ActivateTexture(vtkTextureObject *) | vtkOpenGLState | |
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f) | vtkObject | |
AddObserver(const char *event, vtkCommand *, float priority=0.0f) | vtkObject | |
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) | vtkObject | inline |
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
BlendFuncSeparate(std::array< unsigned int, 4 > val) | vtkOpenGLState | protected |
BreakOnError() | vtkObject | static |
CheckState() | vtkOpenGLState | protected |
ClearColor(std::array< float, 4 > val) | vtkOpenGLState | protected |
ColorMask(std::array< unsigned char, 4 > val) | vtkOpenGLState | protected |
DeactivateTexture(vtkTextureObject *) | vtkOpenGLState | |
Debug | vtkObject | protected |
DebugOff() | vtkObject | virtual |
DebugOn() | vtkObject | virtual |
Delete() | vtkObjectBase | virtual |
DrawBindings | vtkOpenGLState | protected |
FastDelete() | vtkObjectBase | virtual |
GetAlternateFreeFunction() | vtkObjectBase | protectedstatic |
GetBlendFuncState(int *) | vtkOpenGLState | |
GetClassName() const | vtkObjectBase | |
GetCommand(unsigned long tag) | vtkObject | |
GetCurrentDrawFramebufferState(unsigned int &drawBinding, unsigned int &drawBuffer) | vtkOpenGLState | |
GetCurrentFreeFunction() | vtkObjectBase | protectedstatic |
GetCurrentMallocFunction() | vtkObjectBase | protectedstatic |
GetCurrentReallocFunction() | vtkObjectBase | protectedstatic |
GetDebug() | vtkObject | |
GetDefaultTextureInternalFormat(int vtktype, int numComponents, bool needInteger, bool needFloat, bool needSRGB) | vtkOpenGLState | |
GetEnumState(unsigned int name) | vtkOpenGLState | |
GetGlobalWarningDisplay() | vtkObject | static |
GetIsInMemkind() const | vtkObjectBase | |
GetMTime() | vtkObject | virtual |
GetNumberOfGenerationsFromBase(const char *name) | vtkObjectBase | virtual |
GetNumberOfGenerationsFromBaseType(const char *name) | vtkObjectBase | static |
GetReferenceCount() | vtkObjectBase | inline |
GetRenderer() | vtkOpenGLState | inline |
GetShaderCache() | vtkOpenGLState | virtual |
GetTextureUnitForTexture(vtkTextureObject *) | vtkOpenGLState | |
GetTextureUnitManager() | vtkOpenGLState | |
GetUsingMemkind() | vtkObjectBase | static |
GetVBOCache() | vtkOpenGLState | virtual |
GetVendor() | vtkOpenGLState | inline |
GetVersion() | vtkOpenGLState | inline |
GlobalWarningDisplayOff() | vtkObject | inlinestatic |
GlobalWarningDisplayOn() | vtkObject | inlinestatic |
HasObserver(unsigned long event, vtkCommand *) | vtkObject | |
HasObserver(const char *event, vtkCommand *) | vtkObject | |
HasObserver(unsigned long event) | vtkObject | |
HasObserver(const char *event) | vtkObject | |
Initialize(vtkOpenGLRenderWindow *) | vtkOpenGLState | |
InitializeObjectBase() | vtkObjectBase | |
InitializeTextureInternalFormats() | vtkOpenGLState | protected |
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) | vtkObject | protected |
InternalReleaseFocus() | vtkObject | protected |
InvokeEvent(unsigned long event, void *callData) | vtkObject | |
InvokeEvent(const char *event, void *callData) | vtkObject | |
InvokeEvent(unsigned long event) | vtkObject | inline |
InvokeEvent(const char *event) | vtkObject | inline |
IsA(const char *type) | vtkOpenGLState | virtual |
IsTypeOf(const char *type) | vtkOpenGLState | static |
MajorVersion | vtkOpenGLState | protected |
