AddFragmentShaderReplacement(const std::string &originalValue, bool replaceFirst, const std::string &replacementValue, bool replaceAll) override | vtkOpenGLShaderProperty | virtual |
AddGeometryShaderReplacement(const std::string &originalValue, bool replaceFirst, const std::string &replacementValue, bool replaceAll) override | vtkOpenGLShaderProperty | virtual |
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f) | vtkObject | |
AddObserver(const char *event, vtkCommand *, float priority=0.0f) | vtkObject | |
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) | vtkObject | inline |
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
AddShaderReplacement(vtkShader::Type shaderType, const std::string &originalValue, bool replaceFirst, const std::string &replacementValue, bool replaceAll) | vtkOpenGLShaderProperty | |
AddVertexShaderReplacement(const std::string &originalValue, bool replaceFirst, const std::string &replacementValue, bool replaceAll) override | vtkOpenGLShaderProperty | virtual |
BreakOnError() | vtkObject | static |
ClearAllFragmentShaderReplacements() override | vtkOpenGLShaderProperty | virtual |
ClearAllGeometryShaderReplacements() override | vtkOpenGLShaderProperty | virtual |
ClearAllShaderReplacements() override | vtkOpenGLShaderProperty | virtual |
ClearAllShaderReplacements(vtkShader::Type shaderType) | vtkOpenGLShaderProperty | |
ClearAllVertexShaderReplacements() override | vtkOpenGLShaderProperty | virtual |
ClearFragmentShaderReplacement(const std::string &originalValue, bool replaceFirst) override | vtkOpenGLShaderProperty | virtual |
ClearGeometryShaderReplacement(const std::string &originalValue, bool replaceFirst) override | vtkOpenGLShaderProperty | virtual |
ClearShaderReplacement(vtkShader::Type shaderType, const std::string &originalValue, bool replaceFirst) | vtkOpenGLShaderProperty | |
ClearVertexShaderReplacement(const std::string &originalValue, bool replaceFirst) override | vtkOpenGLShaderProperty | virtual |
Debug | vtkObject | protected |
DebugOff() | vtkObject | virtual |
DebugOn() | vtkObject | virtual |
DeepCopy(vtkOpenGLShaderProperty *p) | vtkOpenGLShaderProperty | |
vtkShaderProperty::DeepCopy(vtkShaderProperty *p) | vtkShaderProperty | |
Delete() | vtkObjectBase | virtual |
FastDelete() | vtkObjectBase | virtual |
FragmentCustomUniforms | vtkShaderProperty | protected |
FragmentShaderCode | vtkShaderProperty | protected |
GeometryCustomUniforms | vtkShaderProperty | protected |
GeometryShaderCode | vtkShaderProperty | protected |
GetAllShaderReplacements() | vtkOpenGLShaderProperty | inline |
GetAlternateFreeFunction() | vtkObjectBase | protectedstatic |
GetClassName() const | vtkObjectBase | |
GetCommand(unsigned long tag) | vtkObject | |
GetCurrentFreeFunction() | vtkObjectBase | protectedstatic |
GetCurrentMallocFunction() | vtkObjectBase | protectedstatic |
GetCurrentReallocFunction() | vtkObjectBase | protectedstatic |
GetDebug() | vtkObject | |
GetFragmentCustomUniforms() | vtkShaderProperty | virtual |
GetFragmentShaderCode() | vtkShaderProperty | virtual |
GetGeometryCustomUniforms() | vtkShaderProperty | virtual |
GetGeometryShaderCode() | vtkShaderProperty | virtual |
GetGlobalWarningDisplay() | vtkObject | static |
GetIsInMemkind() const | vtkObjectBase | |
GetMTime() | vtkObject | virtual |
GetNthShaderReplacement(vtkIdType index, std::string &name, bool &replaceFirst, std::string &replacementValue, bool &replaceAll) override | vtkOpenGLShaderProperty | virtual |
GetNthShaderReplacementTypeAsString(vtkIdType index) override | vtkOpenGLShaderProperty | virtual |
GetNumberOfGenerationsFromBase(const char *name) | vtkObjectBase | virtual |
GetNumberOfGenerationsFromBaseType(const char *name) | vtkObjectBase | static |
GetNumberOfShaderReplacements() override | vtkOpenGLShaderProperty | virtual |
GetReferenceCount() | vtkObjectBase | inline |
