VTK
vtkOpenGLTexture Member List

This is the complete list of members for vtkOpenGLTexture, including all inherited members.

AbortExecutevtkAlgorithm
AbortExecuteOff()vtkAlgorithmvirtual
AbortExecuteOn()vtkAlgorithmvirtual
AddInputConnection(int port, vtkAlgorithmOutput *input)vtkAlgorithmvirtual
AddInputConnection(vtkAlgorithmOutput *input)vtkAlgorithmvirtual
AddInputData(vtkDataObject *)vtkImageAlgorithmvirtual
AddInputData(int, vtkDataObject *)vtkImageAlgorithmvirtual
AddInputDataInternal(int port, vtkDataObject *input)vtkAlgorithminlineprotected
AddInputDataObject(int port, vtkDataObject *data)vtkAlgorithmvirtual
AddInputDataObject(vtkDataObject *data)vtkAlgorithminlinevirtual
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AllocateOutputData(vtkImageData *out, vtkInformation *outInfo, int *uExtent)vtkImageAlgorithmprotectedvirtual
AllocateOutputData(vtkDataObject *out, vtkInformation *outInfo)vtkImageAlgorithmprotectedvirtual
BlendingModevtkTextureprotected
BreakOnError()vtkObjectstatic
CAN_HANDLE_PIECE_REQUEST()vtkAlgorithmstatic
CAN_PRODUCE_SUB_EXTENT()vtkAlgorithmstatic
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
ColorModevtkTextureprotected
ComputePipelineMTime(vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, vtkMTimeType *mtime)vtkAlgorithmvirtual
ConvertTotalInputToPortConnection(int ind, int &port, int &conn)vtkAlgorithm
CopyAttributeData(vtkImageData *in, vtkImageData *out, vtkInformationVector **inputVector)vtkImageAlgorithmprotectedvirtual
CopyInputArrayAttributesToOutput(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)vtkImageAlgorithmprotectedvirtual
CopyTexImage(int x, int y, int width, int height)vtkOpenGLTexture
CreateDefaultExecutive()vtkAlgorithmprotectedvirtual
CubeMapvtkTextureprotected
CubeMapOff()vtkTexturevirtual
CubeMapOn()vtkTexturevirtual
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
DEFAULT_PRECISION enum valuevtkAlgorithm
DefaultExecutivePrototypevtkAlgorithmprotectedstatic
Delete()vtkObjectBasevirtual
DesiredOutputPrecision enum namevtkAlgorithm
DOUBLE_PRECISION enum valuevtkAlgorithm
EdgeClampvtkTextureprotected
EdgeClampOff()vtkTexturevirtual
EdgeClampOn()vtkTexturevirtual
ErrorCodevtkAlgorithmprotected
Execute()vtkImageAlgorithmprotectedvirtual
ExecuteData(vtkDataObject *) overridevtkTextureinlineprotectedvirtual
ExecuteDataWithInformation(vtkDataObject *output, vtkInformation *outInfo)vtkImageAlgorithmprotectedvirtual
ExternalTextureObjectvtkOpenGLTextureprotected
FastDelete()vtkObjectBasevirtual
FillInputPortInformation(int port, vtkInformation *info) overridevtkImageAlgorithmprotectedvirtual
FillOutputPortInformation(int port, vtkInformation *info) overridevtkImageAlgorithmprotectedvirtual
GetAbortExecute()vtkAlgorithmvirtual
GetBlendingMode()vtkTexturevirtual
GetClassName() const vtkObjectBase
GetColorMode()vtkTexturevirtual
GetCommand(unsigned long tag)vtkObject
GetCubeMap()vtkTexturevirtual
GetDebug()vtkObject
GetEdgeClamp()vtkTexturevirtual
GetErrorCode()vtkAlgorithmvirtual
GetExecutive()vtkAlgorithm
GetGlobalWarningDisplay()vtkObjectstatic
GetImageDataInput(int port)vtkImageAlgorithm
GetInformation()vtkAlgorithmvirtual
GetInput()vtkTexture
vtkImageAlgorithm::GetInput(int port)vtkImageAlgorithm
GetInputAbstractArrayToProcess(int idx, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, vtkInformationVector **inputVector, int &association)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, int connection, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, int connection, vtkInformationVector **inputVector, int &association)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, vtkDataObject *input)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, vtkDataObject *input, int &association)vtkAlgorithmprotected
GetInputAlgorithm(int port, int index, int &algPort)vtkAlgorithm
GetInputAlgorithm(int port, int index)vtkAlgorithm
GetInputAlgorithm()vtkAlgorithminline