MaxTextureSize | vtkOpenGLState | protected |
MinorVersion | vtkOpenGLState | protected |
Modified() | vtkObject | virtual |
MTime | vtkObject | protected |
New() | vtkOpenGLState | static |
NewInstance() const | vtkOpenGLState | |
NewInstanceInternal() const | vtkOpenGLState | protectedvirtual |
vtkObjectBase::operator=(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
Pop() | vtkOpenGLState | |
PopDrawFramebufferBinding() | vtkOpenGLState | |
PopFramebufferBindings() | vtkOpenGLState | inline |
PopReadFramebufferBinding() | vtkOpenGLState | |
Print(ostream &os) | vtkObjectBase | |
PrintHeader(ostream &os, vtkIndent indent) | vtkObjectBase | virtual |
PrintSelf(ostream &os, vtkIndent indent) override | vtkOpenGLState | virtual |
PrintTrailer(ostream &os, vtkIndent indent) | vtkObjectBase | virtual |
Push() | vtkOpenGLState | |
PushDrawFramebufferBinding() | vtkOpenGLState | |
PushFramebufferBindings() | vtkOpenGLState | inline |
PushReadFramebufferBinding() | vtkOpenGLState | |
ReadBindings | vtkOpenGLState | protected |
ReferenceCount | vtkObjectBase | protected |
Register(vtkObjectBase *o) | vtkObjectBase | virtual |
RegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
RemoveAllObservers() | vtkObject | |
RemoveObserver(vtkCommand *) | vtkObject | |
RemoveObserver(unsigned long tag) | vtkObject | |
RemoveObservers(unsigned long event, vtkCommand *) | vtkObject | |
RemoveObservers(const char *event, vtkCommand *) | vtkObject | |
RemoveObservers(unsigned long event) | vtkObject | |
RemoveObservers(const char *event) | vtkObject | |
Renderer | vtkOpenGLState | protected |
ReportReferences(vtkGarbageCollector *) | vtkObjectBase | protectedvirtual |
Reset() | vtkOpenGLState | |
ResetEnumState(unsigned int name) | vtkOpenGLState | |
ResetFramebufferBindings() | vtkOpenGLState | |
ResetGLActiveTexture() | vtkOpenGLState | |
ResetGLBlendEquationState() | vtkOpenGLState | |
ResetGLBlendFuncState() | vtkOpenGLState | |
ResetGLClearColorState() | vtkOpenGLState | |
ResetGLClearDepthState() | vtkOpenGLState | |
ResetGLColorMaskState() | vtkOpenGLState | |
ResetGLCullFaceState() | vtkOpenGLState | |
ResetGLDepthFuncState() | vtkOpenGLState | |
ResetGLDepthMaskState() | vtkOpenGLState | |
ResetGLScissorState() | vtkOpenGLState | |
ResetGLViewportState() | vtkOpenGLState | |
SafeDownCast(vtkObjectBase *o) | vtkOpenGLState | static |
Scissor(std::array< int, 4 > val) | vtkOpenGLState | protected |
SetDebug(bool debugFlag) | vtkObject | |
SetEnumState(unsigned int name, bool value) | vtkOpenGLState | |
SetGlobalWarningDisplay(int val) | vtkObject | static |
SetMemkindDirectory(const char *directoryname) | vtkObjectBase | static |
SetReferenceCount(int) | vtkObjectBase | |
SetTextureUnitManager(vtkTextureUnitManager *textureUnitManager) | vtkOpenGLState | |
SetVBOCache(vtkOpenGLVertexBufferObjectCache *val) | vtkOpenGLState | |
ShaderCache | vtkOpenGLState | protected |
Stack | vtkOpenGLState | protected |
SubjectHelper | vtkObject | protected |
Superclass typedef | vtkOpenGLState | |
TextureInternalFormats | vtkOpenGLState | protected |
TextureResourceIds | vtkOpenGLState | protected |
TextureUnitManager | vtkOpenGLState | protected |
UnRegister(vtkObjectBase *o) | vtkObjectBase | virtual |
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
VBOCache | vtkOpenGLState | protected |
Vendor | vtkOpenGLState | protected |
