, int const width, int const height, void *data) | vtkValuePass | |
GetFloatImageDataArray(vtkRenderer *ren) | vtkValuePass | |
GetFloatImageExtents() | vtkValuePass | |
GetGlobalWarningDisplay() | vtkObject | static |
GetIsInMemkind() const | vtkObjectBase | |
GetMTime() | vtkObject | virtual |
GetNumberOfGenerationsFromBase(const char *name) | vtkObjectBase | virtual |
GetNumberOfGenerationsFromBaseType(const char *name) | vtkObjectBase | static |
GetNumberOfRenderedProps() | vtkRenderPass | virtual |
GetReferenceCount() | vtkObjectBase | inline |
GetRenderingMode() | vtkValuePass | virtual |
GetShaderStageMTime() override | vtkValuePass | protectedvirtual |
GetUsingMemkind() | vtkObjectBase | static |
GlobalWarningDisplayOff() | vtkObject | inlinestatic |
GlobalWarningDisplayOn() | vtkObject | inlinestatic |
HasObserver(unsigned long event, vtkCommand *) | vtkObject | |
HasObserver(const char *event, vtkCommand *) | vtkObject | |
HasObserver(unsigned long event) | vtkObject | |
HasObserver(const char *event) | vtkObject | |
HasWindowSizeChanged(vtkRenderer *ren) | vtkValuePass | protected |
ImplFloat | vtkValuePass | protected |
ImplInv | vtkValuePass | protected |
InitializeBuffers(vtkRenderer *ren) | vtkValuePass | protected |
InitializeFBO(vtkRenderer *ren) | vtkValuePass | protected |
InitializeObjectBase() | vtkObjectBase | |
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) | vtkObject | protected |
InternalReleaseFocus() | vtkObject | protected |
INVERTIBLE_LUT enum value | vtkValuePass | |
InvokeEvent(unsigned long event, void *callData) | vtkObject | |
InvokeEvent(const char *event, void *callData) | vtkObject | |
InvokeEvent(unsigned long event) | vtkObject | inline |
InvokeEvent(const char *event) | vtkObject | inline |
IsA(const char *type) | vtkValuePass | virtual |
IsFloatingPointModeSupported() | vtkValuePass | |
IsTypeOf(const char *type) | vtkValuePass | static |
Mode enum name | vtkValuePass | |
Modified() | vtkObject | virtual |
MTime | vtkObject | protected |
New() | vtkValuePass | static |
NewInstance() const | vtkValuePass | |
NewInstanceInternal() const | vtkValuePass | protectedvirtual |
NumberOfRenderedProps | vtkRenderPass | protected |
vtkObjectBase::operator=(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
PassState | vtkValuePass | protected |
PostRender(const vtkRenderState *s) | vtkOpenGLRenderPass | protected |
PostReplaceShaderValues(std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop) override | vtkValuePass | protectedvirtual |
PreRender(const vtkRenderState *s) | vtkOpenGLRenderPass | protected |
PreReplaceShaderValues(std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop) | vtkOpenGLRenderPass | virtual |
Print(ostream &os) | vtkObjectBase | |
PrintHeader(ostream &os, vtkIndent indent) | vtkObjectBase | virtual |
PrintSelf(ostream &os, vtkIndent indent) override | vtkValuePass | virtual |
PrintTrailer(ostream &os, vtkIndent indent) | vtkObjectBase | virtual |
ReferenceCount | vtkObjectBase | protected |
Register(vtkObjectBase *o) | vtkObjectBase | virtual |
RegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
ReleaseFBO(vtkWindow *win) | vtkValuePass | protected |
ReleaseGraphicsResources(vtkWindow *win) override | vtkValuePass | virtual |
RemoveAllObservers() | vtkObject | |
RemoveObserver(vtkCommand *) | vtkObject | |
RemoveObserver(unsigned long tag) | vtkObject | |
RemoveObservers(unsigned long event, vtkCommand *) | vtkObject | |
RemoveObservers(const char *event, vtkCommand *) | vtkObject | |
RemoveObservers(unsigned long event) | vtkObject | |
RemoveObservers(const char *event) | vtkObject | |
Render(const vtkRenderState *s) override | vtkValuePass | virtual |
RenderingMode | vtkValuePass | protected |
RenderOpaqueGeometry(const vtkRenderState *s) | vtkValuePass | protected |
RenderPasses() | vtkOpenGLRenderPass | static |
RenderPieceFinish() | vtkValuePass | protected |
RenderPieceStart(vtkDataArray *dataArr, vtkMapper *m) | vtkValuePass | protected |
ReportReferences(vtkGarbageCollector *) | vtkObjectBase | protectedvirtual |
SafeDownCast(vtkObjectBase *o) | vtkValuePass | static |
SetActiveDrawBuffers(unsigned int) | vtkOpenGLRenderPass | virtual |
SetDebug(bool debugFlag) | vtkObject | |
SetGlobalWarningDisplay(int val) | vtkObject | static |
SetInputArrayToProcess(int fieldAssociation, const char *name) | vtkValuePass | |
SetInputArrayToProcess(int fieldAssociation, int fieldId) | vtkValuePass | |
SetInputComponentToProcess(int component) | vtkValuePass | |
SetLastRenderingUsedDepthPeeling(vtkRenderer *renderer, bool value) | vtkRenderPass | protected |
SetMemkindDirectory(const char *directoryname) | vtkObjectBase | static |
SetReferenceCount(int) | vtkObjectBase | |
SetRenderingMode(int) | vtkValuePass | virtual |
SetScalarRange(double min, double max) | vtkValuePass | |
SetShaderParameters(vtkShaderProgram *program, vtkAbstractMapper *mapper, vtkProp *prop, vtkOpenGLVertexArrayObject *VAO=nullptr) override | vtkValuePass | protectedvirtual |
SubjectHelper | vtkObject | protected |
Superclass typedef | vtkValuePass | |
UnRegister(vtkObjectBase *o) | vtkObjectBase | virtual |
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
UpdateCamera(vtkRenderer *renderer) | vtkRenderPass | protected |
UpdateGeometry(vtkRenderer *renderer, vtkFrameBufferObjectBase *fbo=nullptr) | vtkRenderPass | protected |
UpdateLightGeometry(vtkRenderer *renderer) | vtkRenderPass | protected |
UpdateLights(vtkRenderer *renderer) | vtkRenderPass | protected |
UpdateShaders(std::string &VSSource, std::string &FSSource) | vtkValuePass | protected |
vtkBaseTypeMacro(vtkObject, vtkObjectBase) | vtkObject | |
vtkObject() | vtkObject | protected |
vtkObjectBase() | vtkObjectBase | protected |
vtkObjectBase(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
vtkOpenGLRenderPass() | vtkOpenGLRenderPass | protected |
vtkRenderPass() | vtkRenderPass | protected |
vtkValuePass() | vtkValuePass | protected |
WeakPointers | vtkObjectBase | protected |
~vtkObject() override | vtkObject | protected |
~vtkObjectBase() | vtkObjectBase | protectedvirtual |
~vtkOpenGLRenderPass() override | vtkOpenGLRenderPass | protected |
~vtkRenderPass() override | vtkRenderPass | protected |
~vtkValuePass() override | vtkValuePass | protected |