GetInputArrayAssociation(int idx, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayAssociation(int idx, int connection, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayAssociation(int idx, vtkDataObject *input)vtkAlgorithmprotected
GetInputArrayFieldInformation(int idx, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayInformation(int idx)vtkAlgorithm
GetInputArrayToProcess(int idx, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, vtkInformationVector **inputVector, int &association)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, int connection, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, int connection, vtkInformationVector **inputVector, int &association)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, vtkDataObject *input)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, vtkDataObject *input, int &association)vtkAlgorithmprotected
GetInputConnection(int port, int index)vtkAlgorithm
GetInputDataObject(int port, int connection)vtkAlgorithm
GetInputExecutive(int port, int index)vtkAlgorithm
GetInputExecutive()vtkAlgorithminline
GetInputInformation(int port, int index)vtkAlgorithm
GetInputInformation()vtkAlgorithminline
GetInputPortInformation(int port)vtkAlgorithm
GetInterpolate()vtkTexturevirtual
GetIsDepthTexture()vtkOpenGLTexturevirtual
GetLookupTable()vtkTexturevirtual
GetMappedScalars()vtkTexturevirtual
GetMipmap()vtkTexturevirtual
GetMTime()vtkObjectvirtual
GetNumberOfInputConnections(int port)vtkAlgorithm
GetNumberOfInputPorts()vtkAlgorithm
GetNumberOfOutputPorts()vtkAlgorithm
GetOutput()vtkImageAlgorithm
GetOutput(int)vtkImageAlgorithm
GetOutputDataObject(int port)vtkAlgorithm
GetOutputInformation(int port)vtkAlgorithm
GetOutputPort(int index)vtkAlgorithm
GetOutputPort()vtkAlgorithminline
GetOutputPortInformation(int port)vtkAlgorithm
GetPremultipliedAlpha()vtkTexturevirtual
GetProgress()vtkAlgorithmvirtual
GetProgressObserver()vtkAlgorithmvirtual
GetProgressText()vtkAlgorithmvirtual
GetQuality()vtkTexturevirtual
GetReferenceCount()vtkObjectBaseinline
GetReleaseDataFlag()vtkAlgorithmvirtual
GetRepeat()vtkTexturevirtual
GetRestrictPowerOf2ImageSmaller()vtkTexturevirtual
GetTextureObject()vtkOpenGLTexturevirtual
GetTextureType()vtkOpenGLTexturevirtual
GetTextureUnit() overridevtkOpenGLTexturevirtual
GetTotalNumberOfInputConnections()vtkAlgorithm
GetTransform()vtkTexturevirtual
GetUpdateExtent()vtkAlgorithminline
GetUpdateExtent(int port)vtkAlgorithm
GetUpdateExtent(int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)vtkAlgorithminline
GetUpdateExtent(int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)vtkAlgorithm
GetUpdateExtent(int extent[6])vtkAlgorithminline
GetUpdateExtent(int port, int extent[6])vtkAlgorithm
GetUpdateGhostLevel()vtkAlgorithminline
GetUpdateGhostLevel(int port)vtkAlgorithm
GetUpdateNumberOfPieces()vtkAlgorithminline
GetUpdateNumberOfPieces(int port)vtkAlgorithm
GetUpdatePiece()vtkAlgorithminline
GetUpdatePiece(int port)vtkAlgorithm
GetUseSRGBColorSpace()vtkTexturevirtual
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasExecutive()vtkAlgorithm
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
InformationvtkAlgorithmprotected
InitializeObjectBase()vtkObjectBase
INPUT_ARRAYS_TO_PROCESS()vtkAlgorithmstatic
INPUT_CONNECTION()vtkAlgorithmstatic
INPUT_IS_OPTIONAL()vtkAlgorithmstatic
INPUT_IS_REPEATABLE()vtkAlgorithmstatic
INPUT_PORT()vtkAlgorithmstatic
INPUT_REQUIRED_DATA_TYPE()vtkAlgorithmstatic
INPUT_REQUIRED_FIELDS()vtkAlgorithmstatic
InputPortIndexInRange(int index, const char *action)vtkAlgorithmprotected
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InterpolatevtkTextureprotected
InterpolateOff()vtkTexturevirtual
InterpolateOn()vtkTexturevirtual
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkOpenGLTexturevirtual
IsDepthTexturevtkOpenGLTextureprotected
IsTranslucent() overridevtkOpenGLTexturevirtual
IsTypeOf(const char *type)vtkOpenGLTexturestatic
Load(vtkRenderer *) overridevtkOpenGLTexturevirtual