VerifyNoActiveTextures() | vtkOpenGLState | |
Version | vtkOpenGLState | protected |
Viewport(std::array< int, 4 > val) | vtkOpenGLState | protected |
vtkBaseTypeMacro(vtkObject, vtkObjectBase) | vtkObject | |
vtkBindFramebuffer(unsigned int target, vtkOpenGLFramebufferObject *fo) | vtkOpenGLState | |
vtkDrawBuffers(unsigned int n, unsigned int *, vtkOpenGLFramebufferObject *) | vtkOpenGLState | |
vtkglActiveTexture(unsigned int) | vtkOpenGLState | |
vtkglBindFramebuffer(unsigned int target, unsigned int fb) | vtkOpenGLState | |
vtkglBlendEquation(unsigned int val) | vtkOpenGLState | |
vtkglBlendEquationSeparate(unsigned int col, unsigned int alpha) | vtkOpenGLState | |
vtkglBlendFunc(unsigned int sfactor, unsigned int dfactor) | vtkOpenGLState | inline |
vtkglBlendFuncSeparate(unsigned int sfactorRGB, unsigned int dfactorRGB, unsigned int sfactorAlpha, unsigned int dfactorAlpha) | vtkOpenGLState | |
vtkglBlitFramebuffer(int, int, int, int, int, int, int, int, unsigned int, unsigned int) | vtkOpenGLState | |
vtkglClear(unsigned int mask) | vtkOpenGLState | |
vtkglClearColor(float red, float green, float blue, float alpha) | vtkOpenGLState | |
vtkglClearDepth(double depth) | vtkOpenGLState | |
vtkglColorMask(unsigned char r, unsigned char g, unsigned char b, unsigned char a) | vtkOpenGLState | |
vtkglCullFace(unsigned int val) | vtkOpenGLState | |
vtkglDepthFunc(unsigned int val) | vtkOpenGLState | |
vtkglDepthMask(unsigned char flag) | vtkOpenGLState | |
vtkglDisable(unsigned int cap) | vtkOpenGLState | |
vtkglDrawBuffer(unsigned int) | vtkOpenGLState | |
vtkglDrawBuffers(unsigned int n, unsigned int *) | vtkOpenGLState | |
vtkglEnable(unsigned int cap) | vtkOpenGLState | |
vtkglGetBooleanv(unsigned int pname, unsigned char *params) | vtkOpenGLState | |
vtkglGetDoublev(unsigned int pname, double *params) | vtkOpenGLState | |
vtkglGetFloatv(unsigned int pname, float *params) | vtkOpenGLState | |
vtkglGetIntegerv(unsigned int pname, int *params) | vtkOpenGLState | |
vtkglLineWidth(float) | vtkOpenGLState | |
vtkglPixelStorei(unsigned int, int) | vtkOpenGLState | |
vtkglPointSize(float) | vtkOpenGLState | |
vtkglReadBuffer(unsigned int) | vtkOpenGLState | |
vtkglScissor(int x, int y, int width, int height) | vtkOpenGLState | |
vtkglStencilFunc(unsigned int func, int ref, unsigned int mask) | vtkOpenGLState | |
vtkglStencilFuncSeparate(unsigned int face, unsigned int func, int ref, unsigned int mask) | vtkOpenGLState | |
vtkglStencilMask(unsigned int mask) | vtkOpenGLState | |
vtkglStencilMaskSeparate(unsigned int face, unsigned int mask) | vtkOpenGLState | |
vtkglStencilOp(unsigned int sfail, unsigned int dpfail, unsigned int dppass) | vtkOpenGLState | |
vtkglStencilOpSeparate(unsigned int face, unsigned int sfail, unsigned int dpfail, unsigned int dppass) | vtkOpenGLState | |
vtkglViewport(int x, int y, int width, int height) | vtkOpenGLState | |
vtkObject() | vtkObject | protected |
vtkObjectBase() | vtkObjectBase | protected |
vtkObjectBase(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
vtkOpenGLState() | vtkOpenGLState | protected |
vtkReadBuffer(unsigned int, vtkOpenGLFramebufferObject *) | vtkOpenGLState | |
WeakPointers | vtkObjectBase | protected |
~vtkObject() override | vtkObject | protected |
~vtkObjectBase() | vtkObjectBase | protectedvirtual |
~vtkOpenGLState() override | vtkOpenGLState | protected |