Cast() const | vtkQuaternion< float > | |
Compare(const vtkTuple< float, Size > &other, const float &tol) const | vtkTuple< float, 4 > | inline |
Conjugate() | vtkQuaternion< float > | |
Conjugated() const | vtkQuaternion< float > | |
Data | vtkTuple< float, 4 > | protected |
FromMatrix3x3(const floatA[3][3]) | vtkQuaternion< float > | |
Get(floatquat[4]) const | vtkQuaternion< float > | |
GetData() | vtkTuple< float, 4 > | inline |
GetData() const | vtkTuple< float, 4 > | inline |
GetRotationAngleAndAxis(floataxis[3]) const | vtkQuaternion< float > | |
GetSize() const | vtkTuple< float, 4 > | inline |
GetW() const | vtkQuaternion< float > | |
GetX() const | vtkQuaternion< float > | |
GetY() const | vtkQuaternion< float > | |
GetZ() const | vtkQuaternion< float > | |
Identity() | vtkQuaternion< float > | static |
InnerPoint(const vtkQuaternion< float > &q1, const vtkQuaternion< float > &q2) const | vtkQuaternion< float > | |
Inverse() const | vtkQuaternion< float > | |
Invert() | vtkQuaternion< float > | |
Norm() const | vtkQuaternion< float > | |
Normalize() | vtkQuaternion< float > | |
Normalized() const | vtkQuaternion< float > | |
NormalizedWithAngleInDegrees() const | vtkQuaternion< float > | |
NormalizeWithAngleInDegrees() | vtkQuaternion< float > | |
operator()(int i) const | vtkTuple< float, 4 > | inline |
operator*(const vtkQuaternion< float > &q) const | vtkQuaternion< float > | |
operator*(const float &scalar) const | vtkQuaternion< float > | |
operator*=(const float &scalar) const | vtkQuaternion< float > | |
operator+(const vtkQuaternion< float > &q) const | vtkQuaternion< float > | |
operator-(const vtkQuaternion< float > &q) const | vtkQuaternion< float > | |
operator/(const vtkQuaternion< float > &q) const | vtkQuaternion< float > | |
operator/(const float &scalar) const | vtkQuaternion< float > | |
operator/=(const float &scalar) | vtkQuaternion< float > | |
operator[](int i) | vtkTuple< float, 4 > | inline |
operator[](int i) const | vtkTuple< float, 4 > | inline |
Set(const float &w, const float &x, const float &y, const float &z) | vtkQuaternion< float > | |
Set(floatquat[4]) | vtkQuaternion< float > | |
SetRotationAngleAndAxis(floatangle, floataxis[3]) | vtkQuaternion< float > | |
SetRotationAngleAndAxis(const float &angle, const float &x, const float &y, const float &z) | vtkQuaternion< float > | |
SetW(const float &w) | vtkQuaternion< float > | |
SetX(const float &x) | vtkQuaternion< float > | |
SetY(const float &y) | vtkQuaternion< float > | |
SetZ(const float &z) | vtkQuaternion< float > | |
Slerp(floatt, const vtkQuaternion< float > &q) const | vtkQuaternion< float > | |
SquaredNorm() const | vtkQuaternion< float > | |
ToIdentity() | vtkQuaternion< float > | |
ToMatrix3x3(floatA[3][3]) const | vtkQuaternion< float > | |
ToUnitExp() | vtkQuaternion< float > | |
ToUnitLog() | vtkQuaternion< float > | |
UnitExp() const | vtkQuaternion< float > | |
UnitLog() const | vtkQuaternion< float > | |
vtkQuaternion() | vtkQuaternion< float > | |
vtkQuaternion(const float &scalar) | vtkQuaternion< float > | inlineexplicit |
vtkQuaternion(const float *init) | vtkQuaternion< float > | inlineexplicit |
vtkQuaternion(const float &w, const float &x, const float &y, const float &z) | vtkQuaternion< float > | |
vtkQuaternionf() | vtkQuaternionf | inline |
vtkQuaternionf(float w, float x, float y, float z) | vtkQuaternionf | inlineexplicit |
vtkQuaternionf(float scalar) | vtkQuaternionf | inlineexplicit |
vtkQuaternionf(const float *init) | vtkQuaternionf | inlineexplicit |
vtkTuple() | vtkTuple< float, 4 > | inline |
vtkTuple(const float &scalar) | vtkTuple< float, 4 > | inlineexplicit |
vtkTuple(const float *init) | vtkTuple< float, 4 > | inlineexplicit |