LoadTimevtkOpenGLTextureprotected
LookupTablevtkTextureprotected
MappedScalarsvtkTextureprotected
MapScalarsToColors(vtkDataArray *scalars)vtkTexture
MipmapvtkTextureprotected
MipmapOff()vtkTexturevirtual
MipmapOn()vtkTexturevirtual
Modified()vtkObjectvirtual
ModifyRequest(vtkInformation *request, int when)vtkAlgorithmvirtual
MTimevtkObjectprotected
New()vtkOpenGLTexturestatic
NewInstance() const vtkOpenGLTexture
NewInstanceInternal() const vtkOpenGLTextureprotectedvirtual
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
OutputPortIndexInRange(int index, const char *action)vtkAlgorithmprotected
PORT_REQUIREMENTS_FILLED()vtkAlgorithmprotectedstatic
PostRender(vtkRenderer *) overridevtkOpenGLTexturevirtual
PremultipliedAlphavtkTextureprotected
PremultipliedAlphaOff()vtkTexturevirtual
PremultipliedAlphaOn()vtkTexturevirtual
PrevBlendParamsvtkOpenGLTextureprotected
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent) overridevtkOpenGLTexturevirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ProcessRequest(vtkInformation *, vtkInformationVector **, vtkInformationVector *) overridevtkImageAlgorithmvirtual
vtkAlgorithm::ProcessRequest(vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo)vtkAlgorithm
ProgressvtkAlgorithmprotected
ProgressObservervtkAlgorithmprotected
ProgressTextvtkAlgorithmprotected
PropagateUpdateExtent()vtkAlgorithmvirtual
QualityvtkTextureprotected
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o) overridevtkAlgorithmvirtual
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
ReleaseDataFlagOff()vtkAlgorithm
ReleaseDataFlagOn()vtkAlgorithm
ReleaseGraphicsResources(vtkWindow *) overridevtkOpenGLTexturevirtual
RemoveAllInputConnections(int port)vtkAlgorithmvirtual
RemoveAllInputs()vtkAlgorithm
RemoveAllObservers()vtkObject
RemoveInputConnection(int port, vtkAlgorithmOutput *input)vtkAlgorithmvirtual
RemoveInputConnection(int port, int idx)vtkAlgorithmvirtual
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
Render(vtkRenderer *ren) overridevtkOpenGLTexturevirtual
RenderWindowvtkOpenGLTextureprotected
RepeatvtkTextureprotected
RepeatOff()vtkTexturevirtual
RepeatOn()vtkTexturevirtual
ReportReferences(vtkGarbageCollector *) overridevtkAlgorithmprotectedvirtual
RequestData(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)vtkImageAlgorithmprotectedvirtual
RequestInformation(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)vtkImageAlgorithmprotectedvirtual
RequestUpdateExtent(vtkInformation *, vtkInformationVector **, vtkInformationVector *)vtkImageAlgorithmprotectedvirtual
ResampleToPowerOfTwo(int &xsize, int &ysize, unsigned char *dptr, int bpp, int maxTexSize)vtkOpenGLTextureprotected
RestrictPowerOf2ImageSmallervtkTextureprotected
RestrictPowerOf2ImageSmallerOff()vtkTexturevirtual
RestrictPowerOf2ImageSmallerOn()vtkTexturevirtual
SafeDownCast(vtkObjectBase *o)vtkOpenGLTexturestatic
SelfAdjustingTableRangevtkTextureprotected
SetAbortExecute(vtkTypeBool)vtkAlgorithmvirtual
SetBlendingMode(int)vtkTexturevirtual
SetColorMode(int)vtkTexturevirtual
SetColorModeToDefault()vtkTextureinline
SetColorModeToDirectScalars()vtkTextureinline
SetColorModeToMapScalars()vtkTextureinline
SetCubeMap(bool val)vtkTexture
SetDebug(bool debugFlag)vtkObject
SetDefaultExecutivePrototype(vtkExecutive *proto)vtkAlgorithmstatic
SetEdgeClamp(vtkTypeBool)vtkTexturevirtual
SetErrorCode(unsigned long)vtkAlgorithmprotectedvirtual
SetExecutive(vtkExecutive *executive)vtkAlgorithmvirtual
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetInformation(vtkInformation *)vtkAlgorithmvirtual
SetInputArrayToProcess(int idx, int port, int connection, int fieldAssociation, const char *name)vtkAlgorithmvirtual
SetInputArrayToProcess(int idx, int port, int connection, int fieldAssociation, int fieldAttributeType)vtkAlgorithmvirtual
SetInputArrayToProcess(int idx, vtkInformation *info)vtkAlgorithmvirtual
SetInputArrayToProcess(int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName)vtkAlgorithmvirtual