GetShaderMTime() | vtkShaderProperty | |
GetUsingMemkind() | vtkObjectBase | static |
GetVertexCustomUniforms() | vtkShaderProperty | virtual |
GetVertexShaderCode() | vtkShaderProperty | virtual |
GlobalWarningDisplayOff() | vtkObject | inlinestatic |
GlobalWarningDisplayOn() | vtkObject | inlinestatic |
HasFragmentShaderCode() | vtkShaderProperty | |
HasGeometryShaderCode() | vtkShaderProperty | |
HasObserver(unsigned long event, vtkCommand *) | vtkObject | |
HasObserver(const char *event, vtkCommand *) | vtkObject | |
HasObserver(unsigned long event) | vtkObject | |
HasObserver(const char *event) | vtkObject | |
HasVertexShaderCode() | vtkShaderProperty | |
InitializeObjectBase() | vtkObjectBase | |
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) | vtkObject | protected |
InternalReleaseFocus() | vtkObject | protected |
InvokeEvent(unsigned long event, void *callData) | vtkObject | |
InvokeEvent(const char *event, void *callData) | vtkObject | |
InvokeEvent(unsigned long event) | vtkObject | inline |
InvokeEvent(const char *event) | vtkObject | inline |
IsA(const char *type) | vtkOpenGLShaderProperty | virtual |
IsTypeOf(const char *type) | vtkOpenGLShaderProperty | static |
Modified() | vtkObject | virtual |
MTime | vtkObject | protected |
New() | vtkOpenGLShaderProperty | static |
NewInstance() const | vtkOpenGLShaderProperty | |
NewInstanceInternal() const | vtkOpenGLShaderProperty | protectedvirtual |
vtkObjectBase::operator=(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
Print(ostream &os) | vtkObjectBase | |
PrintHeader(ostream &os, vtkIndent indent) | vtkObjectBase | virtual |
PrintSelf(ostream &os, vtkIndent indent) override | vtkOpenGLShaderProperty | virtual |
PrintTrailer(ostream &os, vtkIndent indent) | vtkObjectBase | virtual |
ReferenceCount | vtkObjectBase | protected |
Register(vtkObjectBase *o) | vtkObjectBase | virtual |
RegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
RemoveAllObservers() | vtkObject | |
RemoveObserver(vtkCommand *) | vtkObject | |
RemoveObserver(unsigned long tag) | vtkObject | |
RemoveObservers(unsigned long event, vtkCommand *) | vtkObject | |
RemoveObservers(const char *event, vtkCommand *) | vtkObject | |
RemoveObservers(unsigned long event) | vtkObject | |
RemoveObservers(const char *event) | vtkObject | |
ReplacementMap typedef | vtkOpenGLShaderProperty | |
ReportReferences(vtkGarbageCollector *) | vtkObjectBase | protectedvirtual |
SafeDownCast(vtkObjectBase *o) | vtkOpenGLShaderProperty | static |
SetDebug(bool debugFlag) | vtkObject | |
SetFragmentShaderCode(const char *) | vtkShaderProperty | virtual |
SetGeometryShaderCode(const char *) | vtkShaderProperty | virtual |
SetGlobalWarningDisplay(int val) | vtkObject | static |
SetMemkindDirectory(const char *directoryname) | vtkObjectBase | static |
SetReferenceCount(int) | vtkObjectBase | |
SetVertexShaderCode(const char *) | vtkShaderProperty | virtual |
SubjectHelper | vtkObject | protected |
Superclass typedef | vtkOpenGLShaderProperty | |
UnRegister(vtkObjectBase *o) | vtkObjectBase | virtual |
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
UserShaderReplacements | vtkOpenGLShaderProperty | protected |
VertexCustomUniforms | vtkShaderProperty | protected |
VertexShaderCode | vtkShaderProperty | protected |
vtkBaseTypeMacro(vtkObject, vtkObjectBase) | vtkObject | |
vtkObject() | vtkObject | protected |
vtkObjectBase() | vtkObjectBase | protected |
vtkObjectBase(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
vtkOpenGLShaderProperty() | vtkOpenGLShaderProperty | protected |
vtkShaderProperty() | vtkShaderProperty | protected |
WeakPointers | vtkObjectBase | protected |
~vtkObject() override | vtkObject | protected |
~vtkObjectBase() | vtkObjectBase | protectedvirtual |
~vtkOpenGLShaderProperty() override | vtkOpenGLShaderProperty | protected |
~vtkShaderProperty() override | vtkShaderProperty | protected |