SetInputConnection(int port, vtkAlgorithmOutput *input)vtkAlgorithmvirtual
SetInputConnection(vtkAlgorithmOutput *input)vtkAlgorithmvirtual
SetInputData(vtkDataObject *)vtkImageAlgorithm
SetInputData(int, vtkDataObject *)vtkImageAlgorithm
SetInputDataInternal(int port, vtkDataObject *input)vtkAlgorithminlineprotected
SetInputDataObject(int port, vtkDataObject *data)vtkAlgorithmvirtual
SetInputDataObject(vtkDataObject *data)vtkAlgorithminlinevirtual
SetInterpolate(vtkTypeBool)vtkTexturevirtual
SetIsDepthTexture(int)vtkOpenGLTexturevirtual
SetLookupTable(vtkScalarsToColors *)vtkTexture
SetMipmap(bool)vtkTexturevirtual
SetNthInputConnection(int port, int index, vtkAlgorithmOutput *input)vtkAlgorithmprotectedvirtual
SetNumberOfInputConnections(int port, int n)vtkAlgorithmprotectedvirtual
SetNumberOfInputPorts(int n)vtkAlgorithmprotectedvirtual
SetNumberOfOutputPorts(int n)vtkAlgorithmprotectedvirtual
SetOutput(vtkDataObject *d)vtkImageAlgorithmvirtual
SetPremultipliedAlpha(bool)vtkTexturevirtual
SetProgress(double)vtkAlgorithmvirtual
SetProgressObserver(vtkProgressObserver *)vtkAlgorithm
SetProgressText(const char *ptext)vtkAlgorithm
SetQuality(int)vtkTexturevirtual
SetQualityTo16Bit()vtkTextureinline
SetQualityTo32Bit()vtkTextureinline
SetQualityToDefault()vtkTextureinline
SetReferenceCount(int)vtkObjectBase
SetReleaseDataFlag(int)vtkAlgorithmvirtual
SetRepeat(vtkTypeBool)vtkTexturevirtual
SetRestrictPowerOf2ImageSmaller(vtkTypeBool)vtkTexturevirtual
SetTextureObject(vtkTextureObject *)vtkOpenGLTexture
SetTextureType(int)vtkOpenGLTexturevirtual
SetTransform(vtkTransform *transform)vtkTexture
SetUseSRGBColorSpace(bool)vtkTexturevirtual
SINGLE_PRECISION enum valuevtkAlgorithm
SubjectHelpervtkObjectprotected
Superclass typedefvtkOpenGLTexture
TextureObjectvtkOpenGLTextureprotected
TextureTypevtkOpenGLTextureprotected
TransformvtkTextureprotected
TranslucentCachedResultvtkTextureprotected
TranslucentComputationTimevtkTextureprotected
UnRegister(vtkObjectBase *o) overridevtkAlgorithmvirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
Update(int port)vtkAlgorithmvirtual
Update()vtkAlgorithmvirtual
Update(int port, vtkInformationVector *requests)vtkAlgorithmvirtual
Update(vtkInformation *requests)vtkAlgorithmvirtual
UpdateDataObject()vtkAlgorithmvirtual
UpdateExtent(const int extents[6])vtkAlgorithmvirtual
UpdateExtentIsEmpty(vtkInformation *pinfo, vtkDataObject *output)vtkAlgorithm
UpdateExtentIsEmpty(vtkInformation *pinfo, int extentType)vtkAlgorithm
UpdateInformation()vtkAlgorithmvirtual
UpdatePiece(int piece, int numPieces, int ghostLevels, const int extents[6]=nullptr)vtkAlgorithmvirtual
UpdateProgress(double amount)vtkAlgorithm
UpdateTimeStep(double time, int piece=-1, int numPieces=1, int ghostLevels=0, const int extents[6]=nullptr)vtkAlgorithmvirtual
UpdateWholeExtent()vtkAlgorithmvirtual
UseSRGBColorSpacevtkTextureprotected
UseSRGBColorSpaceOff()vtkTexturevirtual
UseSRGBColorSpaceOn()vtkTexturevirtual
VTK_TEXTURE_BLENDING_MODE_ADD enum valuevtkTexture
VTK_TEXTURE_BLENDING_MODE_ADD_SIGNED enum valuevtkTexture
VTK_TEXTURE_BLENDING_MODE_INTERPOLATE enum valuevtkTexture
VTK_TEXTURE_BLENDING_MODE_MODULATE enum valuevtkTexture
VTK_TEXTURE_BLENDING_MODE_NONE enum valuevtkTexture
VTK_TEXTURE_BLENDING_MODE_REPLACE enum valuevtkTexture
VTK_TEXTURE_BLENDING_MODE_SUBTRACT enum valuevtkTexture
vtkAlgorithm()vtkAlgorithmprotected
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkImageAlgorithm()vtkImageAlgorithmprotected
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLTexture()vtkOpenGLTextureprotected
vtkTexture()vtkTextureprotected
VTKTextureBlendingMode enum namevtkTexture
WeakPointersvtkObjectBaseprotected
~vtkAlgorithm() overridevtkAlgorithmprotected
~vtkImageAlgorithm() overridevtkImageAlgorithmprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLTexture() overridevtkOpenGLTextureprotected
~vtkTexture() overridevtkTextureprotected